Posted September 07, 2013
JudasIscariot: Naming a planet isn't the same as actual content. Also, it's never stated that non-backers wouldn't get the backer-named planets.
"NANOCOMPOSITE - Name a planet in the Epsilon Eridani star system! Within reason."
So no win yet :P
Starmaker: Whoops, embarrassing typo. It's $2000, for access to the personal suite, available to the lucky six who are fast enough to grab that tier, the five 5k pledges, and the single 10k. (Waitaminute 2000? That changes everything, pledging right now.) $1000, $500, $250, $100 and $50 tiers each grant exclusive content limited to backers at that and upper tiers. So, still a win, but marred by puking on the pedestal. "NANOCOMPOSITE - Name a planet in the Epsilon Eridani star system! Within reason."
So no win yet :P
"Personal suite on Alpha Station with a special mission that allows you to become part-owner of Alpha Station for the duration of your single player story mode campaign."
I've highlighted that bit because designing a special mission would take time away from the main game and, as we all know by now, time = money. While the content DOES smack of exclusivity, I think it's only fair to charge for having to design, test, possibly re-design, and ensure that the special mission doesn't just feel like it's thrown in there for the sake of fulfilling a promise. If you're going to put in a special mission you have to ensure that it blends with the entire narrative somehow. I don't know how the designing of a mission goes but I am sure it does take time to do so and do so properly.
As to the other content:
$50 = Space Monkey - so an in-game pet. Exclusive? Yes, but is it really necessary in order to have a complete game?
$100 = Crew locker AKA loot chest. Exclusive? You bet! Still nothing of actual value as far as getting a complete game.
$250 = Crew quarters AKA a slightly bigger loot chest. Exclusive? Yes but still doesn't take away from the completion of the game. Also, designing a room, or anything else in any game, isn't free and may take some small amounts of time.
$500 = Alpha lounge access that is only available in single-player mode. So another room that doesn't sound like it contains anything other than a cosmetic view of space and NPCs and no hint on whether you can get exclusive missions in there. Again, designing this takes time and money.
$1000 = Special story mode mission. Exclusive content that isn't a glorified storage container or a room with a view. Still no details as to whether this isn't a glorified side quest that again takes time and money away from the original scope of the entire design of the game.
Also, from an earlier post of yours:
$15 gets you a DRM-free digital copy, a high-res digital poster of the cover art
That sounds like exclusive digital content for those who don't pay the extra money :P Granted, it's only a $9 difference but the principle appears to remain the same.
So while you may win on some points, consider what you're fighting against and whether the victory is worth the war :)