tremere110: The infrastructure simply isn't there for the vast majority of consumers for a service like this to work adequately. I don't know why Google thinks that now is a good time to try to push streaming video games.
I believe Google is taking that into account and want to secure a piece of the streaming cake sooner than their competition. Also, even if the US represents the majority of the gaming market, many other countries have solid widespread internet connections capable of sustaining 1080p 60fps streams. I'm interested to see how Google does it though, if their infrastructure is powerful enough, as I've tried a cloud gaming service for a few months and they have to use a 6-bit compressed imaged to provide responsiveness and stable framerate. I bet they can do it, the question remains when or how long it will take for them to get there.
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victorchopin: Linux, Vulkan.
Cool to see that.
Same here, this could be really beneficial to many people who don't even want or plan to use their service.
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DadJoke007: I don't think it's too much of a threat to anything. At first glance, it doesn't fill any role at all that any established client doesn't do better already. People don't like having their gaming libraries fragmented if it's not for some very good reason.
If Twitch wanted a piece of the cake, I would be more worried since they could fuse games with streaming with ease while promoting themselves better than anyone. Click, play and stream would probably be really lucrative.
You think so? If it works as shown I wonder how many players will open Origin to play a game if they can just hit a button on Youtube and get ready to play in a few seconds. Let's say you get home tired of a day's work and want to play a game for 30' to an hour, is it easier to play on any screen via streaming or turn on a PC that may need a Windows Update, a client's update and/or a game's update? In my opinion if this service works as advertised it proposes an answer to many problems (from a design perspective) currently present in a gamer's game life.
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AB2012: I'd say GOG are probably the most immune to it. Streaming services will only offer the most popular current games (Fortnite, Overwatch, Minecraft, etc) because there's a much higher "viability limit" per game in terms of requiring a minimum number of simultaneous players to justify spending on rendering hardware / servers and keeping them running. When play count drops, they may just remove the game and re-use the hardware for another game. The whole game streaming infrastructure is a lot more complex than simply adding titles to Netflix / Spotify to compete with DVD's / CD's, and seems to be mostly suited and aimed at "e-sports" stuff. Likewise, many older games that are popular here won't be on there at all.
Yeah, that might be the case although they showed Doom, an Assassin's Creed game, an NBA title, and invited to talk a representative of Tequila Works. I certainly wouldn't put any of those in the same basket as Fortnight, but I guess we'll have to wait and see, for a service so tied to YouTube it's easy to speculate that they'll try to push multiplayer and games-as-service titles before any other.
On the business aspect of things, whilst I agree that GOG might seem relatively safe to Stadia's irruption due to it's niche nature, I'd say that their small marketshare and presumably dire financial situation leaves them quite vulnerable to any paradigm change and/or minimal user loss.
In my opinion this is an interesting point as it also poses the question of brand fidelity, my take on it is that the average Steam user probably has a bigger backlog of games and therefore a stronger personal investment on that brand which in my mind correlates to being less reticent to change gaming platforms. I wonder if what GOG represents (DRM-free and old games) presents a strong enough position to compete (in terms of user retention) with Steam or other stores considering (amongst others) the aforementioned facts. This is of course, if we are to assume that Stadia's future game catalog will be mostly the same as everybody else's.
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rjbuffchix: It would not have been obvious from a search perhaps but just so you're aware, there is discussion going on about this already:
https://www.gog.com/forum/general/good_news_everyone_no_really_it_isnt_good_news My bad, I wasn't aware of that topic. It didn't show up on my first forum page and I didn't think about searching further. Sorry for the double post!