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EndreWhiteMane: I tried this with one of my keys and it redeemed the game TO ME on Steam, it never did show me a key.
No biggie though.
I have a guest at home so I'll be back in a bit to talk more. Thanks! :-)
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HypersomniacLive: Could be a peculiarity of HB Mobile bundles (never got one, as I don't play game on mobile devices nor steam) - they don't allow gifting the Steam versions.

But that's all very uninteresting - tell us more about that guest of yours. ;-)

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ddickinson: Good day, fine sir! How are you this lovely night?
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HypersomniacLive: Sorry to be a downer, but I could certainly have been better.

Major reason is that we're biting our nails here, after waiting for over a month, we hope that we finally hear tomorrow if a much needed but bloody expensive treatment for a very good friend of mine with brain tumour will be approved.
First off, I hope your friend gets the treatment promptly and that it is fantastically successful!
Secondly, the friend that stopped in is one I sobered up with over 25 years ago. We are more like brothers at this point and are involved in pretty much every aspect of each others lives, as brothers would be.
We are welcome in each others home, any time, without question. ONLY friend I am that close to.
That is why I can empathize with you and your 'very good' friend. :/
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HypersomniacLive: Sorry to be a downer, but I could certainly have been better.

Major reason is that we're biting our nails here, after waiting for over a month, we hope that we finally hear tomorrow if a much needed but bloody expensive treatment for a very good friend of mine with brain tumour will be approved.
Don't be sorry, it must be such a worrying time for you all. I honestly hope that everything will turn out well and that your friend will get approval for his treatment tomorrow.
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gunsynd: Didn't upset you before did I?
No, but you will upset me if don't stop asking if you upset me. :P
low rated
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gunsynd: Didn't upset you before did I?
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EndreWhiteMane: No, but you will upset me if don't stop asking if you upset me. :P
Sorry:-)
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HypersomniacLive: Sorry to be a downer, but I could certainly have been better.

Major reason is that we're biting our nails here, after waiting for over a month, we hope that we finally hear tomorrow if a much needed but bloody expensive treatment for a very good friend of mine with brain tumour will be approved.
Sorry to hear that. I hope they get the treatment and it works out :)
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CarrionCrow: Two things I'm noticing about Lords of Xulima (aside from the continued perk of it having a proper windowed mode so I can switch between it and the thread in half a second with no bullshit attached) -
Oooooooh keep the impressions incoming! I really want this game (the price is great, it looks like it would scratch the itch that's still nagging me after going without the seemingly amazing Might and Magic X) but I know there's stuff coming out I've been looking forward to, I know I have a game or three I still would pick up first and I know I already have a couple already owned games that I want to get to sooner rather than later.

So, I want to live vicariously through your impressions! ;)


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EndreWhiteMane: OK, sorry, I'm back. I have one particular friend that I've known forever who just walks in my house grabs a coffee and a comfy chair and makes himself at home.
You know Kramer? (Cramer? I feel like I should know this)
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EndreWhiteMane: OK, sorry, I'm back. I have one particular friend that I've known forever who just walks in my house grabs a coffee and a comfy chair and makes himself at home.
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Ixamyakxim: You know Kramer? (Cramer? I feel like I should know this)
Kinda like that yeah. :-)
Thanks so much everyone for the wishes, much appreciated, both by me and my friend.

The treatment is sadly already overdue (symptoms are worse and more frequent), but the bureaucracy is unbelievable.


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ddickinson: Don't be sorry, it must be such a worrying time for you all. I honestly hope that everything will turn out well and that your friend will get approval for his treatment tomorrow.
Interesting - why did you immediately assume that my friend is a he?


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CarrionCrow: I certainly don't mind sharing it, but the sad thing is that I have no idea where the URL even is.

[...]
Do you want me to walk you through it?

And to everyone else I asked (or neglected to ask, sorry) about their Steam Wishlist - please don't ignore my request, I can certainly use some distraction, as it's the middle of the night here and I won't hear anything before tomorrow late afternoon/ early evening.
So, again let me take a peek in your wishlists, and if I find anything I can do, it will be a great source of joy for me.
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CarrionCrow: Two things I'm noticing about Lords of Xulima (aside from the continued perk of it having a proper windowed mode so I can switch between it and the thread in half a second with no bullshit attached) -
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Ixamyakxim: Oooooooh keep the impressions incoming! I really want this game (the price is great, it looks like it would scratch the itch that's still nagging me after going without the seemingly amazing Might and Magic X) but I know there's stuff coming out I've been looking forward to, I know I have a game or three I still would pick up first and I know I already have a couple already owned games that I want to get to sooner rather than later.

