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What game dev's company's are left that don't sell us beta's for full price, are there any? CDPR was one of the last wasn't it?
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DazBoots: What game dev's company's are left that don't sell us beta's for full price, are there any? CDPR was one of the last wasn't it?
Nah, CPDR wasn't one of them, I loved them, but precisely the state at launch of their games isn't good, The Witcher 3 wasn't great either, but not CP2077 level of bad, great support forward though.

At the top of my mind I can only think of first party console studios like Naughty Dog or Santa Monica, they obviously had to patch their games after release for some minor stuff, but by an large went great from day one at all levels. like it should be. And I played Ghost of tsushima from day one, because I didn't care much for the game, I just wanted something to play on the summer, I usually wait for the games I really want a few months at least to have the best experience possible, and it was a pretty average experience, it was good, with some minor stuff.
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DazBoots: What game dev's company's are left that don't sell us beta's for full price, are there any? CDPR was one of the last wasn't it?
Hades was very fine even in early access or Satisfactorio
So still there are some which produce finished products, but this game is way more complex no wonder they didnt go for another half year bug fixing. Christmas sales are probably more important and the game was delayed already, meaning fanboys would wear out.
On another matter I just Saw the video on Digital Foundry, and it is fascinating, basically PS5 and Series X owners are playing, by their words, what PS4 Pro and One X, should have been, stable 30 fps at 1440-1800p resolutions in quality mode, only the X at the moment, or 1080p 60 at performance, like Ubi open world games, Red Dead 2 was even native 2160p at rock solid 30fps on One X, and then the Sony stuff like Uncharted, God of War, The last Of Us Part 2, Horizon Zero Dawn, Ghost of Tsushima, Marvel's Spiderman etc.

Next-gen owners are playing with their fully new released machines what the Ps4 Pro / One X owners should have, and the actual Pro / X and base owners have a product that shouldn't have been released at this state, and that is extremely difficult to defend, I'm sorry but it is the truth.

Unreasonable and infuriating how at some point they planned to release this game earlier this year, and how after all this delays, they gave us this. This game has been in development for a few years on and for last generation specifically, it is incredible that to play what it should have been, you need the brute force of next gen, x4 or x6 more powerful machines, taking into account not only GPU but also CPU and the architecture. It is a frigging mess.

The best version right now PC, and even that version needs work and to be optimized, because their chart of required specs isn't accurate at all, unless the aim isn't 60 fps, the supposed PC standard, and just above 30 fps, then it is fairly accurate aside from VRAM usage, it takes more VRAM than advertised.

Edit: By the way, is possible to move the thread to the Cyberpunk 2077 specific forum? I posted here because it all started with a related GOG Galaxy thing and Google brought me here, but I would like to move it there if possible, or if some moderator can do it or help me. Thanks.
Post edited December 12, 2020 by EcoSeis
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Crosmando: I think it's pretty clear most of the budget went to celebrities, music licensing and marketting.
Well they will just have to drag Keanu Reeves back to Poland by the scruff of his hair to program all the bugs away.
I honestly have a couple hours in game thus far, and aside from some graphical glitching, I haven't experienced anything of the sort that people are complaining about on PC. I'm running in 3840 x 2160, not Ultra everything, mind, but pretty close, on a 2070 Super, and it's pretty smooth.

That said, the game's beginning and hyped up origin starts are massively underwhelming and not at all in depth thus far, but Night City is pretty cool, and the hand to hand and gunplay stuff is pretty entertaining. Is it a run out and buy, now, now, now? No. But for me, it's been fairly solid, compared to a lot of day one launch stuff I've experienced in the past.

Now, the massive day one patch and getting stuck for hours waiting for it, then another NVidia patch was annoying.
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LiquidOxygen80: I honestly have a couple hours in game thus far, and aside from some graphical glitching, I haven't experienced anything of the sort that people are complaining about on PC. I'm running in 3840 x 2160, not Ultra everything, mind, but pretty close, on a 2070 Super, and it's pretty smooth.

That said, the game's beginning and hyped up origin starts are massively underwhelming and not at all in depth thus far, but Night City is pretty cool, and the hand to hand and gunplay stuff is pretty entertaining. Is it a run out and buy, now, now, now? No. But for me, it's been fairly solid, compared to a lot of day one launch stuff I've experienced in the past.

Now, the massive day one patch and getting stuck for hours waiting for it, then another NVidia patch was annoying.
What CPU are you running?

Also, I wouldn't expect high-end Nvidia cards like 2070 Super, 2080, 2080 Ti, 3060 Ti's, 3070's, 3080's, and 3090's to really have issues w/ this game.

I would be curious how this runs on say 900 series cards or 1000 series cards.
Dont like it?. Get a refund.
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LiquidOxygen80: I honestly have a couple hours in game thus far, and aside from some graphical glitching, I haven't experienced anything of the sort that people are complaining about on PC. I'm running in 3840 x 2160, not Ultra everything, mind, but pretty close, on a 2070 Super, and it's pretty smooth.

That said, the game's beginning and hyped up origin starts are massively underwhelming and not at all in depth thus far, but Night City is pretty cool, and the hand to hand and gunplay stuff is pretty entertaining. Is it a run out and buy, now, now, now? No. But for me, it's been fairly solid, compared to a lot of day one launch stuff I've experienced in the past.

Now, the massive day one patch and getting stuck for hours waiting for it, then another NVidia patch was annoying.
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MysterD: What CPU are you running?

