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As you may already know from the Home of Wargamers 2021 Live+ event, Slitherine is working on new exciting titles! Here are 4 such games that are coming soon to GOG.COM:

Broken Arrow is a large-scale real-time modern warfare tactics game that combines the complexity of a joint-forces wargame with real-time tactics action-packed gameplay.

Master of Magic is a remake of a classic RPG where you take up the role of one of 14 unique and diverse great wizards who compete with each other to dominate two fantastic worlds.

Scramble: Battle of Britain is a simultaneous turn-based dogfighting game set in a 3D airspace, that features fast-paced, tactical combat with dynamic flight physics.

Starship Troopers - Terran Command is a thrilling RTS set in the Starship Troopers movies universe. Take command of the Mobile Infantry and fight against the Arachnid threat!

Also, remember that you still have 48h (until 13th May 2021, 5 PM UTC) to grab your free copy of Master and Magic Classic when pre-ordering Warhammer 40,000: Battlesector on GOG.COM!
These are some very interesting titles, especially Broken Arrow which looks promising. As for Master of Magic, will wait and see -- too important game to get hyped right now. Regarding Starship Troopers, i wouldn't mind to see the older Terran Ascendancy coming here; I remember myself having fun with it. All in all, pretty interesting games.
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Mr.Mumbles: Was it? I've never been a fan of the old stacks-of-doom BS.
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ConsulCaesar: Even Jon Shafer, lead designer of Civ V and responsible for the switch to 1upt, has admitted it was a mistake. By shoehorning a tactical feature into the whole strategic map they had to modify too many things with suboptimal decisions. It also had the side effect that they were never able to teach the AI how to play with the new rules.

I don't really have a problem with stacks of doom. I just call them "armies". ;) Anyway, you can always implement a support limit or an attrition feature. The original Master of Magic allows a maximum of 9 units per tile, which is enough to deploy an army.
Mr.Mumbles isn't alone, I believe most Civ players agree doomstack was BS and new combat is for the better.
That said, from my limited experience, old Master of Magic had tactical battles ala HoMM. It seemed to me as superior choice to both new and old civ gameplay
oh these look insteresting :P
mom remake is a real remake or just the typical low effort repixelling?
Scramble: Battle of Britain is actually a turn based strategy game or is STEAM drunk?
And more interesting releases without a Linux version...
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Mr.Mumbles: Was it? I've never been a fan of the old stacks-of-doom BS.
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ConsulCaesar: Even Jon Shafer, lead designer of Civ V and responsible for the switch to 1upt, has admitted it was a mistake. By shoehorning a tactical feature into the whole strategic map they had to modify too many things with suboptimal decisions. It also had the side effect that they were never able to teach the AI how to play with the new rules.

I don't really have a problem with stacks of doom. I just call them "armies". ;) Anyway, you can always implement a support limit or an attrition feature. The original Master of Magic allows a maximum of 9 units per tile, which is enough to deploy an army.
I always considered that the stacks of doom could have been partially solved limiting the amount of units in the same square. It was never done so it must be more complex than I guess.

Anyway I liked a lot the new features like hex tiles and one unit per tile. Yes, probably the AI suffered tactical capabilities compared with the previous optimized AI running the old method, but Sid Meier itself said that the square map model was chosen in a "pedrestian" way, it was made to be more aesthetically casual compared with what they considered hardcore hex based games in the tabletop wargames tradition. It was just to be more accesible. Well, whatever. If it is accurate the change to hexes should not be a drama or something too revolutionary to the series, but It should be just matter of time. A plausible logical change.
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Orkhepaj: oh these look insteresting :P
mom remake is a real remake or just the typical low effort repixelling?
Looks like a real remake, I'm impressed to tell the truth!
Broken Arrow and Master of Magic looks super good, I wishlisted both. Need to purchase the original tho :P
Heard really good things about it but I haven't the chance to play it yet.
Post edited May 11, 2021 by KetobaK
BoB.....like a WW2 Frozen Synapse..
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GOG.com: Scramble: Battle of Britain
So, this is basically like "Sid Meier's Ace Patrol"? Only set during WWII? And in 3D?
Interesting.
Wishlisted.
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ConsulCaesar: Master of Magic might have role-playing elements, but it's a turn-based strategy game, not an RPG.
Master of Magic might have been a TBS at heart but it ate an RPG early in development and never completely passed it later on. Looking at it from today's point of view, it does not look too RPGy, but that's mostly because a certain amount of RPG-like elements has crept into the core TBS DNA over the last decades.
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ConsulCaesar: I feel curiosity but not enthusiasm for this remake. Other than the interface, the original gameplay mechanics stand extraordinarily well and I fear they might turn things worse. Specifically by going the one-unit-per-tile route which was the downfall of Civilization (it's hard to tell just by the screenshots).
I loved (well, still love) MoM to bits but I would be very careful to just rubber-stamp all of its original gameplay. I have strong reservations ignoring what happened in the last quarter century plus change. MoM has a very strong foundation but it's not perfect either. I don't envy anyone who has to make decisions there though.
I'm quite interested to see how Scramble: BoB will actually play out.
I'm interested in most of these. Scramble: Battle for Britain has a very similar-looking combat system to Slitherine's Battlestar Galactica series, which uses simultaneous turns in a 3D airspace to favour manoeuvrability and positioning. A World War II dogfighting game using this combat model would be awesome. My concern is for the presentation. BG had hours of quality music, voice acting, and a story campaign. So far Scramble just sounds like the combat system, minus everything else.
Slitherine has become my favourite publsiher in recent years, where most of my game purchases have gone to :-).

Between these new games I'm mostly looking forwards to Broken Arrow, Scramble and Starship Troopers.

My opinion of the Starship Troopers movie feels, to some degree, (internally) vindicated after a recent review by my favourite reviewer, The Critical Drinker (his review: https://www.youtube.com/watch?v=S8nM5N4ptkw). My friends at the time told me it was just a really stupid movie, but I have always insisted on the satirical part of it. I think you need to approach the game in a similar manner. The mainstream gaming media is going to follow their definition of the movie, and somehow I can't imagine these PC loonies having an understanding of satire. They will be confused by the game's existence, with reviews to mirror.

Scramble looks particularily unique, based on a board game if I remember correctly. Last time I read about it, it was only supposed to be a multiplayer game, but now it seems to have AI as well, so single-player gamers can still play it.

It's a bit odd that we are still "missing" so much of Slitherine's offerings, I mean most of their games are quite old-school in design (compared to triple-A stratregy titles) so you'd think they would be a good fit for GOG ... surely better than Steam anyway.

It's good that GOG has started to announce these Slitherine releases beforehand, so that I don't rush off to Steam and buy them, my preference is still GOG over Steam. I don't mind buying directly from Matrix (Slitherine's own store) but GOG is more covenient for me.
Post edited May 12, 2021 by blueGretsch
I loved the original Starship Troopers RTS, it was really good apart from being able to select formation (line, block, wedge, arrow etc) but not the orientation of the formation (a wedge going sideways into a swarm doesn't work well)
Got Starship Troopers on my wishlist, still have hope that they bring previous RTS - Terran Ascendancy - here.

Also - Stargate RTS is coming, published by Slitherine.
Post edited May 12, 2021 by SpecShadow