Is anyone backing Deathfire?
I should be all over this one, but I don't have a very good feeling about it. There doesn't seem to be a really clear guiding direction behind the project, especially given the weird stretch goals and formerly real-time combat. I have trouble grasping the actual scope and the driving gameplay. Then there was this comment:
I looked at Legends of Grimrock and it made me realise that I had never considered what our classic games could look like if you gave them a modern day presentation. I always thought they were simply outdated as a whole, without realizing that at the core there is still an absolutely valid game core that was every bit as engaging now as it was 25 years ago.
...which does not exactly fill me with confidence.
Plus, after Hero U-turn, I hesitate to back something so early in development again, especially when the foundation already seems wobbly.
I would love to be convinced, but I just haven't been yet.