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MysterD: Thing is: the "pie-rats" unofficial DRM-FREE version likely won't support Steamworks and/or GOG Galaxy features. Yeah, it'd work and all - but it'll lack features. And for that alone, that doesn't make the greatest of analogies. If you mentioned older games that didn't have this modern-stuff in both Steam and GOG versions; then you'd have the 1-to-1 fair comparison.
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GamezRanker: Imo it's a pretty fair comparison (work load wise) as it takes a bit of work(or so I have heard) to make pie-rat editions of games DRM free(especially in cases of games with DRM like denuvo/etc).

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MysterD: This is why someone would buy something like a modern game on GOG Galaxy. If a modern game comes to GOG lacking a lot of Steam-features, who's going to buy this?
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GamezRanker: It'd likely have galaxy features if it came here, but to answer this bit: a good number of the "old guard" GOG users, for starters, and also some of those who don't want or use such features

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MysterD: Also, if M$, Zenimax, Bethesda are going to bring it to GOG - it's gonna make sales, or...why even bring the game here?
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GamezRanker: Well it'd likely make some sales, as there are those who don't/won't/can't buy on Steam.....but some other reasons for bringing it here might be things like increasing brand(company) visibility and generating good PR(for dropping the game here DRM free) among the GOG userbase, among other things.

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MysterD: A GOG version here might be a better sell to someone who doesn't own Skyrim: LR or Skyrim: Special at all.
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GamezRanker: Agreed, and there likely are some who don't own it yet and/or won't buy it unless it was DRM free/on GOG for bethesda/GOG to sell it to.

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MysterD: Also, nobody is forcing anyone to buy remasters, releases, or anything.
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GamezRanker: Tell that to some others who make such things, who lock the old versions as "goodies" you need to buy the new one to get. ;)

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MysterD: So, if you have an old version and don't like what the new version's doing and/or think it's a cash grab - free market, just skip it. Or, if you have an interest - buy it when it gets cheaper.
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GamezRanker: Sounds good.....now I will ask: Why give companies more money for the same(more or less) thing over and over? Why buy a new version and not be happy with the old one? :)

Of course all the above said: I don't mind remakes/remasters/etc too much, and even play some on occasion. I just prefer them not to cut content or make changes that end up making it actually worse than the original.
Pie-rates Editions of games - yes, while it might take some magic for them to get it going DRM-FREE, it still likely will NOT include any features in a Steam Version or GOG version. Again, this is why I'm saying it ain't 1-to-1.

Skyrim on Steam has Steam Achievements, Cloud Support, and Workshop support. GOG version....probably would have Galaxy Achievements and Galaxy Cloud Support, if it came here.

I would guess many would love it to be on GOG for DRM-FREE support and stuff, even just for those reasons alone - but do we really think Microsoft is going to allow one their games to hit GOG while they are right now supporting DRM-laced places like Steam and Microsoft Xbox for PC Store and especially PC Game Pass?

Microsoft hasn't even brought Fable 1: TLC or Fable 1: Anniversary to GOG, Gears of War series, Halo series, etc etc.

About old-versions out-of-print or locked behind "Remasters" as extras - publishers and dev's can, unfortunately, do what they want w/ their titles. I don't like the practice of no longer selling old-versions and keeping them out of print....but it's often what they do. At least if it's packaged with a "Remaster", you can still get it.

About buying new versions of games that are Remasters, Remakes, etc - if they're great and you love a game and want to spend $ on it, why not? Don't you want to see the new version? The big appeal would be improved graphics, audio, the game being easy-to-run out-the-box, etc etc - like say what the Diablo II: Resurrected Remaster is trying to do.
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MysterD: About buying new versions of games that are Remasters, Remakes, etc - if they're great and you love a game and want to spend $ on it, why not? Don't you want to see the new version? The big appeal would be improved graphics, audio, the game being easy-to-run out-the-box, etc etc - like say what the Diablo II: Resurrected Remaster is trying to do.
I hear you, I also wish for some remasters, but then you have something like Wasteland and...you can't help but wonder what went wrong.
Steam Workshop makes GOG look like an inferior platform? Do people actually even use that? I'll take my offline installers instead though, thank you very much.

Outside of social fluff for kiddies who want a "Steamspace" page they can show off with all their stickers and showcases, and other crap (LOL), what does Steam really have that GOG doesn't? Both have the big things like Achievements, Cloud Saving, multi-player, etc, as far as apps go Galaxy is optional and just far superior to Steam. Trading cards? Yeah... I'm sure gonna sweat over a few trading cards that I might be able to sell for 10 cents a piece if I'm lucky. Please... What does Steam have that beats offline installers? Nothing, so that's the mic drop right there.

