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On March 31st we are going to discontinue the Fair Price Package program. Let us explain the reasoning behind this decision.

We came up with Fair Price Package (FPP) as a way to make up the price difference between various countries. Some games on GOG.COM have regional pricing, meaning the price of the same game in one place can be higher compared to its price in North America. In countries where the game is more expensive, we give users the equivalent of the price difference in GOG Wallet funds. In actual numbers, on average, we give users back 12% of the game price from our own pocket. In some cases, this number can reach as high as 37%.

In the past, we were able to cover these extra costs from our cut and still turn a small profit. Unfortunately, this is not the case anymore. With an increasing share paid to developers, our cut gets smaller. However, we look at it, at the end of the day we are a store and need to make sure we sell games without a loss.

Removing FPP is not a decision we make lightly, but by making this change, we will be able to offer better conditions to game creators, which — in turn — will allow us to offer you more curated classic games and new releases. All DRM-free.

We wanted to make sure you have some lead time to still benefit from the Fair Price Package. The program will last until the 31st of March, 2019, so if you would like to take advantage of it, now is the time. The funds you gather from the program will keep the 12 months expiration date from the moment you’ve been granted your last funds.
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First of all, thank you for your support. This was not an easy decision to discontinue the FPP program and we're grateful to you for understanding the reasons behind it. We see that quite a few of you raised concerns about GOG's future. As a part of publicly traded company, we can't comment on any financial results until they are officially reported, but we want to ensure you everything is good with GOG. Being part of a big gaming company, some reports - especially some given by significant media outlets - can often sound much scarier than reality.

You've been also concerned about your access to the games you’ve purchased on GOG. We've covered this topic years ago and it's been in our User Agreement for a long time (please check the section 17.3). This is not only a legal obligation to you but a core part of our ethics as a company.

But don’t worry, all is good, and we have a great plan for the future of GOG. We can’t wait for you to see some of the exciting things we have coming very soon.

EDIT: pinned
Post edited February 26, 2019 by elcook
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Sad news, but understandable. I've always appreciated GOG's attempts at trying to counteract developer/publisher greed but I've found it a little unfair that they should have to shoulder the burden of compensating users for this.
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Well, it was a very good program, very convenient sometimes. But I'm not here because of that. And still Gog is my first choice for any purchase.

Readjusting is necessary in this times, eventually happens, publishers want more cut for them, well, there you go then. But remember my dear publisher, my money will be spent on Gog.
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GOG.com: In the past, we were able to cover these extra costs from our cut and still turn a small profit. Unfortunately, this is not the case anymore. With an increasing share paid to developers, our cut gets smaller. However, we look at it, at the end of the day we are a store and need to make sure we sell games without a loss.
I appreciate the honesty, but let me be honest myself: The conclusion of the fair price package will lead to the fact that I will buy a lot less games here. Especially full priced ones and gift codes for giveaways.

And while we're honest:
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GOG.com: In actual numbers, on average, we give users back 12% of the game price from our own pocket. In some cases, this number can reach as high as 37%.
Maybe you should ask yourself and the publishers/developers how that kind of shitty regional pricing can even happen? Nothing justifies a 37% price hike from the (already high) US base price.
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Barry_Woodward: "...by making this change, we will be able to offer better conditions to game creators, which — in turn — will allow us to offer you more curated back-cat games and new releases."

Not that it fully takes away the sting for those who are affected, but it looks like they will be lowering their cut per sale to stay competitive with Epic Games Store, which could attract even more publishers and developers here. Silver lining?
Praise Epic for making competition something the end user will never see any real benefits from. No more Fair Price Package program but hey enjoy a GOG release of some Steam indie that will be lagging behind in updates,features and support!
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If you want my opinion (you don't, but I'll still say it) loss small refund offered by the store doesn't hurt much. If you have the title I want, and have it DRM-free, I'll buy it when I am able.

