Posted August 25, 2019
Steam was designed from scratch to act like DRM as a policy to assert it's dominance in the PC game space to enable it to make more money.
GOG, using it's individual download installers is the exact opposite of that in terms of DRM (and fingers crossed long way it remain that way).
I was involved very briefly with trying Steam out in the early launch (might even have been pre-launch?) stages and chatting with a few devs about it. From those conversations i decided Steam was not going to be for me.
Gabe worked at MS for many years and that likely had an effect on how he viewed 'open' software vs proprietary software and the way MS has monopolized computer OS usage is very similar to how Steam has gone about controlling the PC game market.
Steam offers convenience for many users and this has persuaded/tricked many gamers to want to use it's platform to the point it became the dominant force in PC games distribution.
Keep in mind it is totally possible to have 100% DRM free games on Steam, but that is the exception to the norm as it basically undermines it's whole business ethic (which is about controlling software and revenue).
When a game requires Steam to be running, that is Steam acting as DRM, and for those games if Steam was ever to go offline/go bankrupt etc you would lose access to those games. Gabe has assured Steam users that if this was ever to happen they would remove the DRM aspect of Steam from their games. With Steam you are more like 'renting' your games as lifetime access to them is not guaranteed because of it's DRM aspect.
GOG (not Galaxy specifically) is 100% DRM free when you use the separate download installers. These games can be played without any internet connection at all (or that should be the case!) once downloaded and installed, and for all intents and purposes you actually 'own' these games, as in no third party can stop you from playing them, even if to the letter of the law we never actually own software ourselves, unless it is stated specifically we do (which is not the norm for games).
A games exclusivity is not related to DRM (digital rights management). That is more about the politics of pushing a particular platforms popularity/uptake (Epic vs Steam or PS4 vs Xbone etc).
GOG, using it's individual download installers is the exact opposite of that in terms of DRM (and fingers crossed long way it remain that way).
I was involved very briefly with trying Steam out in the early launch (might even have been pre-launch?) stages and chatting with a few devs about it. From those conversations i decided Steam was not going to be for me.
Gabe worked at MS for many years and that likely had an effect on how he viewed 'open' software vs proprietary software and the way MS has monopolized computer OS usage is very similar to how Steam has gone about controlling the PC game market.
Steam offers convenience for many users and this has persuaded/tricked many gamers to want to use it's platform to the point it became the dominant force in PC games distribution.
Keep in mind it is totally possible to have 100% DRM free games on Steam, but that is the exception to the norm as it basically undermines it's whole business ethic (which is about controlling software and revenue).
When a game requires Steam to be running, that is Steam acting as DRM, and for those games if Steam was ever to go offline/go bankrupt etc you would lose access to those games. Gabe has assured Steam users that if this was ever to happen they would remove the DRM aspect of Steam from their games. With Steam you are more like 'renting' your games as lifetime access to them is not guaranteed because of it's DRM aspect.
GOG (not Galaxy specifically) is 100% DRM free when you use the separate download installers. These games can be played without any internet connection at all (or that should be the case!) once downloaded and installed, and for all intents and purposes you actually 'own' these games, as in no third party can stop you from playing them, even if to the letter of the law we never actually own software ourselves, unless it is stated specifically we do (which is not the norm for games).
A games exclusivity is not related to DRM (digital rights management). That is more about the politics of pushing a particular platforms popularity/uptake (Epic vs Steam or PS4 vs Xbone etc).
Post edited August 25, 2019 by ThorChild