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Time for an exciting JRPG – Ys X: Nordics is coming soon on GOG!

The narrative unfolds amidst the northern expanse of Obelia Bay, a picturesque region adorned with myriad islands, both large and small. Ys X: Nordics introduces an exciting tale set within this enchanting locale, centered around the daring exploits of the youthful adventurer, Adol Christin.

Wishlist it now!
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huppumies: Funny: In Finnish, a Nordic country, Karja means 'cattle'. Now you know.
So what does "Karjala takaisin!" mean then? "Give me back my cattlehouse!"?
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mqstout: What's the best Ys game to try for someone who never played one to know what the franchise is like?
Start from the start.
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mqstout: What's the best Ys game to try for someone who never played one to know what the franchise is like?
I'd also suggest Ys VIII: Lacrimosa of DANA. It's got the usual colourful cast of oddballs, gorgeous visuals and the usual tight controls and gameplay. IMHO also one of the better storylines, particularly with the different timelines.

The older titles look far more dated, and IX confines you mostly to a single city - the traversal options are great, but compared with clobbering dinosaurs in colourful jungle vistas and mysterious ruins, it's a bit drab visually.
Post edited February 14, 2024 by von_Hardenberg
this news are cool. Wishlisted for now
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mqstout: What's the best Ys game to try for someone who never played one to know what the franchise is like?
First, I should point out that calling these games "RPGs" is misleading; they're action games with some RPG elements. (Note, however, that I haven't played that many of them; I've only played 1-3 and the Naphistim engine games.)

As for my thoughts on them:

Ys 1: The original game, with the bump combat. This was likely one of Falcom's earliest games, and it shows in a few ways, like how you reach the level cap halfway through; how, at that point, there is a poorly designed boss that will drive you batty; and how, after that, there's a point of no return, after which money is useless (no more stores). Plus, the way to deal damage to the final boss is not obvious.

Ys 2: A continuation of Ys 1. You should play 1 before 2, if you're going to play these games. It differs from 1 in that you get magic spells, including a fireball spell that will likely dominate combat for most of the rest of the game. One complaint: At the end of the game, you *have* to gain a few extra levels, as otherwise it's impossible to damage the last couple of bosses.

Ys 3 (not on GOG): This game is very different from the rest of the series; it's a sidescroller. There's not that much platforming to do, though there is a little. There's no overworld; instead, you select locations from a menu. Being the "black sheep" of the series, this particular entry is often criticized, but I happen to like this game. (Worth noting that this game, and in particular the SNES version, was the first game in the series I played.)

Ys 6: First of the Naphistim engine games. It;s now 3D, and you can jump. There's a little platforming here, thanks to the ability to jump, but it doesn't dominate the gameplay. (Worth noting that there's a dash-jump technique that can be tricky to perform.) You get some powerful offensive magic by upgrading your swords, but you can't use them that often, as you need to use a lot of basic attacks to recharge your magic. Note that, on Nightmare mode, you may occasionally encounter some unexpectedly strong monster that could kill you quickly. One other thing: You can't pause or open your inventory during boss fights. (You can in 3 and some versions of 1 and 2.) Note that this game, as well as the other Naphistim games, is very level sensitive; one level may be enough to make a boss go from unreasonably difficult to quite easy.

Oath in Felghana: This game is billed as a remake of 3, but it changed so much that I consider it to be an entirely different game. The gameplay is similar to 6, except that spells can be used much more frequently (but aren't as powerful), you get some new abilities metroidvania-style, and there's a lot of platforming, significantly more than any other Ys game I'm familiar with. In fact, there's so much platforming that, on Easy and Very Easy, the developers included a no-fall mode, so that when you fall you just restart the room, and on Very Easy, the ability to save and restore your position in some of the easier platforming sections. Oh, and there's now an actual overworld.