Also, nice to see that (hopefully) devs will be getting bigger cut.
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I buy my games from GOG because it is DRM-free. While I appreciate FPP, it was never important to me.
If this means GOG can better compete with other marketplaces in future, this is GOOD news imo.
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Well, there goes half the reasons why I'm loyal to GOG. Other than Steam and Valve being disgusting. But if I start seeing things like Galaxy being a requirement to run a single-player game, I'll definitely start looking elsewhere. They have to make money, sure, but never forget consumers have no reason to support an off-brand Steam, and the loyalty of some of GOG's existing userbase hinges on the things that set it apart.
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It's not good news at all.
That means that there is something wrong with GoG :(
For me personally this means a noticeable slowdown in the pace of buying new games. Since regCZ is (for me inconceivable) on top with regional pricing:(
Good luck GoG. Hoping that you'll get over this and everything will be back in normal soon!
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GOG needs to tighten up the service for sure... some of my thoughts:

1. Get rid of the choice for developers on how they submit games... move to only the newer script method that lets them publish patches direct... It's 2019 now and I still hear developers saying that it's hard to push patches to GOG, which tells me they're still using the old school method which means there's not enough communication about the options available to them... getting rid of multiple methods to submit games will clear that confusion once and for all and mean faster, more consistent updates which to the us, the gamers, is hugely important

2. Like others have said... relax on the curation! Everyone on here has their favorite game that got denied (I'm still mourning the rejection of Unexplored... where's Slay the Spire? It has no DRM on Steam, this should be a no-brainer)... don't be Steam and let ANYTHING in, but don't reject popular well made games that people really want on GOG

3. Don't give developers the opportunity to deliver lazy releases here lacking features that the Steam release has (Achievements, Cloud Saves, etc.)... if the problem is it's difficult for developers to implement with the SDK, then make that a priority and fix it!

4. Continue to push Galaxy forward... 1.3 should have been here already and it's not... some people prefer a desktop client like myself, so a lack of a good one is a huge turnoff... I have over 900 games on here and there were no desktop client, I probably wouldn't have any... it's that important

GOG is truly unique in the games marketplace... please do what you have to do to survive... but NEVER get rid of the DRM-free bullet point, or there's really no point in shopping here
Okay, I don't think I understand this very well, even though I've been buying here for quite some time. And this is my main platform for digital games. Compared to steam, which have specific prices in IDR is much cheaper than games on GOG, which I bought in USD. Does this whole thing means that the price will go even higher than it already is? Really hope that that isn't the case.

But in the end, just do what you need to do. We all have to eat, and the people in GOG's team are no exception.
It is a necessary evil to sacrifice the program for gog to continue living and to propose others. Gog makes us a nice gift between free games and gog connect. I support this decision.

It is a necessary evil to sacrifice the program for gog to continue living and to propose others. Gog makes us a nice gift between free games and gog connect. I support this decision.
Post edited February 26, 2019 by Lukin86
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disappointing to see another core gog pillar fall but these are rough times i guess , i hope they can get their mojo back together
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Post edited February 26, 2019 by Lukin86
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dixxn: Okay, I don't think I understand this very well, even though I've been buying here for quite some time. And this is my main platform for digital games. Compared to steam, which have specific prices in IDR is much cheaper than games on GOG, which I bought in USD. Does this whole thing means that the price will go even higher than it already is? Really hope that that isn't the case.
I'm pretty sure nothing changes for you. As far as I can see Indonesia pays the US base price. Fair price package was for those countries that have to pay above that base price.
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Mr.Caine: Praise Epic for making competition something the end user will never see any real benefits from. No more Fair Price Package program but hey enjoy a GOG release of some Steam indie that will be lagging behind in updates,features and support!
Exactly. This is why people are hating on the Epic store. It's not just a simple thing as fanboysim, but a look at the bigger picture. First, taking away choices from the gamer with third-party forced exclusives. Then the lowering of the cut. Except, services cost money. Developers/publishers don't want people pirating their games but want storefronts to provide features and market their games all for free. So now, features that gamers could enjoy will be cut, just so the storefront can survive till the next year.

This isn't competition, but forced attempts at cornering the market.