So, I want to live vicariously through your impressions! ;)

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EndreWhiteMane: OK, sorry, I'm back. I have one particular friend that I've known forever who just walks in my house grabs a coffee and a comfy chair and makes himself at home.
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Ixamyakxim: You know Kramer? (Cramer? I feel like I should know this)
Well, it's definitely got a challenge level to it, so you won't be going through the starting area without a care in the world. Just got through finding off a random encounter that came down to the very last hit from the last character I had standing. (A mage who seems to have better luck hitting in melee than my paladin does. -laughs-)

The game definitely feels like it wants you to be paying attention.
If you don't pay attention to lockpicks, you have to backtrack to buy more since you can't open chests without them.
If you don't pay attention to torches, you're backtracking again because this game won't hold your hand in regards to visibility and you'll probably end up missing items in the world.
Backtracking is a potential problem since you have random encounters to deal with until you exhaust them all, and random encounters can still be fatal.
If you don't pay attention to food, you can't rest, and when you have to rest 8 hours to heal characters or rest 24 to revive gravely wounded ones, you could end up going through food in a hurry if you keep getting beaten up like my party is.

Other impressions....there are mini-games for lockpicking and trap disarming, neither of which are obnoxious. The lockpicking involves picking a path from one side of a grid to the other, with higher difficulty increasing the chance that you'll break a pick. There are limited moves so I figure there's a possibility of the thief screwing up so you have to start over, but that hasn't happened to me yet.

Trap disarming is a matter of timing. A gear switches from green to yellow to red at random intervals and you have to click it when it's green to disarm the trap. Click wrong and you get hit.
But those aren't too bad so far. I think every character can upgrade their perception so you have a better chance of seeing traps, hidden doors and what-not, and the result is from a combined effort, so I think I'll be giving all of them some of that as I can.

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HypersomniacLive: Thanks so much everyone for the wishes, much appreciated, both by me and my friend.

The treatment is sadly already overdue (symptoms are worse and more frequent), but the bureaucracy is unbelievable.

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ddickinson: Don't be sorry, it must be such a worrying time for you all. I honestly hope that everything will turn out well and that your friend will get approval for his treatment tomorrow.
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HypersomniacLive: Interesting - why did you immediately assume that my friend is a he?

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CarrionCrow: I certainly don't mind sharing it, but the sad thing is that I have no idea where the URL even is.

[...]
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HypersomniacLive: Do you want me to walk you through it?

And to everyone else I asked (or neglected to ask, sorry) about their Steam Wishlist - please don't ignore my request, I can certainly use some distraction, as it's the middle of the night here and I won't hear anything before tomorrow late afternoon/ early evening.
So, again let me take a peek in your wishlists, and if I find anything I can do, it will be a great source of joy for me.
You're quite welcome. Not exactly religious, but I will keep hoping that things work out with a bare minimum of continued bureaucratic garbage.

You can walk me through it whenever you wish. When I have the info, I'll pass it along.

Additional - I think this will have the right info, unless there's some profile setting I forgot to change.
Post edited January 16, 2015 by CarrionCrow
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HypersomniacLive: And to everyone else I asked (or neglected to ask, sorry) about their Steam Wishlist - please don't ignore my request, I can certainly use some distraction, as it's the middle of the night here and I won't hear anything before tomorrow late afternoon/ early evening.
So, again let me take a peek in your wishlists, and if I find anything I can do, it will be a great source of joy for me.
Does this work for you?
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CarrionCrow: Two things I'm noticing about Lords of Xulima (aside from the continued perk of it having a proper windowed mode so I can switch between it and the thread in half a second with no bullshit attached) -

1. This is not a game to play if you're tired.
Holding down a button so you can see every single item you can pick up or interact with on the screen? This game doesn't have one.
You have to slow down enough to pay active attention, not to mention holding down the right mouse button (which performs the magnifying glass function, telling you extra info about things you might otherwise miss) pretty much all the time for areas you haven't already scoured.

2. This game starts you out humble.
Your main character can harvest different plants in order to make potions that increase abilities once you have enough of them.
In the first village, you can also use the harvesting to acquire grain that you can then either sell to the farmer for cash (which you definitely need) or save them as a slowly regenerating food source (which you also need since food in this game is not cheap to buy).
He may not be able to hit worth a damn, but the herald of a god can sure as hell cut wheat with a sickle. Think I've earned more doing that than I have killing monsters so far.
This game... it looks amazingly fun, but I can't quite justify the cost at the moment. Onto the wishlist it has gone. I look forward to hearing more about it, though. There are times that watching someone else play or hearing/reading their impressions of the gameplay can be at least as fun as playing it yourself. :)

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HypersomniacLive: Thanks so much everyone for the wishes, much appreciated, both by me and my friend.

The treatment is sadly already overdue (symptoms are worse and more frequent), but the bureaucracy is unbelievable.
I just read the last few bits of the thread and saw your initial post about this. I am so sorry to hear about all the red tape! I sincerely hope your friend gets the treatment they need and that it helps. I can't even imagine how stressful and heartbreaking it must be to have to sit back and wait for something like that. *sending positive thoughts and internet hugs*

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HypersomniacLive: And to everyone else I asked (or neglected to ask, sorry) about their Steam Wishlist - please don't ignore my request, I can certainly use some distraction, as it's the middle of the night here and I won't hear anything before tomorrow late afternoon/ early evening.
So, again let me take a peek in your wishlists, and if I find anything I can do, it will be a great source of joy for me.
This wishlist? Please keep in mind, it's more my "this looks interesting" list. Well... I suppose the top 20 or so are actually "most wanted," but that's about it for prioritizing.

