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Hi all, very new to PC gaming and how laptops work with games, more of and xbox plug and plug guy.
Caesar 3 was working perfectly o my laptop, got a solid state drive put into my laptop now the game seems to be shrunk and only works on the 2/3rds of the screen to the left.
please help
i have tried uninstalling and reinstalling several times
thanks so much
Post edited March 03, 2021 by Shaggy_Thomson
Is it perhaps one of the laptops that you can flip the screen on the side? Tablet mode or somesuch?

Either that or the SSD was 33% off
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Post edited March 03, 2021 by Titanium
Definitely have a look at Julius : https://github.com/bvschaik/julius
By running C3 through Julius you get the vanilla experience, only it runs fine on modern systems. It worked very well for me.
Post edited March 03, 2021 by Matewis
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Matewis: Definitely have a look at Julius : https://github.com/bvschaik/julius
Best advice ↑

Like DevilutionX for Diablo or OpenMW for Morrowind, there is no real reason to run Cæsar Ⅲ without Julius.
If Julius was not the great community effort it is but a product by some entreprise, it would be called a "Remake" and sold for $35 right now.
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Shaggy_Thomson: Hi all, very new to PC gaming and how laptops work with games, more of and xbox plug and plug guy.
Caesar 3 was working perfectly o my laptop, got a solid state drive put into my laptop now the game seems to be shrunk and only works on the 2/3rds of the screen to the left.
please help
i have tried uninstalling and reinstalling several times
thanks so much
Could be your laptop's screen resolution or HW is such that the game only takes up that amount of the screen. Did you check the config files/settings for the game and/or video card?

Also, if you want a quick and easy solution Post 3 is likely your best bet.
(although I only guess as I never used it or played that game)

=-=-=
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vv221: If Julius was not the great community effort it is but a product by some entreprise, it would be called a "Remake" and sold for $35 right now.
Reminds me of the SS1 remake....they blew the KS money on bad decisions, and are now asking a 50% markup(45 US) for the game over those who backed the same edition via KS(30 US).
Post edited March 03, 2021 by GamezRanker
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Shaggy_Thomson: Hi all, very new to PC gaming and how laptops work with games, more of and xbox plug and plug guy.
Caesar 3 was working perfectly o my laptop, got a solid state drive put into my laptop now the game seems to be shrunk and only works on the 2/3rds of the screen to the left.
please help
i have tried uninstalling and reinstalling several times
thanks so much
Very odd to see your post here and at this time, at least you moved from *total beginner* to *very new* to PC gaming:
https://www.gog.com/forum/caesar_series/caesar_3_graphics_bug_screen_wont_redraw_in_windows_7_vm/post5

Also have you tried F8 / F9 solution already?
https://www.gog.com/forum/caesar_series/caesar_3_graphics_bug_screen_wont_redraw_in_windows_7_vm/post4
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GamezRanker: Reminds me of the SS1 remake....they blew the KS money on bad decisions, and are now asking a 50% markup(45 US) for the game over those who backed the same edition via KS(30 US).
They offered pre-order of the pre-order on Kickstarter for 30 USD back in 2016. Some time after the campaign ended they offered pre-order for Steam and other platforms for 45 USD on Backerkit (link below), and only recently we got pre-order options directly from game stores for the same amount of 45 USD (for developed and wealthy countries only) / less for less fortunate countries mine included.
https://system-shock.backerkit.com/hosted_preorders#store

Do you think that they should have offered that game for less than 30 bucks to the joy of Kickstarter backers? Even selling the game for the same amount would be questionable. I don't like pre-orders but I can understand why people give money for something they really want to happen. What I don't understand are pre-orders which cost more if paid during fundraising campaign, I think it's unfair practice.

Stephen Kick might not be the greatest game manager of all time yet he has a true passion for System Shock games, he was the guy who saved franchise from IP hell while EA was doing absolutely nothing, he is a hero in my book. And I think SS1 Remake looks faithful to the original which I never liked but still admire for new game mechanics introduced.
Post edited March 04, 2021 by Cadaver747
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Cadaver747: Do you think that they should have offered that game for less than 30 bucks to the joy of Kickstarter backers? Even selling the game for the same amount would be questionable.
Maybe they could've given the KS backers a copy for 20-25 and non-KS backers a copy for 30-35? All I know is that 45 bucks seems a bit steep for a digital copy of the game.
(of course I tend to think digital game copies of new games[or remakes] can sometimes be a bit overpriced in general)
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GamezRanker: Maybe they could've given the KS backers a copy for 20-25 and non-KS backers a copy for 30-35? All I know is that 45 bucks seems a bit steep for a digital copy of the game.
(of course I tend to think digital game copies of new games[or remakes] can sometimes be a bit overpriced in general)
So it's perfectly fine to sell new PC games for 60 USD (digital / standard case) and major publishers are keep whining about how the price should be raised to 70 USD or even higher because it's *harder to develop new AAA game in nowadays and blah-blah-blah*... But at the same time it's not okay to sell new game System Shock Remake for 45 USD (digital)? I really can't comprehend this point of view.
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Cadaver747: So it's perfectly fine to sell new PC games for 60 USD (digital / standard case) and major publishers are keep whining about how the price should be raised to 70 USD or even higher because it's *harder to develop new AAA game in nowadays and blah-blah-blah*... But at the same time it's not okay to sell new game System Shock Remake for 45 USD (digital)? I really can't comprehend this point of view.
My apologies for not being more clear....I meant that I feel that digital game copies(in general) are seemingly more often than not overpriced (to varying degrees) when compared to physical game copies(of similar quality/gameplay length/etc)....which includes a number of AAA games as well.

