Lifthrasil: Naive cop is missing from the role list.
...perhaps with some event that can un-naivize him.
But doing this as pure Mafia would be difficult. At least if we focus on the actual roles and leave out the extras. Because then the scum faction will be bigger than the town faction.
Or we could make it a big Mafia setup with a large scum faction and an appropriately larger town faction consisting mostly of vanillas.
Funny, the naive cop in my last game was actually modeled on Danny. Also named Danny.
In the 13 player version there would have been a sanity-modifier role just to really mix things up.
Lifthrasil: But doing this as pure Mafia would be difficult. At least if we focus on the actual roles and leave out the extras. Because then the scum faction will be bigger than the town faction.
Or we could make it a big Mafia setup with a large scum faction and an appropriately larger town faction consisting mostly of vanillas.
The idea HSL & I discussed was that the roles (theater-wise, not PR) should essentially be reversed. Town are the bad guys (the NWA), and scum are the good guys trying to take them down.
Which was also a theme in my last game ;)
HypersomniacLive: Or we could simply reverse the factions alignment. (~_^)
Yeah, what he said :)