On a different note, which might even make you smile: My husband has been reading the Eragon series, which I have not read. He's almost done with the third book, and decided to rewatch the movie this afternoon. (He'd seen it before reading any of them. I have not read them or watched the movie.) He just paused the movie with a short rant about "If you were going to make a drinking game for this movie, you'd have two choices: Drink for anything they got right, or drink for anything they got wrong. The latter would be the quickest," followed by a sigh and, "Before I can finish this movie, I'm going to have to go have a cigarette. And maybe some drain cleaner."

I'm guessing it's a pretty terrible movie. *g*
Post edited January 16, 2015 by penumbren
high rated
@Grargar

Here is a possible answer to your unanswerable question! :)

http://www.gog.com/forum/general/wtf_is_going_on/post4
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CarrionCrow: [...]

You're quite welcome. Not exactly religious, but I will keep hoping that things work out with a bare minimum of continued bureaucratic garbage.

[...]
Cheers, I'm not religious either, at times like this though I wish I were - I think that people that are find comfort in praying.


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CarrionCrow: [...]

You can walk me through it whenever you wish. When I have the info, I'll pass it along.

Additional - I think this will have the right info, unless there's some profile setting I forgot to change.
That's a start, but you need to make your profile public, otherwise I have no access - check out Endre's link.
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HypersomniacLive: And to everyone else I asked (or neglected to ask, sorry) about their Steam Wishlist - please don't ignore my request, I can certainly use some distraction, as it's the middle of the night here and I won't hear anything before tomorrow late afternoon/ early evening.
So, again let me take a peek in your wishlists, and if I find anything I can do, it will be a great source of joy for me.
I have no steam wishlist, so I can't share it, but let me say that I hope the treatment for your friend will be approved real fast. *hug for Hyper if wanted*
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CarrionCrow: Two things I'm noticing about Lords of Xulima (aside from the continued perk of it having a proper windowed mode so I can switch between it and the thread in half a second with no bullshit attached) -

1. This is not a game to play if you're tired.
Holding down a button so you can see every single item you can pick up or interact with on the screen? This game doesn't have one.
You have to slow down enough to pay active attention, not to mention holding down the right mouse button (which performs the magnifying glass function, telling you extra info about things you might otherwise miss) pretty much all the time for areas you haven't already scoured.

2. This game starts you out humble.
Your main character can harvest different plants in order to make potions that increase abilities once you have enough of them.
In the first village, you can also use the harvesting to acquire grain that you can then either sell to the farmer for cash (which you definitely need) or save them as a slowly regenerating food source (which you also need since food in this game is not cheap to buy).
He may not be able to hit worth a damn, but the herald of a god can sure as hell cut wheat with a sickle. Think I've earned more doing that than I have killing monsters so far.
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penumbren: This game... it looks amazingly fun, but I can't quite justify the cost at the moment. Onto the wishlist it has gone. I look forward to hearing more about it, though. There are times that watching someone else play or hearing/reading their impressions of the gameplay can be at least as fun as playing it yourself. :)
Oh, I'll probably keep babbling about it as I go. -laughs-
Have been playing for a few hours now in between thread talking and haven't gotten tired of it yet.

Right now, I'm noticing the tactical applications of character placement. Just fought three goblins with a shaman behind, and they worked well as a shield wall to protect the little bastard until I cleaved through enough of them to force him to move to the front line.

The way it works is that you can't have a character in one of the four back row slots without a character in the corresponding front row slot. Also, if you've got a front line melee character on the far left, they can't hit enemies on the far right without being repositioned.
So if, say, you've got some jackass who keeps healing and enhancing his front line, you can't get at him without using spells or ranged weapons like a bow until you cut through the front line like I mentioned. But at the same time, that also applies to your characters.
It's more interesting than having everything in a straight row with no thought involved.
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CarrionCrow: [...]

You're quite welcome. Not exactly religious, but I will keep hoping that things work out with a bare minimum of continued bureaucratic garbage.

[...]
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HypersomniacLive: Cheers, I'm not religious either, at times like this though I wish I were - I think that people that are find comfort in praying.

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CarrionCrow: [...]

You can walk me through it whenever you wish. When I have the info, I'll pass it along.

Additional - I think this will have the right info, unless there's some profile setting I forgot to change.
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HypersomniacLive: That's a start, but you need to make your profile public, otherwise I have no access - check out Endre's link.
I think I've got it now. =) Ended up there was a setting to fix, but it should be good at this point.
(And yes, I know I have at least one steaming pile on my wishlist. It's bad enough that I'm intrigued. Are you surprised? ;) )
Post edited January 16, 2015 by CarrionCrow