Steam has more games, which can be a big deal for some, but only because it supports anti-consumer DRM. It's also a rental store though with "life-time" rentals, and Valve has even said that themselves. So maybe I miss out of heavy DRM'd anti-consumer games that are likely filled with other crap like MTX. Isn't that a good thing though?

Sometimes I will go and scroll a ways through the top sellers on Steam, and I honestly never feel like I'm missing much, if anything at all. A lot of real good stuff that I would actually buy is already on GOG, and not once have I ever felt like I don't have amazing games to play here.

Steam having more games is also a big negative though also. Steam is literally the PC gaming cesspool. It's filled with garbage - everything from shovelware to asset flips; tons and tons of porn games... Yeah, I'll pass on that trash store. Steam and it's flea market approach, or it's transformation into this digusting mix of DLsite and itch.io isn't good for anyone, especially not the publishing partners.

I'm sure Square-Enix was thrilled when they see Dragon Quest XI on a Valve advertised monthly top seller list next to Dick Dine Futa girl, or some crap like that...

I completely abandoned Steam, and it's the best decision I've ever made. I love it here on GOG, and I'm finding awesome games that I never would have even heard of on Steam, because I'd have to dig through a landfill just to find them.

I feel like I get more for my money on GOG also. I feel like I actually bought something, unlike with the rental stores, and because of that I'm buying more games.

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Also, I don't see the big hurdle this other guy is talking about when it comes to having a game on different stores. It doesn't seem all that difficult to port, or even emulate Steam features to work on Galaxy or vice versa. That stuff is already happening on both stores, and you likely don't even know it.

https://www.generalarcade.com/ghost-porting/

Skyrim not being on GOG is because they don't want it here, and that's it. It has nothing to do with Steam integration. It most definitely could be done, and it would make them money, because there's a a lot of people here who'd insta-buy Fallout 4, Skyrim, and say DOOM 2016 if they were released here.
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TomNuke: snip
I agree with you for the most part, but I don't think Galaxy is superior to Steam, especially at this point in time, just looking at the software itself. Galaxy is a work in progress, there are many things that need attention and dedication. And while it's being advertised as optional, it seems to me they are pushing it more and more, which is not nice. But that's just my opinion, others might see it differently. I wish it would stay optional and they would not lock certain content behind it. Or have it interfere in any way with the offline installers.
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MysterD: I would guess many would love it to be on GOG for DRM-FREE support and stuff, even just for those reasons alone - but do we really think Microsoft is going to allow one their games to hit GOG while they are right now supporting DRM-laced places like Steam and Microsoft Xbox for PC Store and especially PC Game Pass?
I think there's a good chance it'll come here some day, but probably not until they've milked it dry via other revenue streams.

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MysterD: About old-versions out-of-print or locked behind "Remasters" as extras - publishers and dev's can, unfortunately, do what they want w/ their titles. I don't like the practice of no longer selling old-versions and keeping them out of print....but it's often what they do.
They can do what they want within the confines of the law, but that doesn't mean we(gamers) should be happy about such things or keep quiet about such either. ;)

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MysterD: Don't you want to see the new version? The big appeal would be improved graphics, audio, the game being easy-to-run out-the-box, etc etc - like say what the Diablo II: Resurrected Remaster is trying to do.
Depends if it's good enough and priced well, but yes...sometimes I might, for the heck of it & to see what's changed/how it plays.....but other times I can and have done without such.

It's like the new iPhones and etc that come out every year...they change one little thing or a few things and make people think they need it, so a bunch of people toss out(or trade) their old phones/etc for new ones....even when the old ones worked fine enough as is.

Lastly, I am fine with remakes/remasters being made and people buying/playing them....I am more against game companies disagreeable practices re: such new versions, including: some of them charging through the roof for the same game(more or less) over and over, some of them making people buy new versions to get old ones, etc.
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TomNuke: snip
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patrikc: I agree with you for the most part, but I don't think Galaxy is superior to Steam, especially at this point in time, just looking at the software itself. Galaxy is a work in progress, there are many things that need attention and dedication. And while it's being advertised as optional, it seems to me they are pushing it more and more, which is not nice. But that's just my opinion, others might see it differently. I wish it would stay optional and they would not lock certain content behind it. Or have it interfere in any way with the offline installers.
Agreed.