Also, I wouldn't expect high-end Nvidia cards like 2070 Super, 2080, 2080 Ti, 3060 Ti's, 3070's, 3080's, and 3090's to really have issues w/ this game.

I would be curious how this runs on say 900 series cards or 1000 series cards.
Considering those cards (at least the higher ones of the 900 series) are well above base PS4 specs and there are even people enjoying it to that platform, it should at least be playable.
I could try installing it on my backup system (i7 4790k, gtx980) but I don't think I could give an unbiased report as I'm already used to the performance on my current system with a RTX 3090 and a 3900x.
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MysterD: What CPU are you running?

Also, I wouldn't expect high-end Nvidia cards like 2070 Super, 2080, 2080 Ti, 3060 Ti's, 3070's, 3080's, and 3090's to really have issues w/ this game.

I would be curious how this runs on say 900 series cards or 1000 series cards.
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JinKazaragi: Considering those cards (at least the higher ones of the 900 series) are well above base PS4 specs and there are even people enjoying it to that platform, it should at least be playable.
I could try installing it on my backup system (i7 4790k, gtx980) but I don't think I could give an unbiased report as I'm already used to the performance on my current system with a RTX 3090 and a 3900x.
Yeah, you're already spoiled to the max, if you have a RTX 3090. Congrats on scoring that card, BTW! Must be a good experience on that game, performance-wise.

I have a laptop currently with a GTX 1060; and have a new PC coming with a RTX 3070 loaded very soon.
Post edited December 13, 2020 by MysterD
I can see the gamut of patches coming for this starting at 1.04 ending literally never!
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timppu: Yeah that really worked for e.g. Duke Nukem Forever.

If you start postponing the game, you might start postponing if forever as the goalposts are moving too (e.g. at some point you should consider moving to another game engine etc., which is what DNF apparently did several times during its development cycle).
DNF's story is a little more complicated, ego tripping, hubris filled, and stupid than that. Breath of the Wild took four years to come out and it was a massive turnabout for the series. Some might say divisive, but sales don't lie.
Post edited December 13, 2020 by Darvond
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Crosmando: I think it's pretty clear most of the budget went to celebrities, music licensing and marketting.
The development speed did seem a bit faster than i'd think it would take...

Although if they reused the engine they used for TW3 then likely they just did world building, textures and quests.
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Mori_Yuki: Or the very long time it has taken to develop this game. During the years of development new graphics cards, processors, motherboards became available and some of the consoles then current are now outdated. Along come PS 5 and XBOX X and they started working on ports for those.
Hmmm... From what i understood it was not in active development until TW3 was completely done.

Although that doesn't mean they don't have aritsts who can draw characters and get non-technical stuff done when they aren't busy, as well as just making things that they would find places for later...
Post edited December 13, 2020 by rtcvb32
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EcoSeis: Greetings;

I fell the need to vent my absolute frustration with the launch of Cyberpunk 2077, it is a complete mess, it has one if not the worst state at launch on any game that comes to my memory. Bugs and glitches everywhere, poor performance for anything that isn't top tier PC, the GOG Galaxy app is a cancer that won't be installed on my PC ever again, it just crashes over and over again doing the updates for the game, the save sync gave an error every single time.

I paid for the Collector's edition on Xbox and the GOG version for the PC, plus artbooks and stuff, I did put a lot of money trusting blindly in my absolute favourite game developer, I have a lot of games on GOG, a lot, just because, just to pay for them on PC, specifically on GOG, that I play on other platforms, including all The Witcher games, and as of right now I'm done with CDPR, I'm sorry, but I lost all my respect for the company.

Like I said Cyberpunk 2077 is a complete mess, apart from the updates issues this game isn't ready at all, but the absolute crime is the console versions, they are an absolute atrocity, and I tried it on One X, in my PC when it run, it did decently with a lot of sacrifices, but the bugs are just constant, everything they said about them not being there more that just the usual stuff for an open world, was a complete lie. But the console, damn, it just doesn't run well at all, and I saw the base consoles, those version running at 15 fps at many points with worst visuals that 5 year old games shouldn't have been greenlit ever, and the Pro/X versions just manage to look ok, but they don's run well enough, nearly enough.

The game is as of right now a complete disaster, and the thought that at some point in the development they actually thought on launching this on April 2020, is outrageous. This game was clearly a 2021 launch for only next gen, they should have keep their promise "When its ready" above anything else, and for the people that were promised a version for their console, would have been better with an apology for not launching the game on that platform even when they said it would than charging them for this product.

I'm honestly disappointed and heart broken, I personally wish for the team the best, but they lost my respect. The console versions can´t be drastically fixed no matter how much they work on patches, if they do, it will be a miracle.

CDPR, goodbye.
triggered?
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Crosmando: I think it's pretty clear most of the budget went to celebrities, music licensing and marketting.
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rtcvb32: The development speed did seem a bit faster than i'd think it would take...

Although if they reused the engine they used for TW3 then likely they just did world building, textures and quests.
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Mori_Yuki: Or the very long time it has taken to develop this game. During the years of development new graphics cards, processors, motherboards became available and some of the consoles then current are now outdated. Along come PS 5 and XBOX X and they started working on ports for those.
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rtcvb32: Hmmm... From what i understood it was not in active development until TW3 was completely done.

Although that doesn't mean they don't have aritsts who can draw characters and get non-technical stuff done when they aren't busy, as well as just making things that they would find places for later...
The driving in this game feels like the engine was never intended to have driving.