my name is supyreor catte: Oh god, some of the fonts are at a different resolution from the main artwork and there's some ugly nearest neighbour scaling making them really hard to read.
The saving in Stardew Valley is manual, you go to bed and it saves.
Dohi64: yeah, but it only saves when you go to bed, which is bad. by proper manual saving I meant anytime, anywhere.
It's not bad, it's a design choice.
From ConcernedApe:
"I can totally understand why you'd be frustrated about it. There's a couple reasons it works the way it does right now, though:
First, I don't want save scumming to be easy. I know you aren't being "forced" to do it, but if it's really convenient it creates a strong incentive, which I think detracts from the experience of the game. I've always tried to be very careful about "optional" things. As a bit of a completionist myself, I know that if something is possible you're probably going to want to do it. I see saving at the end of the day as the Stardew Valley equivalent to "permadeath"... it's an incentive to care about your decisions during the day, knowing that you can't just reload a second earlier until you get the right outcome.
Second, having it save at the end of the day makes things a lot simpler from a technical standpoint. Many things in the game reset on new days, so their state doesn't need to be kept track of if you're always starting up on the dawn of a new day. I don't want it to sound like I'm making excuses or anything, I could probably make a quicksave feature work but it would take a substantial amount of work at this point.
I hope you can look past this inconvenience and still enjoy the game, but if it's a deal-breaker for you, I understand! Thanks for trying the game out, regardless. : )"