(heck, some of them turn out to be the worst offenders in this regard, imo)
Post edited March 04, 2021 by GamezRanker
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GamezRanker: My apologies for not being more clear....I meant that I feel that digital game copies(in general) are seemingly more often than not overpriced (to varying degrees) when compared to physical game copies(of similar quality/gameplay length/etc)....which includes a number of AAA games as well.

(heck, some of them turn out to be the worst offenders in this regard, imo)
Still can't get it, will it change things if the game is to be released in physical form? They do have collector's edition for KS backers (see attached), they might even release additional cases in future. I don't remember when was the last time I bought something on disc, maybe 2011 or something. As far as I know digital distribution is current thing with more and more sales in that segment. Die hard collectors buy collector's editions for 100+ USD and even those might not always contain a disc, and even if it's not a case there would be like 10-100 GB update. I mean no one (majority) buys discs anymore.

There is a diminishing but still solid market for physical games on Switch, XBOX and PS, yes. But for how long and why it should affect the final price for digital buyers. I never understood why I have to pay 60 USD for digital version of AAA new game and the same for the case version which I don't want and which is harder to produce, transfer and sell plus risks of damages and theft. But then everything changes: PC games are cheaper compared to console games, regional prices make them even more cheaper. Good times! Too bad everything is f@cked up now by a *natural disaster*.
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Post edited March 04, 2021 by Cadaver747
The game had expensive tiers compared to many other crowdfunded INDIE games, to begin with, where you can get the game for as low as 15 to 20USD and some of them are bigger in scope.

The managerial skills of Mr. Kick have nothing to do with using backers' money to do something that wasn't planned, not even discussed or brought to their attention: it's not mismanagement.

My feeling is that they know well the price is a bit much for the game so they are bundling it with the SS2 remake.

I don't even want to waste words and time on Mr Kick's supposed love for the game when he doesn't even know it and its contents, when then tried to subvert the lore and the gameplay to cut corners everywhere.

Back during the campaign I've read all his interviews and in none, not a single one, he once said he has played the game, he always spoke about it all started because SS2.

The savior of the old IPs is just raping this game and turning it into a joke: along the years there have been passionate, truly passionate, fans that have been updating the game with respect, cared for it with love, nurtured it like family while asking nothing in return.
The same people Mr. Kick took their mods from without even asking in the first place, only to later on giving away a bunch of keys on the SS forum, what a hero.
That's the people who truly love the games, that's who should have been involved in the development instead.

I don't want to be hard on him, nobody is perfect, but there so much taht is wrong with all this from so many angles.
I saw the disaster from afar before it was coming and told him multiple times to hire a manager, someone experienced who could lead the project and bring it safely to destination, he never listened.

Edit:
I apologize to everyone for the Off topic, I'm ending it here.
Post edited March 04, 2021 by Judicat0r
Yep, as already said, Julius or the Augustus source ports are the way to go.
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Cadaver747: Still can't get it, will it change things if the game is to be released in physical form?
I was actually talking about how digital editions and physical editions of games costs the same nowadays for a good number of games.....even though there are less costs(no need to press discs, make boxes, ship them, etc) for digital versions.

You even expressed what I was getting at in this one bit of yours here:

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Cadaver747: I never understood why I have to pay 60 USD for digital version of AAA new game and the same for the case version which I don't want and which is harder to produce, transfer and sell plus risks of damages and theft.
This is what I was talking about......digital games should be cheaper nowadays, but in many places digital copies of a number of games still cost as much or more than physical copies.

Same with the SS1 remake.....they are charging 45 bucks for a game where they didn't even have to start from scratch(i.e. the original game was there for them to base their own version on), whereas some other games that started from scratch and are about the same size and scope as SS1 are sold for less.

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Cadaver747: But then everything changes: PC games are cheaper compared to console games, regional prices make them even more cheaper. Good times!
They should be cheaper....and they are for some games to start with and for a good number of the rest when they are on sale....but a good amount of digital game editions(aaa included) are still very pricey at launch these days.

---

Btw, I will also be moving the SS1 talk to the release thread. If you want to talk more on this I will be here. :)
Post edited March 04, 2021 by GamezRanker