superstande: hoho!
is it Pillars?
I suggest a druid with a low constitution, it's an easy win! :P
hey, if it's Pillars, I was wondering if you can customize the outlooks - portraits or such like..?
-laughs- Uh huh, because picking low hit points in an RPG
always ends well.
You might, I'm not sure. I always go with whatever the game in question provides, option-wise.
Ixamyakxim: Ooooh firing up Pillars? I went druid and had a blast, though all those spells made for a bit of "information overload" at the start. So many of the classes seem "fun" though - I suggest a weird one just because ;)
Piece of Information - you can do FULL respeccs at inns for awfully cheap. I think you can even rip your characters race and class for a full restart, and then bump them back up to your current level.
If not, at inns you can ALSO build characters from scratch to take in your party. So if you ever regret not trying out that monk, you can just make yourself one later for cheap!
I was also thinking of doing an unconventional class, just to have a change of pace from the standard fighter/mage/thief/cleric D&D structure.
I like the cipher class, the idea of reaching into a person's soul and fucking with it to cause them harm somehow.
Also finding the thought of playing a paladin from a sect that's a combo of respected and feared to be interesting.
Okay, that's very cool. The more options provided, the better. Never a fan of cool stuff sitting on the side, never being used.