It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×

Behold retro gamers and especially those of you that loved the classic first person shooter Doom, as SGtMarkIV has finally after 18 months of development released Brutal Doom V20. Featuring -> New bloody effects, bullet penetration physics, graphical enhancements and much more
http://www.indieretronews.com/2015/06/brutal-doom-doom-gets-bloodiest-release.html
Attachments:
0.jpg (94 Kb)
Post edited June 06, 2015 by PirateNeilsouth
god damn, I thought they had finished that mod. Has improved greatly since I played it.
avatar
darthspudius: god damn, I thought they had finished that mod. Has improved greatly since I played it.
Finished late last night :)

Will give it a go when I'm awake, 2am currently!

V20 has been on my wish list for ages, now it's here :D
I recall watching TB playing a bit of Brutal Doom and highly recommending it a while back... Be interesting to go through, not sure if i can force myself to though.
Just watched the official trailer, didn't know about that mod!! Thanks for the heads up!

ps. "Warning: After you see it, it cannot be unseen!" Haha!! ;D
Hmm enjoy the hot summers day outside or play Brutal, decisions!
If there was something like this for Duke3d as well. I know the Doom II levels like the palm of my hand by now :P
avatar
rtcvb32: I recall watching TB playing a bit of Brutal Doom and highly recommending it a while back... Be interesting to go through, not sure if i can force myself to though.
There's no such thing as forcing yourself trough Brutal Doom, it actually is fantastic fun.
Riiiight, so now you can rip zombie heads off and throw it at other zombies. Each new version is somehow even more brutal than the last :D All I'd like to get rid of is that swinging strap on the shotgun
That was... Beautiful .
Good that they mentioned it being a carry strap, and not hanging testicles. It kept me wondering...

Anyways, I fell in love years ago to the 3D polygonal conversion of Doom, making the gameplay feel similar to Quake and other more modern games. I was kinda hoping this would have used a similar system.
avatar
timppu: Anyways, I fell in love years ago to the 3D polygonal conversion of Doom, making the gameplay feel similar to Quake and other more modern games. I was kinda hoping this would have used a similar system.
You don't need to replace the sprites to make the gameplay feel a lot more modern ;-)
avatar
rtcvb32: not sure if i can force myself to though.
avatar
Fenixp: There's no such thing as forcing yourself trough Brutal Doom, it actually is fantastic fun.
First Person Shooters, are one of the genres I don't care for usually... DOOM actually was what did it to me. Too many cramped corridors, monsters around every corner, too many jump scares from demon sergeants coming out of the woodwork and attacking you.

Yes... I'd have to force myself through it, if I play it at all.
avatar
rtcvb32: ...
Oh, I didn't even consider the possibility that you'd play if you don't like FPS games. I mean... What's the point?
On the subject doom mods, I'm really hoping Total Chaos sees the light of day: