It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Get ready to discover the long-forgotten secrets in a colorful high fantasy world.
Genre: Action, Adventure, RPG
avatar
SargonAelther: Why not? I'm excited for any game to come to GOG. There can never be too many.
avatar
Swedrami: Exactly my thoughts as well.

Production values seem far above average for an indie AA too, and, as mentioned 2 posts earlier, red-haired protagonists, especially of the female variety are always a plus.
Here's hoping Hilda is NOT written like the chick from Horizon Zero Dawn though, which, from the video reviews I've watched to ascertain if picking up HZD is worth it, more or less came across as a replaceable walking & talking plank of wood, with some of the most illogical and incomprehensible characterisation for a playable protagonist I've had the displeasure to witness.
OMG im so tired of a redhead protagonist. Why not green or blue haired for once?. its a game.....
avatar
Swedrami: Exactly my thoughts as well.

Production values seem far above average for an indie AA too, and, as mentioned 2 posts earlier, red-haired protagonists, especially of the female variety are always a plus.
Here's hoping Hilda is NOT written like the chick from Horizon Zero Dawn though, which, from the video reviews I've watched to ascertain if picking up HZD is worth it, more or less came across as a replaceable walking & talking plank of wood, with some of the most illogical and incomprehensible characterisation for a playable protagonist I've had the displeasure to witness.
avatar
Niggles: OMG im so tired of a redhead protagonist. Why not green or blue haired for once?. its a game.....
Because no one would ever dye their hair with those ridiculous colours in a medieval setting. Also there are games with green and blue haired protagonists.
Post edited June 25, 2022 by SargonAelther
avatar
Niggles: OMG im so tired of a redhead protagonist. Why not green or blue haired for once?. its a game.....
avatar
SargonAelther: Because no one would ever dye their hair with those ridiculous colours in a medieval setting. Also there are games with green and blue haired protagonists.
"Discover the long forgotten secrets and hidden paths in this high fantasy world, featuring exhilarating battle encounters, interconnected maps full of places to explore, and an immersive story where every choice matters"

Its a fantasy world. So anything goes really right? ;)
avatar
SargonAelther: Because no one would ever dye their hair with those ridiculous colours in a medieval setting. Also there are games with green and blue haired protagonists.
avatar
Niggles: "Discover the long forgotten secrets and hidden paths in this high fantasy world, featuring exhilarating battle encounters, interconnected maps full of places to explore, and an immersive story where every choice matters"

Its a fantasy world. So anything goes really right? ;)
If you want the world to be believable, then no. Only the specified fantastical elements should be fantastical, everything else should remain grounded. Otherwise why do we even bother making graphics better, researching anatomy and muscle structure for animation, making physics realistic, etc?

I know Todd Howard has kinda lost some reputation recently, but I am still in complete agreement with him when it comes to trying to be as realistic as you can.
avatar
Niggles: "Discover the long forgotten secrets and hidden paths in this high fantasy world, featuring exhilarating battle encounters, interconnected maps full of places to explore, and an immersive story where every choice matters"

Its a fantasy world. So anything goes really right? ;)
avatar
SargonAelther: If you want the world to be believable, then no. Only the specified fantastical elements should be fantastical, everything else should remain grounded. Otherwise why do we even bother making graphics better, researching anatomy and muscle structure for animation, making physics realistic, etc?

I know Todd Howard has kinda lost some reputation recently, but I am still in complete agreement with him when it comes to trying to be as realistic as you can.
Yeah but the word fantasy really implies anything or everything can happen.
avatar
Swedrami: Exactly my thoughts as well.

Production values seem far above average for an indie AA too, and, as mentioned 2 posts earlier, red-haired protagonists, especially of the female variety are always a plus.
Here's hoping Hilda is NOT written like the chick from Horizon Zero Dawn though, which, from the video reviews I've watched to ascertain if picking up HZD is worth it, more or less came across as a replaceable walking & talking plank of wood, with some of the most illogical and incomprehensible characterisation for a playable protagonist I've had the displeasure to witness.
avatar
Niggles: OMG im so tired of a redhead protagonist. Why not green or blue haired for once?. its a game.....
What about someone like Madeline from Celeste? Her hair is red, unless she's used up her dash (and not regained it), in which case her hair is blue until she regains her dash?

Many Japanese games have blue-haird protagonists, including Dragon Quest 6, Chrono Trigger, SaGa Frontier (play as Lute (not recommended for a first timer); ironically, Blue isn't blue-haird), and many others. SaGa Frontier also features a green-haired protagonist (play as Asellus), though she isn't entirely human (she plays mostly like a human, however).

avatar
Niggles: "Discover the long forgotten secrets and hidden paths in this high fantasy world, featuring exhilarating battle encounters, interconnected maps full of places to explore, and an immersive story where every choice matters"

Its a fantasy world. So anything goes really right? ;)
avatar
SargonAelther: If you want the world to be believable, then no. Only the specified fantastical elements should be fantastical, everything else should remain grounded. Otherwise why do we even bother making graphics better, researching anatomy and muscle structure for animation, making physics realistic, etc?

I know Todd Howard has kinda lost some reputation recently, but I am still in complete agreement with him when it comes to trying to be as realistic as you can.
Sometimes, it can be nice to have less realistic settings. For example, alien fantasy worlds can be interesting, like those of Paladin's Quest and its sequel. Or, even games like Morrowind and Shivering Isles (Oblivion expansion) which still feel quite alien.

Or, to take a different direction, games that don't even pretend to simulate anything resembling reality. See Tetris, for example, or other games in that genre (or even other abstract puzzle games).
Post edited June 28, 2022 by dtgreene