rtcvb32: Some people want to 100% complete games, and they can't if they don't get all the achievements.
It's also said to extend game-life in the form of challenges, or hinting at things in the game that you may have missed and where to find it.
For the former, there are plenty of game guides online and also several games have stats(like secrets found/map area completed, etc) in their menus somewhere. And with the latter, people can easily make their own challenges(think nuzlocke and the like).
rtcvb32: Honestly i originally thought the scored points was a currency you could use to purchase extras/DLC on Xbox Live, which could have been a cool way to encourage DLC and free content if you played enough.
They have that now with Xbox1, where if you complete certain things(start a few games a day, score an achievement in a game, etc...they vary over time) you get points you can spend on things like GamePasses and other content.
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Memecchi: It started with Xbox as a way to show your "gamer cred" and then steam and Sony copied it, after realizing kids were really into it
But it's also just a super cheap way for developers to increase the game length, since people will grind the most stupid shit or beat the game 7 times just to unlock one achievement
"Complete the majority of Mass Effect 1 using x companion"
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Vainamoinen: Take a look at kids' playgrounds these days, a bunch of medium density fiberboards held together by bone glue, painted in bright colors, and a bunch of teachers running around screaming "
WELL DONE JAKE". That's our games, and that's achievements in a nutshell.
This entire post:
*slow clap*