There is no way Galaxy is superior to Steam. Steam's also got a huge advantage, being around for much more years. And many of the issues w/ other platforms emulating Steam is that....they don't have the features. Steam has Big Picture Mode, Steam Link w/ Remote Access to my TV, Steam Community, Steam Guides, Steam WorkShop, and other features.

GOG got the basics down - like some other wannabe's (i.e. UPLAY / UbiSoft Connect; EA Origin; Battle.Net app; Bethesda.Net; etc).

Does Galaxy have screenshot-taking and Cloud spots to up-load my in-game pictures to?

GOG's biggest advantage in Galaxy is that it's optional, in most instances; that they have offline installers; and DRM-FREE. Not always the case w/ DRM-Free, though - as there have been games like No Man's Sky on GOG locking content behind Galaxy; Dungeon Siege III's DLC "Accidentally" not-working out-the-box (got fixed); and other non-sense.

If you're looking for DRM-FREE Games on Steam - you have to consult Wiki's online; check numerous threads on GOG forums; and other stuff of that sort.
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TomNuke: Steam Workshop makes GOG look like an inferior platform? Do people actually even use that? I'll take my offline installers instead though, thank you very much.

Outside of social fluff for kiddies who want a "Steamspace" page they can show off with all their stickers and showcases, and other crap (LOL), what does Steam really have that GOG doesn't? Both have the big things like Achievements, Cloud Saving, multi-player, etc, as far as apps go Galaxy is optional and just far superior to Steam. Trading cards? Yeah... I'm sure gonna sweat over a few trading cards that I might be able to sell for 10 cents a piece if I'm lucky. Please... What does Steam have that beats offline installers? Nothing, so that's the mic drop right there.

Steam has more games, which can be a big deal for some, but only because it supports anti-consumer DRM. It's also a rental store though with "life-time" rentals, and Valve has even said that themselves. So maybe I miss out of heavy DRM'd anti-consumer games that are likely filled with other crap like MTX. Isn't that a good thing though?

Sometimes I will go and scroll a ways through the top sellers on Steam, and I honestly never feel like I'm missing much, if anything at all. A lot of real good stuff that I would actually buy is already on GOG, and not once have I ever felt like I don't have amazing games to play here.

Steam having more games is also a big negative though also. Steam is literally the PC gaming cesspool. It's filled with garbage - everything from shovelware to asset flips; tons and tons of porn games... Yeah, I'll pass on that trash store. Steam and it's flea market approach, or it's transformation into this digusting mix of DLsite and itch.io isn't good for anyone, especially not the publishing partners.

I'm sure Square-Enix was thrilled when they see Dragon Quest XI on a Valve advertised monthly top seller list next to Dick Dine Futa girl, or some crap like that...

I completely abandoned Steam, and it's the best decision I've ever made. I love it here on GOG, and I'm finding awesome games that I never would have even heard of on Steam, because I'd have to dig through a landfill just to find them.

I feel like I get more for my money on GOG also. I feel like I actually bought something, unlike with the rental stores, and because of that I'm buying more games.

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Also, I don't see the big hurdle this other guy is talking about when it comes to having a game on different stores. It doesn't seem all that difficult to port, or even emulate Steam features to work on Galaxy or vice versa. That stuff is already happening on both stores, and you likely don't even know it.

https://www.generalarcade.com/ghost-porting/

Skyrim not being on GOG is because they don't want it here, and that's it. It has nothing to do with Steam integration. It most definitely could be done, and it would make them money, because there's a a lot of people here who'd insta-buy Fallout 4, Skyrim, and say DOOM 2016 if they were released here.
Well, some of the features you're so dismissive of like social platform and Steam Workshop are a big deal to a lot of users. They love having mods at their fingertips to install at the touch of a button (and many mods are exclusive to Steam even in games with non-Steam versions). While GOG offers multiplayer and achievements, it does so like the Wish.com version of them. Multiplayer is only present for a a few select games, for others, it is incumbent on the players to set it up. Achievements don't make it in to SEVERAL games even if they have existing achievements on Steam. And a few of the ones that get achievements don't always trigger them correctly. Steam also has another big advantage for multi-player: a wider audience. Multi-player is great until you log into a lobby and find literally no one there. I have on a few games here. Even mostly dead games on Steam generally have a few hundred players at any given time, if not a few thousand. Not always, true. But I would never buy a game here for MP because it is such an inferior platform for it.

Literally the only thing GOG has going for it these days is DRM-Free. If they were to drop that, they'd be a poor-man's Steam. Since Steam is free, why would I settle for a worse version of it?

