Posted August 19, 2019

I don't use Steam so I don't have first-hand experience, but I've never seen a game on Steam that didn't have some sort of copy protection - I've had friends claim such but it turned out they were just talking about the off-line mode, which still requires the game to 'check-in' occasionally, as one of my friends discovered when he was without internet access for a month.
GOG is more like the on-line software distributors from back in the day - You pay money, you get a download link and maybe a key, and that is it - Nothing further needs to take place between the two of you and you can go your separate ways, although GOG is a bit nicer in that you can still log into your account to re-download the software after the fact, which was not a thing with a lot of those online distributors (You were expected to store the install files somewhere; You lose it, you buy it again)
I bought a lot of stuff from those back then and still have the installers and can still install them now, even where the original companies no longer exist.
I can say the same of software I purchase from GOG but you cannot say the same of any software purchased from Steam.
If Steam ever goes away or you lose access to your account then you're basically in that creek people talk about that lacks paddles.
I really don't know why more people aren't bothered by this - It's already happened so much in the Console world, with games or whole platforms being pulled with no recourse or refund to the end-user. If it wasn't for the efforts of pirates, a lot of games would be lost forever in the console world, and I suspect many of the more obscure ones already have! And how much money has been spent on titles that people can no longer access for no good reason?
When I mentioned DRM, yes I was referring to Steam as a whole with everything about it. But it is true that Steam is also a shop. So it does sell DRM-free games. But this doesn't make Steam any less of a DRM in itself. If you install a game, and it requires you to install some bloatware onto your system as DRM, that's basically the gist of what you're getting with Steam.
A DRM can be a process that runs in the background. No game launcher. No store. I'd actually prefer nothing more than a simple indicator on my taskbar when the DRM has been launched. Instead of some gigantic mess. Therefore, a single panel that allows me to log in. With at most, an options menu showing my account information, and list of games tied to that DRM account. Nothing more is ecessary for a DRM.
And yes definitely it is an enormous problem with DRM itself that if you lose your DRM account, you lose every single game tied to that DRM. And it's definitely amazing that GOG has a feature that allows you access the installer for a game you purchased from it anytime while being DRM-free. Yes Steam does this as well, but there is still that DRM dilemma.