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Hello madness, my old friend.

Cultist Simulator is coming soon, DRM-free to GOG.com.
You got the fever again. It's been two days since you last ate but your research is more important. Gotta crack that ancient book, whose arcane language promises a glimpse at cosmic mysteries not intended for mortal minds. Just need to play your cards right: visit the wrong places, gain the proper insight, combine your madness with that of loyal followers, who would gladly sacrifice or be sacrificed in the name of terrible beings lurking at the edge of whispers. Don't worry about failing the first time. Worry about letting the moths escape.
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reative00: Cultist Simulator? Knowing Alexis Kennedy games and approach to gameplay it should be renamed to Grindist Simulator.

Thanks god GoG doesn't allow microtransactions (yet).
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KasperHviid: What's this thing about Alexis Kennedy and microtransactions? Google told me nothing.
Alexis Kennedy was founder of Failbetter Games and creator of Fallen London (Sunless Sea and Sunless Skies are part of it's universe). Fallen London is an extremely grindy game, where you're repeating actions over and over and over just to get a bit more story. Now, Alexis Kennedy claimed that unlike other browser-based games, Fallen London isn't predatory, but that's not true; there are people who brought THOUSANDS of dollars worth of actions/stories. Most stories cost 12,3$ - to give you some example, in the terms of how much text you get (as Fallen London is text based), this is roughly 2 A4 pages. Biggest story (36$) is roughly ~10 A4 pages.

Now, I love Fallen London universe, I love Sunless Sea and I only slighty dislike Sunless Skies, but to claim that your game isn't "as predatory as other browser based games" is simply not true. Trend of Fallen London grind appears in all of Failbetter games because that's what they've learned working on FL - and while it's understandable there as grinding = people spending more money on product to avoid grind part - it's not understandable nor desirable in single player offline games like Sunless Sea; which still have innormous amount of grinding (both in terms of time and items you need to get).


There's quite a good article about Fallen London and other Failbetter projects on HG101, however since they're moving to new website current one looks terrible. https://hg101.kontek.net/fallenlondon/fallenlondon.htm
Coast to coast, Waco to Guyana
Psychotic male

No need to ask
It's a Cultist Simulator
Cultist, Simulatoooooor
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tinyE: Coast to coast, Waco to Guyana
Psychotic male

No need to ask
It's a Cultist Simulator
Cultist, Simulatoooooor
I laughed perhaps harder than I should have at this one....

Cultist simulator, cultiiiiist simulatooooooor
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tinyE: Coast to coast, Waco to Guyana
Psychotic male

No need to ask
It's a Cultist Simulator
Cultist, Simulatoooooor
I understood that reference. Pretty sad, eh?
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tinyE: Great idea but I'm not jazzed about it being a card game. That kind of ruins it for me.
Plus they're not cute cheerleaders. Can't have a cult without cute cheerleaders.....
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pmcollectorboy: I understood that reference. Pretty sad, eh?
Went over my head....
Post edited March 02, 2018 by drmike
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tinyE: Great idea but I'm not jazzed about it being a card game. That kind of ruins it for me.
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drmike: Plus they're not cute cheerleaders. Can't have a cult without cute cheerleaders.....
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pmcollectorboy: I understood that reference. Pretty sad, eh?
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drmike: Went over my head....
80's One Hit Wonder
https://www.youtube.com/watch?v=4TYv2PhG89A
Post edited March 02, 2018 by tinyE
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drmike: Plus they're not cute cheerleaders. Can't have a cult without cute cheerleaders.....

Went over my head....
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tinyE: 80's One Hit Wonder
https://www.youtube.com/watch?v=4TYv2PhG89A
Lovely girl, though. Met her once in London, back in the day.
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drealmer7: if the ancient text contains mysteries not intended for the mortal mind, who were the mysteries intended for? and who wrote them down in a book, and why? what beings use books to store and gain knowledge aside from humans? seems silly to put such stuff in a book if it wasn't intended for mortals
It is all about Lovecraft and the Call of Ctulhu, man.

Not for the human mind because they break it... Written by people who was already insane... So that others wpuld come to adore the unspeakable horrors they served... ;-) Abdul Alhazred the most well known of all of them...
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drealmer7: if the ancient text contains mysteries not intended for the mortal mind, who were the mysteries intended for? and who wrote them down in a book, and why? what beings use books to store and gain knowledge aside from humans? seems silly to put such stuff in a book if it wasn't intended for mortals
A lot of Lovecraft is about people who "stumble" onto the "greater world" that exists beyond human comprehension and understanding. So this is stuff that people were never really supposed to know or understand, but at times certain individuals are able to tap into it or catch a glimpse of it (usually to their extreme detriment). Then they'll try to understand it or make sense of it, and usually either go insane or be eaten by a grue.

"The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents. We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far. The sciences, each straining in its own direction, have hitherto harmed us little; but some day the piecing together of dissociated knowledge will open up such terrifying vistas of reality, and of our frightful position therein, that we shall either go mad from the revelation or flee from the deadly light into the peace and safety of a new dark age."

That's a Lovecraft line above that sums it up nicely. Funny enough, we're probably right at the point too ;) Some fun stuff is going to come out in the next 100 years or so.

It'd be like if suddenly you gained the ability to read everyone's mind and see in six dimensions all at once then tried to write down the experience. Just before you ripped out your own eyeballs and tore out your hair.
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This is true. And, Fairfox, your avatar is always fascinating.

On topic, Lovecraft and speculative art & writing generally are just life, the Universe and everything to me.
As a Kickstarter backer (this was THE game that made me join Kickstarter...), I already got to enjoy the partial implementation.

The game is not so much a "card game" as "resource management" game with tokens. The way the board works is that you have "action" boxes (Verbs) that you can feed certain "cards" into.

The fun comes from finding combinations that unlock new possibilities. Well, that and the minimalistic but highly engaging story-telling through Verb and token descriptors.

It is a... quirky game, for certain, and probably closer to Fallen London than Sunless Sea, but carries the same air of unspoken things as either game. If there is anything Alexis Kennedy knows how to do well, it is just that.

I strongly disagree with reative00's comment about grind, but perhaps I have a different definition of it. I never had issues with Sunless Sea in that regard, and certainly don't feel it with the Cultist Simulator. If anything, the game is much faster paced.

Anyway, I strongly recommend it even in current state. For an "experimental" game, it's already a great source of entertainment.

Just make certain not to bring your Lantern into the Light.
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drmike: Plus they're not cute cheerleaders. Can't have a cult without cute cheerleaders.....

Went over my head....
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tinyE: 80's One Hit Wonder
https://www.youtube.com/watch?v=4TYv2PhG89A
*sigh* Now I have nothing but 80s pop in my youtube recommended. :(
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drmike: *sigh* Now I have nothing but 80s pop in my youtube recommended. :(
You say that like it's a bad thing! The 80s now that's where the good music is. Not this crap kids listen to nowadays.

God, I feel old...
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drmike: *sigh* Now I have nothing but 80s pop in my youtube recommended. :(
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Siegor: You say that like it's a bad thing! The 80s now that's where the good music is. Not this crap kids listen to nowadays.

God, I feel old...
"Take the Skinheads bowling, take them bowling."