CarrionCrow: Everything I mentioned are problems with the game post-real world money system removal.
That they tried that at all speaks of heavy greed.
Torchlight 2 is more interesting is that there's more variety and the story's a bit stronger.
The second bit isn't saying much, I know.
As for it being what Diablo 3 should've been, I think they both missed the mark.
I remember that they removed the real world money, but I figured the infrastructure they put in place for it would remain, hence the loot focus.
It's strange how Diablo 3 has such a weak story, Blizzard used to always pride themselves on good cinematic storylines. But then I have not really played any of their new games. I have Torchlight 2, it was DRM-free on Humble a while ago, but I have not gotten around to playing it yet. Games like that need a bit of time invested in them, and at the moment I just don't really have the time.
I think most games these days miss the mark. They just don't seem to be able to repeat some of the gems they made previously, or capture what it was that made the original or older games great.