Posted February 03, 2016
ddickinson: Maybe, but then we still get some games nicely optimised, which makes me think it is partly due to lazy or incompetent developers.
I am willing to bet that the AI in that game is not really groundbreaking, nor does it require such requirements. It sounds more like excuses for poor optimisation while of course throwing in the usual buzz words and trying to justify the high price of the game. I am not a fan of Kickstarter, or early access games. I could possibly back a Kickstarter if it was something I was passionate about and there was something already established (a working game that just needs a bit of polishing, for example). But I won't give my money to an idea. Too many developers just take the money and fail to deliver. So I will just wait until/if the final version comes out. Not that I have anything against those who do back such projects, like everything it is personal preference.
That is true. Yet indie developers were supposed to know better. They were supposed to be gamers at heart that hated the AAA tactics. Yet now most of them are just as underhanded and just as regularly deliver broken games or fail to meet what they promised. The worst part is this then makes it harder for decent indie developers to be seen, not just due to the saturation of the market but the reputation indie developers are getting.
Would say so on that as well. There are plenty of lazy and/or incompetent developers, you can see it in their "work". I am willing to bet that the AI in that game is not really groundbreaking, nor does it require such requirements. It sounds more like excuses for poor optimisation while of course throwing in the usual buzz words and trying to justify the high price of the game. I am not a fan of Kickstarter, or early access games. I could possibly back a Kickstarter if it was something I was passionate about and there was something already established (a working game that just needs a bit of polishing, for example). But I won't give my money to an idea. Too many developers just take the money and fail to deliver. So I will just wait until/if the final version comes out. Not that I have anything against those who do back such projects, like everything it is personal preference.
That is true. Yet indie developers were supposed to know better. They were supposed to be gamers at heart that hated the AAA tactics. Yet now most of them are just as underhanded and just as regularly deliver broken games or fail to meet what they promised. The worst part is this then makes it harder for decent indie developers to be seen, not just due to the saturation of the market but the reputation indie developers are getting.
Certainly not getting my hopes up on that. You can say whatever you want when the game's being developed. Doesn't mean a thing if there isn't the quality on release day to back it up.
People can thank Steam for that one. They've been letting people use their storefront to rip customers off for years, too busy counting the money to actually quality check any of it. And of course, thanks to that Steam is largely seen as a joke when it comes to keeping bad games, or broken games, or fragments of games that people are charging others to play, out.
Yes, the decent independents have to contend with both the "triple AAA" companies, and the scumbags who are using the indie title as a way to shield themselves from the responsibility of making really, really bad games.
Well, you're not. Not by a long shot. So there. ;P
(Now idly wondering how an owl smiles...)
Post edited February 03, 2016 by CarrionCrow