Posted October 28, 2015
This is not to start a war or anything. I'm just sharing my own thoughts here.
I didn't pay mind to people who said consoles hold back progress as games like Far Cry 3, Batman Arkham City, Borderlands 2 and Bioshock Infinite looked beautiful to me. People said PC games are console ports, but then I thought: How can the be console ports when they look better, so there is no progress being halted.
Then came the new consoles, and I finally started seeing their point. A boost in hardware with even a meager custom GTX 660 in PS4 provided a pretty significant leap in graphics (Far Cry 3 vs Far Cry 4, Dragon Age 2 vs DAI, Batman AO vs AK). The difference is day and night, It's amazing.
I went back and examined last gen games on PC, and for the most part, Devs do just port the console versions over to PC with standard upgrades (bit more detailed textures, resolution and FPS). The real leap happened when new consoles got released as said above.
Am I upset with the slow progress? Not really. But it would be nice if Devs pushed the PC hardware more instead of porting all the time. What do you think about this topic? Share your thoughts. Are you happy with the steady progress in graphics or do you want PCs to advance in graphics at a faster rate. Do you think consoles hold back graphics to a degree?
I didn't pay mind to people who said consoles hold back progress as games like Far Cry 3, Batman Arkham City, Borderlands 2 and Bioshock Infinite looked beautiful to me. People said PC games are console ports, but then I thought: How can the be console ports when they look better, so there is no progress being halted.
Then came the new consoles, and I finally started seeing their point. A boost in hardware with even a meager custom GTX 660 in PS4 provided a pretty significant leap in graphics (Far Cry 3 vs Far Cry 4, Dragon Age 2 vs DAI, Batman AO vs AK). The difference is day and night, It's amazing.
I went back and examined last gen games on PC, and for the most part, Devs do just port the console versions over to PC with standard upgrades (bit more detailed textures, resolution and FPS). The real leap happened when new consoles got released as said above.
Am I upset with the slow progress? Not really. But it would be nice if Devs pushed the PC hardware more instead of porting all the time. What do you think about this topic? Share your thoughts. Are you happy with the steady progress in graphics or do you want PCs to advance in graphics at a faster rate. Do you think consoles hold back graphics to a degree?
Post edited October 28, 2015 by doomdoom11