It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
I've been playing Blackguards I & 2 and have found both very easy to start and then suddenly they get very, very difficult. It's made me question my builds. Since I'm rather new to games based on The Dark Eye role playing system, I'm wondering if someone with experience in these games might add some insight?
avatar
kai2: I've been playing Blackguards I & 2 and have found both very easy to start and then suddenly they get very, very difficult. It's made me question my builds. Since I'm rather new to games based on The Dark Eye role playing system, I'm wondering if someone with experience in these games might add some insight?
Here is a lets Play series on Youtube.
https://www.youtube.com/playlist?list=PLy_p1-op8XzghhmdY_2-1V2aLyNbPnpna
Unfortunately the episode titles aren't descriptive, so you'll have to figure out where you are finding it difficult. It is completed though.
As for builds, there are a couple of videos on youtube discussing them, just search "Blackguards builds", you should find something helpful.
I have 1 & 2 but have yet to play them seriously.
avatar
kai2: I've been playing Blackguards I & 2 and have found both very easy to start and then suddenly they get very, very difficult. It's made me question my builds. Since I'm rather new to games based on The Dark Eye role playing system, I'm wondering if someone with experience in these games might add some insight?
avatar
bonzer: Here is a lets Play series on Youtube.
https://www.youtube.com/playlist?list=PLy_p1-op8XzghhmdY_2-1V2aLyNbPnpna
Unfortunately the episode titles aren't descriptive, so you'll have to figure out where you are finding it difficult. It is completed though.
As for builds, there are a couple of videos on youtube discussing them, just search "Blackguards builds", you should find something helpful.
I have 1 & 2 but have yet to play them seriously.
Thanks for the info.! Appreciate it.

I watched a bit of some of the walkthroughs in teh past... but should probably go back for a deeper dive. ;)
I just started playing Blackguards 1 again recently. I'm not a DSA expert, either, and the underlying RPG mechanics can feel somewhat overwhelming. One thing that helps, especially in the second game, is to always take full advantage of the environment ( and traps ) in each arena.
avatar
CharlesGrey: I just started playing Blackguards 1 again recently. I'm not a DSA expert, either, and the underlying RPG mechanics can feel somewhat overwhelming. One thing that helps, especially in the second game, is to always take full advantage of the environment ( and traps ) in each arena.
Thanks. Yeah, after playing a bit of 2, 1 seemed rather easy... and then suddenly spiked. I'm trying a second time and seeing if I can smooth out the "spikes."

With the attributes being just different enough from D&D, think I'm slightly confused on what-does-what? I've got The Dark Eye Corde Rules... I should probably give those a look. ;)

Another thing I'll say from these games... money is scarce! Sheesh.
Post edited July 18, 2019 by kai2
avatar
kai2: Thanks. Yeah, after playing a bit of 2, 1 seemed rather easy... and then suddenly spiked. I'm trying a second time and seeing if I can smooth out the "spikes."

With the attributes being just different enough from D&D, think I'm slightly confused on what-does-what? I've got The Dark Eye Corde Rules... I should probably give those a look. ;)

Another thing I'll say from these games... money is scarce! Sheesh.
I think there's some in game info about how the character attributes affect certain spells and actions. But I can see how it's confusing, if you normally play games based on D&D or other systems. It does feel a bit more complex than other RPGs I've played.

Some other small tips I can think of: Always complete all of the side quests, so you can gain some extra experience and loot. Also, potions are expensive, especially early on, so use rations, inns and healers to recover, whenever possible. The games are also known for seemingly unfair RNG, so sometimes, if all else fails, you may have to repeat an encounter a few times and hope for better "dice rolls". A few critical hits by the AI, or a few missed attacks on your side, can make a big difference.
avatar
kai2: Thanks. Yeah, after playing a bit of 2, 1 seemed rather easy... and then suddenly spiked. I'm trying a second time and seeing if I can smooth out the "spikes."

With the attributes being just different enough from D&D, think I'm slightly confused on what-does-what? I've got The Dark Eye Corde Rules... I should probably give those a look. ;)

Another thing I'll say from these games... money is scarce! Sheesh.
avatar
CharlesGrey: I think there's some in game info about how the character attributes affect certain spells and actions. But I can see how it's confusing, if you normally play games based on D&D or other systems. It does feel a bit more complex than other RPGs I've played.

Some other small tips I can think of: Always complete all of the side quests, so you can gain some extra experience and loot. Also, potions are expensive, especially early on, so use rations, inns and healers to recover, whenever possible. The games are also known for seemingly unfair RNG, so sometimes, if all else fails, you may have to repeat an encounter a few times and hope for better "dice rolls". A few critical hits by the AI, or a few missed attacks on your side, can make a big difference.
Thanks for the tips!

After starting a new game and playing further...

I enjoy the game, but the "opaque" nature of the attribution system and the horrendous RNG coupled with difficulty spikes do an enjoyable game no favors.

I came to Blackguards after playing some of Blackguards 2 and Drakensang. I'd expected a moderate learning curve, but it seems to be more than I'd thought. I've downloaded some strategy guides from GameFAQs and will certainly be reading them.
Much as I enjoyed Blackguards 1, it can be really, really damn frustrating. I'm not sure if it's even the matter of how you build your character(s). It's just that the battles are tough enough that a little bad luck, just a couple of misses, can pretty much screw you over even if your tactics are perfect. I know dice rolls are essential part of RPGs, but what is fun when playing tabletop with friends and the game goes on no matter what is not all that much fun when you play alone and have to reload a battle over and over.

