amok: ummm.... is it not better to compare it with the source material? i.e. the board game? And the old (2002) version is a bit obscure, and not many people are aware it exists and have played both, especiallyt as it is not availabe to buy digitally. I am not sure about the value of comparing them outside a very niche segment of players.
The 2002 version was a good implementaion of an excellent board game. The player could adjust the AI similar to the Elo value known from chess. From a certain value it was really difficult to beat the AI. And there was no slowing down of the game in complex situations. Exactly this, the slowing down, is mentioned in some of the Steam reviews. Which could be an indication for a bad AI. Some other reviews claim cheating of the AI. Which would be an indication for a bad AI.
Hence I am still convinced that it makes a lot of sense to compare the AIs of both games. Is the new AI on par with the old one? Or is the new game just a quickie mobile thing hastily and superficially ported to PC?
Do you really want to buy the new version, if the old one was better? You would prefer to play a boring game, just because the superior version is in german? (Even german can be translated via deepl.)
amok: edit- you may as well have asked to compare it with "age of thives" which is the Amiga OS 4.1 version of the game... there are other versions as well
You are wrong. All versions of all games are compared all the time And if something's missing in some version, the relevant files get exchanged by the community. In this way censored games are converted to uncut ones, low graphic versions are changed to better ones, subtitles get swapped etc. And the reason for that is easily to understand: we want always the best result.