Posted May 09, 2015
toxicTom: Hiho everybody *distant hugs and silly waves*
While being sick didn't allow me to "seriously" go at my current games (The Witcher modules, FEAR Extraction Point and Ether One), I decided to try out and evaluate all the games in my library that sounded really neat, were recommended by many or otherwise were intriguing enough to end up bought (or in many cases, gifted by very nice people).
As I wrote before I played a little Long Live the Queen, which I ended up liking more than I thought - fascinating little gem, but certainly not for everyone.
Today I gave Consortium a go. It looks really like something I might enjoy, I really like the premise and the art-style (and the music by Jeremy Soule), but the terminal right at the start that is overwhelming you with lore, and the first crewmember, all with codenames... It simply was too much for my fever-battered brain. So I won't continue this until I'm more fit.
Then I installed and started Among the Sleep (how nice and easy this works with Galaxy, taking care of everything in the background. I got hooked, I can't deny it. The idea of playing a two-year-old child with his teddy is pretty cool and well executed. I kept coming back to the game. I played until I had the "second memory" today (for those who know the game).
It has the same problem as many of the "artsy" games - there's more exploring in terms of "letting the mood sink in" than puzzle solving or action (so far, there was no action at all). It doesn't bother me much, I like these kinds of games (see Ether One), but it may be a problem for others.
I have only two minor gripes so far with the game:
a) The "child's drawings" that are spread throughout the game are definitely not those of a 2yo. Being father of two kids myself, I can see that my younger (4) is slowly nearing the ability to draw like that. And she's pretty good compared to her age-group at the kindergarten (probably "inspired" by her older sister, who can draw extremely well.
b) The game is marketed as "Horror". While it certainly is very moody and sometimes a little spooky, it's not more frightening that old haunted house movies from the black-and-white era.
PS: concerning the drawings. In case they are a subtle hint that there should be an older sibling, I take it back :-)
It's good that you're trying different games. I think there might be a tendency for people to go with items that are more widely viewed as classics as a starting point, but a lot of good stuff falls through the cracks. While being sick didn't allow me to "seriously" go at my current games (The Witcher modules, FEAR Extraction Point and Ether One), I decided to try out and evaluate all the games in my library that sounded really neat, were recommended by many or otherwise were intriguing enough to end up bought (or in many cases, gifted by very nice people).
As I wrote before I played a little Long Live the Queen, which I ended up liking more than I thought - fascinating little gem, but certainly not for everyone.
Today I gave Consortium a go. It looks really like something I might enjoy, I really like the premise and the art-style (and the music by Jeremy Soule), but the terminal right at the start that is overwhelming you with lore, and the first crewmember, all with codenames... It simply was too much for my fever-battered brain. So I won't continue this until I'm more fit.
Then I installed and started Among the Sleep (how nice and easy this works with Galaxy, taking care of everything in the background. I got hooked, I can't deny it. The idea of playing a two-year-old child with his teddy is pretty cool and well executed. I kept coming back to the game. I played until I had the "second memory" today (for those who know the game).
It has the same problem as many of the "artsy" games - there's more exploring in terms of "letting the mood sink in" than puzzle solving or action (so far, there was no action at all). It doesn't bother me much, I like these kinds of games (see Ether One), but it may be a problem for others.
I have only two minor gripes so far with the game:
a) The "child's drawings" that are spread throughout the game are definitely not those of a 2yo. Being father of two kids myself, I can see that my younger (4) is slowly nearing the ability to draw like that. And she's pretty good compared to her age-group at the kindergarten (probably "inspired" by her older sister, who can draw extremely well.
b) The game is marketed as "Horror". While it certainly is very moody and sometimes a little spooky, it's not more frightening that old haunted house movies from the black-and-white era.
PS: concerning the drawings. In case they are a subtle hint that there should be an older sibling, I take it back :-)
Hopefully you'll be feeling better soon and continuing to check out more of your library range as well.
CarrionCrow: They could give it a score of 117% and I still won't like it.
I've seen similarly glowing review levels for things like Fahrenheit.
If it works for someone, and they can get enjoyment out of something I think is a pile of shit, more power to them.
Doesn't change my mind, though. ;)
EndreWhiteMane: It was more a comment on them than you. :-) I've seen similarly glowing review levels for things like Fahrenheit.
If it works for someone, and they can get enjoyment out of something I think is a pile of shit, more power to them.
Doesn't change my mind, though. ;)
If it was, say, a review on reality television shows, though...I'd say a person has to have no taste, brain damage and/or stupefyingly low standards to like shit like that. =)
Post edited May 09, 2015 by CarrionCrow