Green_Shade: it does make the mods very easy to use and removes a barrier to entry that stops many players who would otherwise enjoy using mods.
When a game is designed to have modifications, it is easy to install and play mods anyway. And both Gothic 1 and 2 have official mod support.
There is no barrier to either unpack mod archive to a dedicated sub-directory, or run a mod-manager, which automatically downloads and installs mods.
For a long time Gothic mods have been set up by NSIS, which is more powerful and user-friendly installation tool, than GOG installers ever were.
As you can see on The Chronicles of Myrtana: Archolos sub-forum and in some reviews, there are already issues with language-packs and voice-over:
https://www.gog.com/forum/the_chronicles_of_myrtana_archolos https://www.gog.com/game/the_chronicles_of_myrtana_archolos They could have been avoided, installing mod manually. Let's hope, it will be fixed soon.)
Green_Shade: This is far from the first time that GOG has done this, with the first example I can think of being Swords of Xeen, the 1995 Might and Magic fan mod (from Might and Magic 6-pack), and over the years there's been plenty more, like Gothic 3's community patch, Deus Ex Revision, and Caster of Magic (though Swords of Xeen was made official-ish, and Caster of Magic is now official.).
It's never too late to comment on the issue.) Deus Ex is a good example: GMDX is often recommended by community instead of Revision.
Community patches are
not mods, they are patches. Sure, they are both being created by fan-community, but they have different purposes.
Mods are either separate games ( so called "total conversions" ), or expansions to the main game ( like addons ). They are creative projects, a form of art.
Patches are intended to fix bugs and sometimes, balance. Well-made patches do not modify the original game, they only fix.
Green_Shade: It's just convenient for people who don't want to get deep into every mod community for each game they play but still want a great experience.
In this case their choice is very limited. And there is no guaranty, that actual experience will be great.)
In addition, many games have mod-recommendations threads on their sub-forums.