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Cannot wait for it!
It looks fine to me, and as the footage says it's not nearly a finished product. It basically looks to me like the studio that made The Witcher 3 decided to make another game like that, except sci-fi and with first-person perspective.
It makes me a bit sad to see that effort of char & world building in an FPP only game.

And I would not even bother spending time writing this if it where not for that:

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Andrey82: And to all who is disliked this reveal read CD Project message:

Sorry to have kept you waiting for this for so long!

Did you like what you saw? Because for us, the fact that we're finally showing you Cyberpunk 2077 is HUGE. Please go to our forums, twitter, facebook, discord, and do tell what you think. Is the game world how you imagined? Do you see what we meant by "immersion" when we talked about CP2077 being an FPP RPG? How does our vision of "cyberpunk by day" make you feel? We really want to know.
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I mostly buried my hype & hope of it getting an TPP mode. I will occasional throw a view over some odd CP2077 news but I mostly gave up on it. If its FPP only its a valuable to me as any random AAA FPS; I just know I wont spend time in it. If it gets TPP game play; awesome. I'll most likely buy it day one. But as adamant as the devs have been to FPP only the chance for that is just a fancy fantasy.
Post edited August 28, 2018 by Anothername
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BreOl72: First they say (31:40) "let's try the more diplomatic approach", followed later on (33:33) by
"Remember - we've chosen to buy the tech, not steal it. Hopefully this will go fast and easy...
This is a pretty well-guarded place. You can imagine, what would've happened,if we had taken the violent path".

Only to then ruin the diplomatic path completely by implementing something (the virus on the credchip) on which I as the player have no influence whatsoever, thus forcing the violent path onto me.
Yeah, this bothered me as well. What's the point of giving you a 'non-violent' option if you're forced to fight your way out anyway? At the very least I hope you'll be able to hack/stealth past the remaining enemies, if you put enough points into those skills.
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DebbieL: Yeah, this bothered me as well. What's the point of giving you a 'non-violent' option if you're forced to fight your way out anyway?
Because you don't have to fight your way in! Remember those two turrets at entrance? Antipersonnel mines at first ladders? Sniper on balcony? And all that before V even entered room with those guys. Remember netrunner in chair who got burned from inside by virus? And all other guys in room which was killed very fast? Oh, and droid was used by V, not against her. A lot of things which wasn't shooting V way.
Oh, and V had option not to take card with virus. :)
Post edited August 28, 2018 by Andrey82
I prefer the first person perspective over third person, not to say I would not play a game with a third person perspective, it is just a general preference. The combat system looks great so far and was one of my major issues for The Witcher 3. With that being said, the minor nitpicks I have with the game are: I would prefer if there was an option to turn off the vast amount of text present in-game that were not related to the dialogue like for example how characters names and areas were highlighted on screen which causes the user infterface to become a bit cluttered, as well as the presence of the "x-ray" , especially during boss encounters, where there weak points are highlighted (unless this ability was just an optional upgrade available in-game).
Hmmm, looks okay, was expecting something different but we'll see I guess.
Edit: Something that's bothering me, pretty much every character is way too edgy, it's almost like a 14 year old came up with the script.
Post edited August 28, 2018 by NuffCatnip
Guns n´ Boobs? I´m sold! Now I wonder, can my 650ti handle that or should I save up for a quantum computer?
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DebbieL: Yeah, this bothered me as well. What's the point of giving you a 'non-violent' option if you're forced to fight your way out anyway?
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Andrey82: Because you don't have to fight your way in! Remember those two turrets at entrance? Antipersonnel mines at first ladders? Sniper on balcony? And all that before V even entered room with those guys. Remember netrunner in chair who got burned from inside by virus? And all other guys in room which was killed very fast? Oh, and droid was used by V, not against her. A lot of things which wasn't shooting V way.
Yeah, but my point is that either way you end up fighting through most of them anyway. It might be a little easier if you're coming at them from behind, but it's really stretching things to try and portray this as a 'non-violent option'.

As for not taking the virus-chip, I guess you might be able to avoid it by paying for the bot yourself (though it seems like a huge amount of money for what appears to be an early-game quest), but that would rely on you guessing in advance what was likely to happen, which is pretty unlikely for a first-time playthrough. I dunno, maybe the final game will make the different alternatives more obvious.
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Oddeus: Guns n´ Boobs? I´m sold! Now I wonder, can my 650ti handle that or should I save up for a quantum computer?
I have doubts about my Nvidia GTX 750Ti 4GB handling that game, yet you... have 650Ti. :-)
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Oddeus: Guns n´ Boobs? I´m sold! Now I wonder, can my 650ti handle that or should I save up for a quantum computer?
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Wishmaster777: I have doubts about my Nvidia GTX 750Ti 4GB handling that game, yet you... have 650Ti. :-)
It´s a 650ti Boost, to be precise :)
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Lin545: Here is an example: https://www.youtube.com/embed/vjF9GgrY9c0
Neat :)
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Andrey82: Because you don't have to fight your way in!
Remember those two turrets at entrance?
Antipersonnel mines at first ladders?
Sniper on balcony?
Remember netrunner in chair who got burned from inside by virus?
And all other guys in room which was killed very fast?
Oh, and droid was used by V, not against her.
A lot of things which wasn't shooting V way.
Oh, and V had option not to take card with virus. :)
I guess, DebbieL gave you the answer to all these questions already:

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DebbieL: At the very least I hope you'll be able to hack/stealth past the remaining enemies, if you put enough points into those skills.
Find an alternative entry point. Sneak in. Hack the turrets. Disarm the mines. Fry the guy's brain. Put the thugs to sleep, one after another.
That's what stealth is for.

And that's what DebbieL and I are hoping for. An alternative, and truly "peaceful" (meaning: no open firefight) way to finish the mission.


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DebbieL: Yeah, this bothered me as well. What's the point of giving you a 'non-violent' option if you're forced to fight your way out anyway? At the very least I hope you'll be able to hack/stealth past the remaining enemies, if you put enough points into those skills.
I'm hoping for the same. :)
Post edited August 28, 2018 by BreOl72
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timppu: By scripted, I meant that the gameplay seems (at least within missions) less freeform, and you will end up in scripted situations. Like during the first combat scene, the two heros are pinned down and under fire, and the female protagonist shouts about there being a window she can use, and when she goes through it, there is a scene where her teammate attacks the enemy through the wall and punches the last enemy down.

I could be wrong of course, but that scene felt quite linear and scripted. Could you have chosen not to go through the window but go forward instead, and you would have taken down that last enemy behind the wall? That gave me an impression of a COD game which are filled with scripted scenes like that. Or like Half-life 1-2, for that matter.
Today Angry Joe posted his video about Cyberpunk reveal: https://www.youtube.com/watch?v=_YIRtQnm6sE

And he also played demo on E3. So at 5.20 he says that player can go other way in this moment and try other options, not only flanking that was shown in the gameplay reveal video. So, looks like it is not that scripted.
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BreOl72: And that's what DebbieL and I are hoping for. An alternative, and truly "peaceful" (meaning: no open firefight) way to finish the mission.
You can non-lethally take down one-by-one and there should be an option for adaptive camouflage, since bot uses it. This is physical option.
Or you can theoretically deactivate every cyberware entity if you are capable netrunner. This is neuromancer option.
But I didn't see speech option (I think its called "fast talk" skill) yet and I don't know if this Fallout thing is actually possible or good idea.