Sounds more and more like the view in the game will be like the Terminator's visual perspective. I suppose that approach makes sense for a storyline with a cyborg protagonist. Hmm, maybe cyborg would have been more appropriate description than cyberpunk.
I can't imagine a monitor succeeding in giving me the actual feel of such visual overlays, partly because it's just a view into a box. That's been done before, if I understand correctly, and that's just an overlay on a computer monitor but not my own eyes. Did System Shock 2 do something like that (didn't play it long enough to remember)?
I think it would have to use some sort of VR device with extra wide perspective to give full peripheral vision in order to give me that experience. Does such a thing even exist? Would visual overlays actually work well with eye movements? Can that be simulated well enough in front of the eyes instead of integrated with visual cortex of the brain?
I think that would also mean the trailer should be thought of as composed of cut scenes (when protagonist is viewable) pieced together with some standing in place views, though they maybe not be the same scenes in the final release. No reason for the game to be anything less than
shown in the trailer, other than when installed on low hardware specs.