GOG used to offer a differing "fair" pricing model. GONE
GOG used to offer one price for the world. GONE
GOG used to be consumer-centric GONE
GOG used to offer only DRM-Free content. Still mostly true, but gets less and less true every day.

GOG has no commitment to their principles anymore. They were once a champion for consumer rights and have turned into another corporate predator.
“Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you.” - Frederich Nietzsche
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MysterD: I would guess many would love it to be on GOG for DRM-FREE support and stuff, even just for those reasons alone - but do we really think Microsoft is going to allow one their games to hit GOG while they are right now supporting DRM-laced places like Steam and Microsoft Xbox for PC Store and especially PC Game Pass?
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GamezRanker: I think there's a good chance it'll come here some day, but probably not until they've milked it dry via other revenue streams.

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MysterD: About old-versions out-of-print or locked behind "Remasters" as extras - publishers and dev's can, unfortunately, do what they want w/ their titles. I don't like the practice of no longer selling old-versions and keeping them out of print....but it's often what they do.
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GamezRanker: They can do what they want within the confines of the law, but that doesn't mean we(gamers) should be happy about such things or keep quiet about such either. ;)

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MysterD: Don't you want to see the new version? The big appeal would be improved graphics, audio, the game being easy-to-run out-the-box, etc etc - like say what the Diablo II: Resurrected Remaster is trying to do.
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GamezRanker: Depends if it's good enough and priced well, but yes...sometimes I might, for the heck of it & to see what's changed/how it plays.....but other times I can and have done without such.

It's like the new iPhones and etc that come out every year...they change one little thing or a few things and make people think they need it, so a bunch of people toss out(or trade) their old phones/etc for new ones....even when the old ones worked fine enough as is.

Lastly, I am fine with remakes/remasters being made and people buying/playing them....I am more against game companies disagreeable practices re: such new versions, including: some of them charging through the roof for the same game(more or less) over and over, some of them making people buy new versions to get old ones, etc.
Best chance Skyrim: SE & Fallout 4: GOTY might hit GOG - probably when Microsoft loses support and/or already have most people using Xbox/PC/Ultimate Game Pass; and when Elder Scrolls VI comes around; and/or when Fallout 5 comes around.

They (Microsoft's Bethesda) also going to have to get a team, crew, or something - to mess w/ all of those dependencies of SteamWorks that it has (Steam Cloud and Steam Achievement) and the Bethesda Store. Namely, remove them; comment them out; and/or implement GOG Galaxy stuff for GOG Version.

We can keep complaining, petitioning, whining, and whatnot about XCloud, Game Pass, DRM, game-client services, and everything taking our gamers' rights away - but is it really going to stop Microsoft from doing what they do w/ their games and putting it where they put them (i.e. mostly on Steam and Xbox for PC Store)? This madness and these practices are all just going to continue.

But, let's be real - we've been doomed in the rights aspect ever since the invention of DRM, MMO's, online-only games, multiplayer-games stopped really having LAN support, and client-services killed the 2nd-hand market. We all know that the next step is things like GeForce Now, XCloud, and PC Game Pass aren't just options, but actual freakin' requirements for games.

In terms of actual re-releases, remasters and remakes for rebuys - sure, I might buy some of my all-time favorites for whatever reasons on GOG or whatever (i.e. Vampire: Bloodlines - namely b/c it comes w/ Wesp's Basic Patch equipped and GOG Cloud Saves). For some games, having it DRM-FREE might be enough; right now, Shenmue 3 GOG is probably on my list b/c Steam and Epic versions don't work offline.

But, for most other titles, for me - there's gotta be something I'm missing there, something new, or something important here - see what Titan Quest: Anniversary did, adding new DLC's in the new version with Atlantis DLC and Ragnarok; or BG1: EE also having Dragonspear DLC/expansion.
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paladin181: Well, some of the features you're so dismissive of like social platform and Steam Workshop are a big deal to a lot of users. They love having mods at their fingertips to install at the touch of a button (and many mods are exclusive to Steam even in games with non-Steam versions).
Workshop has some negatives, though: being able to install mods so easily makes people even more dependent on such things in general and less willing(perhaps even less able) to do so or even to learn how to do so themselves, and also imo locking mods to a particular client isn't a good thing either.

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paladin181: GOG used to offer a differing "fair" pricing model. GONE
GOG used to offer one price for the world. GONE
GOG used to be consumer-centric GONE
GOG used to offer only DRM-Free content. Still mostly true, but gets less and less true every day.

GOG has no commitment to their principles anymore. They were once a champion for consumer rights and have turned into another corporate predator.
“Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you.” - Frederich Nietzsche
Well said
Big picture mode is trash. Just part of Steambox and Steam OS flop. The Steam community at it's core is just forums, which is exactly what we have here.

Steam mainly one-ups GOG when it comes to social features. So if you're in to sharing, social media and having your little Steamspace page you can decorate than Steam is a winner. I'm not into any social media, because it's the worst thing to happen to modern society.

Galaxy has screenshot taking within the app, just like Steam, but again, it lacks the social aspect in uploading to you're "Steamspace" page.

GOG's advantages are so big that Steam is beneath it. Nothing Steam has wins out on offline installers, having an optional client, being DRM free, and not being a damn rental service. Until Steam can offer anything that one-ups those it'll always be inferior.

Steam has turned to literal garbage. I don't like dumpster diving just to find quality games. They don't make any attempt at actually competing or improving themselves. Curation, competing, and improving yourself take effort, and Valve would rather sit back and collect because of Steam kids and lifers who can't see

I have a 16 year service medal on Steam, as I'm sure a lot of people do because of HL2 launch, and I've seen how Steam and Valve have transformed over the years, and it hasn't done so it a good way. Anyone who says so is either a Steam lifer, a fanboy, or is living in denial.
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GamezRanker: Workshop has some negatives, though: being able to install mods so easily makes people even more dependent on such things in general and less willing(perhaps even less able) to do so or even to learn how to do so themselves, and also imo locking mods to a particular client isn't a good thing either.
I didn't say they were good things, I said it was an advantage to the users and some people love it. Some people love the easy plug-n-play, or click-n-done mentality of Steam. It's not a bad thing for them. They also like all their eggs in one basket (despite a well-known cliché advising against such) and prefer to have everything from one source (until that source gets disrupted, that is). Everything you said was true, and people still love it.
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MysterD: Best chance Skyrim: SE & Fallout 4: GOTY might hit GOG - probably when Microsoft loses support and/or already have most people using Xbox/PC/Ultimate Game Pass; and when Elder Scrolls VI comes around; and/or when Fallout 5 comes around.


We can keep complaining, petitioning, whining, and whatnot about XCloud, Game Pass, DRM, game-client services, and everything taking our gamers' rights away - but is it really going to stop Microsoft from doing what they do w/ their games and putting it where they put them (i.e. mostly on Steam and Xbox for PC Store)? This madness and these practices are all just going to continue.

But, let's be real - we've been doomed in the rights aspect ever since the invention of DRM, MMO's, online-only games, multiplayer-games stopped really having LAN support, and client-services killed the 2nd-hand market. We all know that the next step is things like GeForce Now, XCloud, and PC Game Pass aren't just options, but actual freakin' requirements for games.
Argh, now that's a scary thought, Elder Scrolls VI and Fallout 5. Dang.

You are right on point here. It all goes towards online-only.
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MysterD: They (Microsoft's Bethesda) also going to have to get a team, crew, or something - to mess w/ all of those dependencies of SteamWorks that it has (Steam Cloud and Steam Achievement) and the Bethesda Store. Namely, remove them; comment them out; and/or implement GOG Galaxy stuff for GOG Version.
If smaller devs can and have done it, I am guessing Bethesda/MS can do it....and likely even more easily.

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MysterD: We can keep complaining, petitioning, whining, and whatnot about XCloud, Game Pass, DRM, game-client services, and everything taking our gamers' rights away - but is it really going to stop Microsoft from doing what they do w/ their games and putting it where they put them (i.e. mostly on Steam and Xbox for PC Store)? This madness and these practices are all just going to continue.
Even if not, imo it's still good to talk about such and air one's grievances on such topics....if even only just to vent a bit. And if it open's a few people's eyes....all the better.

And who knows....maybe some day someone will change something about how things are done....not too likely, true, but one never knows. But if everyone gives/gave up, then the chances of change happening likely drop down even closer to zero....which is why I think some hoping/criticizing/etc is a good thing, even if the chances it'll do something are low.

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MysterD: In terms of actual re-releases, remasters and remakes for rebuys - sure, I might buy some of my all-time favorites for whatever reasons on GOG or whatever (i.e. Vampire: Bloodlines - namely b/c it comes w/ Wesp's Basic Patch equipped and GOG Cloud Saves). For some games, having it DRM-FREE might be enough; right now, Shenmue 3 GOG is probably on my list b/c Steam and Epic versions don't work offline.
Speaking of Vampire....I am currently playing through Redemption on and off every now and then....fun times.

