borisburke: I clearly said "I have difficulty believing". If you think that's some sort of conspiracy, you're a fool or a troll, which is it?
dudalb: You do know that I have diffucluty beleiving ia a standard line with conspiracy theorists?
I think it is a lot more probably that CD Project simply screwed up rather then they delivertly sabotaged a game they spend a huge amount of money on and the failure of which endangers the company?
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Yeah, I think what really happened is that they made all of the right moves with The Witcher 3, and then executed it very solid, it was a massive success and got endless praise and they made boatloads of money from it and felt great about that. This in turn gave them even greater ambition "The sky's the limit" on what they could do next to impress everyone and they set out with overly ambitious goals for Cyberpunk without having experience making a game of that nature but thinking "We made Witcher 3, we'll figure it out". Except the timelines they put on themselves to "figure it out" were totally unrealistic for the massive vision they had, and they never pared down that vision to something realistic to achieve in the given time frame.
What further complicated things for them is publicly hyping the hell out of the game over time with all kinds of visuals and presentations of what you would be able to do in the game before that game was actually able to do half of it. What we saw in a lot of presented materials is more "This is our grand vision of what we want to make this game do." than it was "This is what the game is currently capable of doing or likely to be able to actually do by the time we are ready to release it." I think their vision was totally legit, and that everything they said or showed that they wanted the game to do was legit. They just were not realistic with how long it would take, nor took other unexpected things into account either.
By pre-announcing everything as they did they backed themselves into a hype wall they could not live up to in the end and probably realized that it would take so much longer to finish the game that maybe they'd run out of money along the way or something and so it was more prudent to put it out during a time of year to get max sales and hope for the best then fix things later, but also saving themselves from financial problems along the way. I dunno, just some speculation on my part.
I can't imagine that they did all of this WITHOUT some "We made Witcher 3" ego though, but they definitely have to have been humbled to some degree by everything that has occurred since the game's release, and it's current lack of popularity at the moment.
My biggest fear is that it continues to decline in popularity despite them fixing it with patches every month or so and eventually they pull the plug due to lackluster sales and repeatedly missing financial forecasts, and then never complete the game to what it should have been.
IMHO it's all about whether they decide to chase short term gains for the bean counters, or long term gains by doing the right thing and repairing their damaged brand. People forgive ... when companies screw up and then do the right thing. Right Sean Murray? Yup.