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We’ve got some great news for all the classic lovers – 8 timeless titles published by SNEG will soon join our catalog: Prophecy of the Shadow, Great Naval Battles: The Final Fury, Buccaneer, Renegade: Battle for Jacob's Star, Savage Warriors, as well as Wargame Construction Set, Wargame Construction Set II: Tanks!, Wargame Construction Set III: Age of Rifles 1846-1905 + Campaigns, and Wargame Construction Set Pack (gathering all games from the WCS series).

Let’s take a closer look at all of that retro goodness!

Prophecy of the Shadow
A 1992 fantasy role-playing game developed by Strategic Simulations for MS-DOS. In this title, the land is slowly dying, and it is your mission to find out why. Your character is a disciple of Larkin of Bannerwick, but when he is murdered, you are blamed for his death. What’s also unfortunate is that you possess magical powers, but the king has outlawed all magic.



Great Naval Battles: The Final Fury
A compilation of all titles from the Great Naval Battles series – naval vessels combat simulators. All of them depict different conflicts, ranging from World War I to warfare in the North Atlantic during World War II. Every game provides a choice between individual ship views and fleet command views, and you can choose individual stations to operate during the game.



Buccaneer
A 1997 action strategy game in which you command a pirate ship in the Caribbean during the 17th century. You have a choice of six campaigns with varying goals, or you can just engage in standalone ship-to-ship battles.



Renegade: Battle for Jacob's Star
Published in 1995 and set in FASA's Renegade Legion universe, this title is an adaptation of the Interceptor board game mechanics as a space simulation shooter. You’ll find yourself as a pilot in a distant part of the universe, flying missions solo or with your wingmen.



Savage Warriors
A 1995 fighting game pitting warriors plucked out of time and forced to battle each other. It features 10 main characters and 5 secret characters fighting over interactive terrain with a variety of weapons.



Wargame Construction Set
A 1986 strategy game that lets you design and play turn-based tactical battles. You can create scenarios in many different time periods including modern day, ancient times, 1800's, and even in the future. With the complete control over all the units, and customization of their firepower, movement points, strength, aggressiveness and other statistics, you can truly become the battleground mastermind.



Wargame Construction Set II: Tanks!
A 1994 tactical level wargame of armored conflict from WWI to the 1990s. It offers limitless small scale tactical armored confrontations using the various tanks and tools of mechanized warfare. You choose one of three climates, pick opposing forces, and assign objectives. In addition, there are over 20 ready to play historical scenarios and a campaign feature included.



Wargame Construction Set III: Age of Rifles 1846-1905 + Campaigns
A 1996 strategy that simulates battles throughout the era of percussion rifles, roughly comprising the second half of the 19th century. It provides several dozen battle scenarios, as well as a scenario editor in which you can develop your own battles.



All of that classic gaming fun – soon on GOG!
Some good stuff here

Buccaneers, renegade, age of rifles I know well
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BreOl72: Edit: is there a reason why the link to "WCS II: Tanks!" doesn't work?
It appears to be region-locked for Germany.
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BreOl72: Edit: is there a reason why the link to "WCS II: Tanks!" doesn't work?
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SCPM: It appears to be region-locked for Germany.
SMH...and I think, I just found out why.

Edit: don't know for how long that message was up, but "years" are obviously over now. XD
Attachments:
hahaha.jpg (31 Kb)
Post edited November 29, 2023 by BreOl72
Would need to be submitted and rated again with the Sozialadäquanz-Klausel taken into account this time around.

Well, have your VPN of choice ready in December and you're good to go.
Post edited November 29, 2023 by Swedrami
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seednx: Why should anyone care about this? I just use the setups from GOG (Galaxy and Offline) and don't care what it does in the background.
If you wanted to use, say, DOSBox Staging instead of the classic variant bundled by GOG, you'd care. That being said this information would be available in the dosbox.conf files that GOG ships with the game anyway.

More DOS games are always welcome here, although I find some of the older (EGA) titles a bit too retro for my tastes. Anything that gets into 8 bit with soundblaster audio territory is a boon. IMHO even jankier titles have that irresistible 90s charm.
Renegaaaade!
I'm all for good old games, but i'm thinking more of something from 2000+, 2010+

Anyway, that Savage Warriors slightly reminds me of Primal Rage, now that's a classic I would like to see.
Post edited November 29, 2023 by 00063
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SCPM: Nice, and according to this article we should also be getting Star Command and the Phantasie games:
https://bleedingcool.com/games/sneg-to-release-multiple-ssi-and-mindscape-era-titles-on-pc
Cool all around!
Age of Rifles!!!!!!
Does this mean Renegade Legion: Interceptor could be coming in da fyucha?
Buccaneer!

Arrrgh me mateys!!! ;)
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00063: I'm all for good old games, but i'm thinking more of something from 2000+, 2010+
I have a hard time calling games from 2000+ "old". To me, "old" refers to games from the 1980s or early 1990s (or even earlier), before 3D became readily available and many stylistic changes happened (like the changes in both JRPGs and WRPGs).
BOOBIES
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00063: I'm all for good old games, but i'm thinking more of something from 2000+, 2010+
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dtgreene: I have a hard time calling games from 2000+ "old". To me, "old" refers to games from the 1980s or early 1990s (or even earlier), before 3D became readily available and many stylistic changes happened (like the changes in both JRPGs and WRPGs).
Depends on one's age I guess. Or maybe even more so on when one started playing games. Or the period one sees as most relevant, or most memorable.
In my case, having started playing in the early 90s but with many games from the late 80s and probably with the late 90s and early 00s as the most memorable period, the further back a game is from that period, the greater the chance I'll see it as too old, though games that don't feel more unwieldy than I remember those early ones I played as being may still be manageable, to some extent. On the other hand, games that are newer than that period may take me a moment to realize that yeah, they're objectively old. So, thinking objectively, definitely apply the term to anything that's at least ten years old, so the early 2010s fit. But subjectively, knee-jerk, I'd go with before the mid 00s.
About stylistic changes and 3D though... Early 3D is just ugly.

Back on topic, never heard of Buccaneer, but wonder how it stacks up to Sea Dogs and Pirates. As release date, it's right between them, at least.
And I wonder how... playable Prophecy of the Shadow would feel these days.
There are varying degrees of "old" with games, I guess. But we're advancing into a brave new world when even d3d9 games can be called "old".

Personally, the first thing that comes to mind when someone says "old games" is the DOS era (late 80s, early 90s, to be more exact).

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Cavalary: About stylistic changes and 3D though... Early 3D is just ugly.
Agreed. Perhaps there is a low-poly charm to PSX and Glide titles, but early d3d titles in particular tend to hurt my retina. Textures look like vomit, there's barely any filtering or mipmaping and performance isn't quite stellar either (since most of the processing was actually done on the CPU).

While there are some rather decent looking d3d7 games (think T&L and the very first GeForce cards), things started taking a turn for the better with d3d8 and the introduction of programmable shaders.