Ys Origin: Sort of a side game, this game takes place before the others, and notably Adol (the protagonist of the rest of the series) isn't playable in the main game. Instead, you play as one of 3 characters, one who plays a lot like OaF Adol, and the other 2 who have different playstyles. Also worth noting that the game takes place *entirely* in a tower, albeit with different tiers with different biomes. (There's even a water level in there.) No towns, but there's a currency you can use to upgrade your weapons. The game makes a lot of references to the first 2 games, including some musical references, and even some recurring bosses, albeit changed significantly. (Don't worry about that one boss I mentioned in the Ys 1 section; it's been redesigned and is actually fair this time.)
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Hikage_XjS: I just hope Falcom will finally do something about Kefin eventually.
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joveian: The second main character Adol first met in V, right? And who we (who only played the officially translated versions) met briefly in one of the other games (I guess I won't say which one to avoid what some might consider a slight spoiler)?

Looks like some Haven-style floating through the air and Cyber Hook style swinging. Could be fun :). Hopefully the story will be better this time than IX.
Honestly i am not sure and at this point i don't want to start poking around to find out in fear of spoilers for Nordics. According to the timeline (see attached) Nordics takes place after the events of Ys 1+2 and before the events of Celceta.
Can't wait to find out tho that's for sure.

Personally i enjoyed Monstrum Nox alot. Exploring the city of Balduq was a ton of fun. And i did not mind the darker tone at all. Still the cast was as colourful as always. The small references to the previous entries were a nice touch too.
Attachments:
Post edited February 14, 2024 by Hikage_XjS
https:/.../www.youtube.com/watch?v=tEMdcB1pb2Q

Best is PS5 version? Nah... clearly GoG version and luckily it will be released here, this is certain.
One of the games better than its popularity...

Correct order?

I would say:

1. YS Origin [GoG-PC]: Only YS without Adol.

2.-3, YS I + II [GoG-PC]: They are the first ones with Adol involved. Technically oldest YS games. Remake of PC Engine, and Remake of PC-8800 https:/.../necretro.org/PC-8800_series .°°
2.5. (between YS I and YS II) YS IV Dawn [PC Engine]

According to some input, YS X Nordics could be placed here...

3.5. (between YS II and YS III YS Celceta [GoG-PC]
3.5. (between YS II and YS III YS IV Mask [SNES, PS2 Remake JP only]

4. YS III [PC Engine, SNES, Genesis, PS2 JP only]
4. YS III Felghana [GoG-PC] 3D Remake of YS III. Huge changes, almost a new game.

5. YS V Lost Kingdom of Sand [SNES, PS2 Remake JP only]
6. YS VIII Lacrimosa [GoG-PC]
7. YS VI Naphistim [GoG-PC]
8. YS Seven [GoG-PC]
9. YS VIII Lacrimosa [GoG-PC]
10. YS IX Nox [GoG-PC]

11. YS X Nordics [GoG-PC] to be released

°°Display Mode Chronicles, Aspect Ratio unchecked recommended, technically clunky.

YS IV not that critical, seems "a filler" to me... and YS III is covered by the remake Felghana.

Pretty complicated to be honest... so, indeed useful sorting it out.
Post edited February 21, 2024 by Xeshra
Cool. Ys is a solid action adventure series.
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mqstout: snip
This best explains where to start - https://www.digitalemelas.com/index_ys.php#wheretostart

If for some reason you decide to start with Ys 1 and 2 and don't like the archaic bump combat system, refund the games, and watch a playthrough. There's so much deep story and lore that it would be a shame if someone abandoned these games because of the late 1980s game design of the first 2 games. The other games are all on different game engines without any bump combat system:

Bump Combat (entirely 2D) - 1 and 2

Napish (2D sprites Zelda LTTP ARPG in 3D space with jumping) - 6, 3, Origin in progressive gameplay order

Seven/Yamaneko (3D models, modernized ARPG) - 7, 4, 8, and 9 in progressive gameplay order

Some new game engine - 10
Post edited February 15, 2024 by UnashamedWeeb

Napish (2D sprites Zelda LTTP ARPG in 3D space with jumping) - 6, 3, Origin in progressive gameplay order
3 isn't like that; it's a 2D sidescroller with jumping.

