Cambrey: Not the best game in the world, but the settings are interesting. This is a game where you have tons of books to read (a lot about lore), but you can easily skip most of the reading if the stories don't interest you. I also remember liking the soundtracks.
I'm the kind of RPG gamer who just gets irritated of loads of books in a RPG which are useless to finishing the game, and are there "just because". Like in Baldur's Gate games, Icewind Dale 1-2, apparently the TES games etc. I'm just not that interested in wasting my time to read some made up "book" which tells a short story of some imaginary person who said something to someone else... blah. Hardly ever interesting enough.
The thing is, I can never be sure if some book in some cupboard really is important, giving some important hint to solve some problem in the gameworld, or even be a quest item that I am supposed to keep and use at some point. I hate when RPGs have useless fluff stuff that is not clearly just junk you don't need.
ANYWAY, if this is supposed to be some kind of good Diablo-clone (for its gameplay), maybe I will like it after all. Books or not.