Posted November 29, 2015
koima57: Final Fantasy 2 was a pioneer, introducing skill usage based system.
Later refined in the Romancing Saga series by Square developers.
Strictly speaking, SaGa 2 actually had this sort of growth system for its Humans and Espers, though you only had stats and not skills. Of course, SaGa 3 changed to a more conventional XP system (though the DS remake changed the growth system to something more SaGa-like, throwing out XP growth). Later refined in the Romancing Saga series by Square developers.
SaGa Frontier is also interesting, where Mystics get stats from absorbed monsters (but can have at most 3 absorbed at once) and Monsters absorb skills from enemy monsters and change forms based on known skills.
SaGa 2 and SaGa Frontier have Robots/Mechs whose stats are solely based on equipment. To make things more interesting, they don't have the usual body slot limitations; nothing prevents you from giving a Robot 2 suits of armor and 3 helmets to wear at the same time. (This is actually a bit of a game breaker in SaGa Frontier, where a Mech with the right equipment can have 99 defense in all categories.)