(It's possible you meant to instead refer to Oath in Felghana, which is a quite different game.)
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dtgreene: snip
Yes, it'd be Oath in Felghana - the remake of 3 under the Napish engine.

I'd imagine it'd be hard to get a hold of the original Ys 3 since the international versions are only available on TurboGrafx-CD, SNES, and Genesis.
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huppumies: Funny: In Finnish, a Nordic country, Karja means 'cattle'. Now you know.
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timppu: So what does "Karjala takaisin!" mean then? "Give me back my cattlehouse!"?
I'd translate it as: "Excuse me dear friend, that is my beer and I would appreciate it if you gave it back to me!"
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Yagami-kun: I hope who that Ys dont gonna be expensive in BRL like as the latest titles since Ys VIII u.u
You mean a lot of DLC for costumes and items to increase the cost?

Yeah, if I saw right from the store for the "other guys" there's a LOT of DLC for clothing, etc. :(
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Hikage_XjS:
Thanks! I also checked a walkthrough quick and the name of the pirate there is different and considering the timeline maybe it isn't the same person. They do look similar, though, so who knows. I guess you are right, best not to poke too much or there will be spoilers.

I enjoyed IX overall and particularly being able to run on the rooftops. I have a thing for cities in games so that part was great, there are quite a lot of individual buildings in the game that you can run on and around. The music was my second favorite as well, after Origin. Plus cute pikkard noises which is kinda the whole point of the series :). Well, also the roo, who were meh in IX as I recall.

The story in IX had too many elements I didn't like, like the sad anti-French tropes (yes Falcom does that kind of thing in many of their games, I wish they wouldn't). Falcom often has unfairly (IMO) deceptive storytelling that I'm not a fan of and I thought it was worse in IX. Plus while it was nicely fluid from a gameplay perspective, switching to the other world combat all over the city and immediately going back to walking around with some people who were supposed to be looking for you rubbed me the wrong way. Likely some other stuff I forgot. Some good points, particularly a certain comment about "Britannia", but overall not one of my favorite Falcom stories. VIII had a couple of physics issues that really bothered me (not the dinos, which I liked :), and mostly because they didn't even bother with a hand wavy magic explanation), but I still liked the story.

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mqstout:
I'll add to what others say that Seven in particular (also Xanadu Next, which is between the older Ys games and Seven in terms of gameplay, although a bit different in some ways, and is very obviously a Ys game even with almost-Adol as the main character) and to a lesser extent Memories are transitional and it isn't until VIII that they really get the new formula right. Which is to say that they might be hard to play after the most recent ones. The older ones are mostly timeless and quite difficult, although I and II have the maze element common in older games for significant parts of the game so I recommend either drawing your own map or having a walkthrough handy.

VIII has the most extreme button pressing mini-games I've seen anywhere so good to have a backup controller handy when you play that one (unless you skip them, which I'm fairly sure you can without much negative effect).

On the cute pikkards and roo scale Memories is one of the best. I would second that II in particular has some very memorable moments for me. IX is the first Ys game where a cute guy is particularly sad to see Adol go along with the women (he is a "queer eye" style character).

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wisellama:
I'd say always avoid the DLC for Falcom games (except the free HQ texture pack for VIII). The issue in Brazil is the lack of regional pricing for NISA games on GOG. I made an median income adjusted comparison at some point and while I can't remember the details it would be like the base game costing multiple hundreds of dollars without any DLC in the US.
Post edited February 15, 2024 by joveian
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joveian: I'd say always avoid the DLC for Falcom games
Considering they always consist of wardrobe that would feel completely out of place in a game or simply cheat items that's very easy to do. ;)