Swedrami: Exactly my thoughts as well.
Production values seem far above average for an indie AA too, and, as mentioned 2 posts earlier, red-haired protagonists, especially of the female variety are always a plus.
Here's hoping Hilda is NOT written like the chick from Horizon Zero Dawn though, which, from the video reviews I've watched to ascertain if picking up HZD is worth it, more or less came across as a replaceable walking & talking plank of wood, with some of the most illogical and incomprehensible characterisation for a playable protagonist I've had the displeasure to witness.
Niggles: OMG im so tired of a redhead protagonist. Why not green or blue haired for once?. its a game.....
What about someone like Madeline from Celeste? Her hair is red, unless she's used up her dash (and not regained it), in which case her hair is blue until she regains her dash?
Many Japanese games have blue-haird protagonists, including Dragon Quest 6, Chrono Trigger, SaGa Frontier (play as Lute (not recommended for a first timer); ironically, Blue isn't blue-haird), and many others. SaGa Frontier also features a green-haired protagonist (play as Asellus), though she isn't entirely human (she plays mostly like a human, however).
Niggles: "Discover the long forgotten secrets and hidden paths in this high fantasy world, featuring exhilarating battle encounters, interconnected maps full of places to explore, and an immersive story where every choice matters"
Its a fantasy world. So anything goes really right? ;)
SargonAelther: If you want the world to be believable, then no. Only the specified fantastical elements should be fantastical, everything else should remain grounded. Otherwise why do we even bother making graphics better, researching anatomy and muscle structure for animation, making physics realistic, etc?
I know Todd Howard has kinda lost some reputation recently, but I am still in complete agreement with him when it comes to trying to be
as realistic as you can.
Sometimes, it can be nice to have less realistic settings. For example, alien fantasy worlds can be interesting, like those of Paladin's Quest and its sequel. Or, even games like Morrowind and Shivering Isles (Oblivion expansion) which still feel quite alien.
Or, to take a different direction, games that don't even pretend to simulate anything resembling reality. See Tetris, for example, or other games in that genre (or even other abstract puzzle games).