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MysterD: But, for most other titles, for me - there's gotta be something I'm missing there, something new, or something important here - see what Titan Quest: Anniversary did, adding new DLC's in the new version with Atlantis DLC and Ragnarok; or BG1: EE also having Dragonspear DLC/expansion.
I am more likely as well to buy a new version if they change it enough or add a good chunk of new content.

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paladin181: I didn't say they were good things, I said it was an advantage to the users and some people love it. Some people love the easy plug-n-play, or click-n-done mentality of Steam. It's not a bad thing for them. They also like all their eggs in one basket (despite a well-known cliché advising against such) and prefer to have everything from one source (until that source gets disrupted, that is). Everything you said was true, and people still love it.
My mistake, then. :)

Also: Tbh, I can sort of see why they do...sometimes it's so easy to install mods there(steam) and I do it for games I have there on occasion, but I also like to mod games myself the old fashioned way a bit more.

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TomNuke: The Steam community at it's core is just forums, which is exactly what we have here.
True, but ours is currently more like a ghost town(due to over modding, etc) than the one steam has.

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TomNuke: Steam has turned to literal garbage. I don't like dumpster diving just to find quality games.
I love having more games to choose from, as sometimes I am able to find weird/unique games to try, and I often wish GOG would allow a bit more(not everything, but just a bit more) onto the store.
Post edited April 12, 2021 by GamezRanker

Well, some of the features you're so dismissive of like social platform and Steam Workshop are a big deal to a lot of users. They love having mods at their fingertips to install at the touch of a button (and many mods are exclusive to Steam even in games with non-Steam versions).
This is exactly it.

Sure, I'm from the old-school, been doing PC Gaming since 1995 here. I know how to find ModDB, NexusForums, Mods online away from places like SteamWorkShop, Patches from PC Gaming Wiki, all of that stuff.

It's easy enough for me to install my Vampire: Bloodlines copy off the disc; get my official patches; get Wesp's Unofficial Patch from PatchScrolls or wherever; store them on disc/HDD/whatever; and be done w/ it. Not really much muss or fuss here for updating and whatnot.

Not everybody might feel that way, though - and they might just want to grab the newest game-version from said-store that they digitally own the game and find mods through there...like on a Steam.

I also own it on Bloodlines GOG; namely, so I can always have a Vampire: Bloodlines - Wesp Basic copy (the version I normally use most) w/ no real updating needed. I love this game to death - so, yeah; I did re-buy it on GOG.

I don't care entirely about Achievements. Half the time, I get an Achievements and look at it when I get it and go "Oh, cool; I guess I just got an Achievement" and shrug my shoulders. I'm not an Achievement-Hunter, playing and searching for each one, in most instances.

When I played through Control: Ultimate on Epic - I didn't care that Achievements weren't there. Same goes w/ Disco Elysium. All I cared about was getting a game cheaper there and that there are ways to make those single-player games work offline on that store with all of their DLC content - i.e. often, it takes using "-EpicPortal" in the Target line for your game's EXE's shortcut, if it ain't wrapped with other DRM-junk.

But we can't deny that fans of Achievements are going to want these in their games If an Achievement set is on Steam - yet not on Epic or GOG - yeah, some people might not be happy.

For games like say Fire Pro Wrestling World (FPWW) on Steam - there are certain Steam WorkShop creators there, I follow them. They constantly keep adding new wrestling moves, mods, wrestlers, and whatnot to the game - since it's Creation Stuff is so extensive and ridiculous. I must have over 1000 CAW's (Create-A-Wrestlers) from there that creators have made and countless new moves there (which all weren't in-the-box at launch and not in the DLC's) - all that I can add w/ the click of a button or a few over on Steam. Often, it's as simple as checking WorkShop or Activity Steam Feed to see what's up: and just get the content in a flash. No real digging for mods anywhere and who knows where online; it's all right there on the Steam WorkShop.

For games like FPWW - yeah, WorkShop's probably a God-send. We'd likely need someone who would compile a lot of mods together, to make this stuff easy, if this game wound up on GOG Galaxy...since there's no real WorkShop here on Galaxy.
Post edited April 12, 2021 by MysterD
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patrikc: Argh, now that's a scary thought, Elder Scrolls VI and Fallout 5. Dang.
Tbh i'd gladly take such things over the trash heap that was/is Fallout 76.
Post edited April 12, 2021 by GamezRanker