That's why I played Blackguards 2 on easy. Sure, it was a cakewalk, but at least it was a fun cakewalk.
avatar
Breja: Much as I enjoyed Blackguards 1, it can be really, really damn frustrating. I'm not sure if it's even the matter of how you build your character(s). It's just that the battles are tough enough that a little bad luck, just a couple of misses, can pretty much screw you over even if your tactics are perfect. I know dice rolls are essential part of RPGs, but what is fun when playing tabletop with friends and the game goes on no matter what is not all that much fun when you play alone and have to reload a battle over and over.

That's why I played Blackguards 2 on easy. Sure, it was a cakewalk, but at least it was a fun cakewalk.
Yeah, I'm still early on -- Morbal's defense -- but the difficulty spiking is crazy... and I hear gets much worse after Morbal's defense. I enjoy difficult games, but tend to agree, a strict adherence to pen-and-paper rule set might be this game's undoing. The number of missed swings in melee and spell casting failures (sometimes 2 or 3 in a row) is mind-boggling. I keep wondering if I'm just not playing as intended? But if that's the case, the devs really needed to better explain the rules of their system that the pop-up tutorial.

All of that being said... I like the story, setting, and characters. That's keeping me playing.... for mow.
avatar
Breja: Much as I enjoyed Blackguards 1, it can be really, really damn frustrating.
That's an understatement. Wow...

Spent the night trying to get through the 2nd two-man gladiator battle... and no matter what I do, I get wiped in less than 5 rounds. AT this point I have to think my build is bad (again).

Not sure that I have the interest in starting this game a 3rd time.

What a frustrating experience.
Post edited July 19, 2019 by kai2
I have no tips but I still remember the 'Wtf, there's yet another battle!?!' when I finally got past a battle I barely got past to begin with.
Post edited July 19, 2019 by Pheace
avatar
Pheace: I have no tips but I still remember the 'Wtf, there's yet another battle!?!' when I finally got past a battle I barely got past to begin with.
No worries. Yeah, it's a maddeningly frustrating game -- so many good ideas mixed with a few terrible design decisions.

I ended up switching the difficulty to "easy"... and now it's extremely easy. Ugh
avatar
kai2: I've been playing Blackguards I & 2 and have found both very easy to start and then suddenly they get very, very difficult. It's made me question my builds. Since I'm rather new to games based on The Dark Eye role playing system, I'm wondering if someone with experience in these games might add some insight?
The game really wants you to pick the pret-a-porter Hunter character it offers you. That is the one that complements your companions. The game does not want you to make a character from zero. That option was added only because of the crowd whining, and still the designers warned that only people experienced with the pen and paper game might avoid screwing their PC right from the start. The Dark Eye is very unforgiving and there is not a human game master to guide you or soften the blows. If you make a design mistake in your character from the beginning, it will be difficult that you can solve it later.

By the way, Hunter is a very flexible and interesting class in The Dark Eye. It is the profession/class of the protagonist in Chains of Satinav, by the way. And his lance plays along beautifully from the second row with first-line fighters of less than average height...

That said, once you have your Hunter PC, it will be up to you to apply experience gains to your party. There are guides online for that aplenty. There are many options. Some swear by the traps, but others do not use them, for example.

All in all, it is a tough but rewarding game. Money is indeed scarce. It helps if you put yourself in the situation of your party: you are runaways making your way through the sewers of society. Consumables for camping will be more useful than spending all your cash on a nice weapon. Bear with the poor arms you get at first. You will have the chance to get better ones as rewards. Try to use your money to get consumables and to complement the gear you get from rewards with the pieces that you might be lacking (but still do not rush to buy: be patient) and keep a safety reserve just in case.

Also, try to do the easy missions first, and do not even consider dealing with the dwarven brothers before getting Neera in your team. Without her, it will be way more difficult.
Post edited July 19, 2019 by Carradice
avatar
kai2: I've been playing Blackguards I & 2 and have found both very easy to start and then suddenly they get very, very difficult. It's made me question my builds. Since I'm rather new to games based on The Dark Eye role playing system, I'm wondering if someone with experience in these games might add some insight?
avatar
Carradice: The game really wants you to pick the pret-a-porter Hunter character it offers you. That is the one that complements your companions. The game does not want you to make a character from zero. That option was added only because of the crowd whining, and still the designers warned that only people experienced with the pen and paper game might avoid screwing their PC right from the start. The Dark Eye is very unforgiving and there is not a human game master to guide you or soften the blows. If you make a design mistake in your character from the beginning, it will be difficult that you can solve it later.

That saide, once you have your Hunter PC, it will be up to you to apply experience gains to your party. There are guides online for that aplenty. There are many options. Some swear by the traps, but others do not use them, for example.
Thanks!

Yeah, I've been reading some... and I did use the Hunter class. I was actually using a strategy guide my last "new game," and while everything seemed fine -- difficult but reasonable with some planning -- once I got to the gladiator arena battles, I suddenly hit a "difficulty spike" wall -- playing the same battled almost 20 times and only lasting about 6 rounds each time. I can only guess that my specs weren't right, but my character had been doing great up to that point; I had no reason to question by point allocations... and certainly couldn't re-spec.

I'd like to see someone extremely familiar with The Dark Eye system allocating AP points. I'll look for that tomorrow.
I's been a few years now, so take this with a grain of salt, but I remember trying to save up as many AP as possible during Ch.1 and especially Ch.3 and only getting "essentials" to have room to experiment a bit and avoid having to start over, it was also useful later on to get the best skills (like triple shot) as quickly as possible.