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Happy birthday George and Nico, you globetrotting rascals!

As of last Friday, the Broken Sword series, the legendary point'n'clicks dealing in supernatural mysteries and shadowy cabals, have officially become 20 years old! This calls for a toast, but since we've tragically misplaced our Holy Grail, let's skip to the other most important part of this celebration: the <span class="bold">Broken Sword 20th Anniversary Sale</span>, which gives you the opportunity to complete the series for 75% off or grab any individual installment at a 60% discount!

Whether you are looking for globetrotting adventures across beautiful locations, quirky humor, romance, or a thrilling storyline, you can't go wrong with Broken Sword. But apart from the stunning presentation and clever brain-twisters, one of the main reasons why most of us keep coming back to the series is the tense dynamic between the two charming protagonists: George Stobbart, the uncharacteristically cordial American with the uncanny ability to stir trouble, and Nico Collard, the smart-mouthed photojournalist with the sexy French accent.

So what's your favorite Broken Sword moment? Was it an impressive cinematic stunt, a hilarious line, a dramatic confrontation, or the goat puzzle?

If you want a gentle push down memory lane, Charles Cecil, the main brain behind the 20-year-old franchise, recently gave a neat interview to Le Monde, where he discussed the Broken Sword legacy and how the games fit into the larger narrative of the point'n'click genre:


How do you explain that Broken Sword is so fondly remembered twenty years after its release?

At the time, the games stood out as being quite different to other adventure games. Stories were generally either slapstick, like the excellent Monkey Island, or deadly serious. I aimed to juxtapose humor with drama – to develop empathetic characters, and to use the very best talent from other mediums in art and music. The original Broken Sword games were unashamedly 2D, while around them adventures like Gabriel Knight 3 were moving to 3D. We were accused of being behind the times but disregarded the comments. It seems to have worked – the characters and the story appears to have a universal and timeless appeal. And while 3D technology advances fast, making older 3D games feel outdated, the 2D-look advances only in resolution. They appeal to fans from 25 years ago, but also a new generation who started playing the games on newer devices, particularly on mobile and tablets. I am hugely proud when we receive communications from people who were profoundly affected by the Broken Sword games.

How do you explain the fact that point’n’click games were one of the most popular genres in the nineties?

In the ‘90s the point and click adventure was the only genre that meaningfully told a story. Furthermore, it represented the cutting edge in technology – whether it was graphics or the use of the CD for full speech. That all changed with the advent of PlayStation and the obsessive move to 3D. Back then, the only sales route was through retailers, with the game funded by a publisher. Games became more and more expensive to develop – publishers became more and more risk-averse. 2D adventures were seen as ‘old fashioned’ and 3D adventures looked terrible and failed to convey the characterisation that was so important for the gameplay. Publishers and retailers stopped funding / stocking the genre – so, effectively, it died.


How do you explain that indie developers seem to be in love with PnC games ? My hypothesis is that it's a very convenient way to tell a story, for a small studio…

And so by the end of the ‘90s, the point and click was dead. But then everything changed with the release of the iPhone. Distribution was possible directly by developers, directly to their audience. Audiences made clear that they wanted to play point and click adventures – and the support of publishers and retailers was no longer required. Indie developers started writing point and click games and there was a healthy market. However, we need to be clear that point and click adventures are a niche genre. A sizeable niche, but a niche nonetheless. And they are expensive to write, because there is so much unique content. This makes the genre scary for the larger publishers – and ideal for indie developers.

Re-visit the glory days of adventure games or discover the franchise that will finally hook you to the genre, with the <span class="bold">Broken Sword 20th Anniversary Sale</span> - the perfect way to both celebrate a legend and add some classy classics to your collection for 60/75% off!
The sale will last until October 23, 2:59 PM UTC.
Post edited October 17, 2016 by maladr0Id
Own them all from gog through past sales. Nice though.
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ikrananka: I already own the first three and was waiting for a decent sale on the last two. Is 74% the best discount these have yet seen on gog?
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snowkatt: pretty much yes

is 74% not good enough a discount then ?
Yes of course it is. I was just wondering if this was the first time the discount was this high on the games that's all. I'll definitely pick them up now that's for sure.
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HypersomniacLive: Why? Winter's coming, so make some tea, and start playing!
As you already know, I'm just getting into programming (and hoping to get out alive! :P) and that means lots of studying. Not that I'll stop gaming, but since i already have some backlogged games and the next in line is Pillars, it means I won't be playing other/newly purchased titles for a loooong time!
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ikrananka: Is 74% the best discount these have yet seen on gog?
No, the bundle already has been on sale with 80% discount.
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ikrananka: I already own the first three and was waiting for a decent sale on the last two. Is 74% the best discount these have yet seen on gog?
Biggest discount I saw for BS 5 was 80% (bundled like the current promo) in 6/16.

edit: ninja'd by eiii :)
Post edited October 17, 2016 by goglin
Thank you, thank you, but I really don't need those other two.

You go on making BaSS2, Charles! I'll be there first day of the party. :)
Post edited October 17, 2016 by Vainamoinen
Happy 20th Anniversary...Good sale - but not for me coz I already own all games in the series..
Happy birthday, George and Nico ;-)
First two parts are especially good. But at -74% I guess all five pieces worth grabbing.

P.S. Any chances to see GOG official (at least wineskin) "ports" of BS 3 and 4?
Post edited October 17, 2016 by Vovchigus
I loved Broken Sword 1 & 2, wasn't keen on 3, skipped 4 for now and kickstarted number 5. Its a classic series with a lot of humor.

My lasting memory of the games is the intro to BS1 and Barrington Pheloung's glorious music. I played that over and over a number of times when I first got the game (I actually bought BS1 on release)
Already own all five games
Loved the first two games, own 3 & 4 here but haven't played them yet, and was a backer for part 5 – my collector's box is on my shelf, but I haven't gotten to it yet because I'd like to replay 1-4 before starting it!

It's definitely one of my favourite adventure game series.

Favourite moments? I'm weird, so it'll be something that seems very boring and banal. In the first game, the locations in Paris were so beautifully drawn. I vividly remember entering Nico's apartment and hearing the calm theme playing. Yep, that's it! I don't know if I left and re-entered the apartment so many times because I was stuck on a puzzle or something, but that little moment is etched in my brain and sums up the Broken Sword atmosphere for me. Why? I guess because it was so successful in setting the mood. The backgrounds were so beautifully drawn, while still being down-to-earth and realistic, which still today is so rare in a games scene dominated by fantasy and sci-fi (both of which I generally don't care for). And it had character, it actually felt like this room could be a place that a character like Nico lives in, and it felt like a really French place, deeply Parisian, for some reason. Artists and musicians did a brilliant job on that game.
Post edited October 18, 2016 by Anamon
Somewhen in the last twenty years I played the first two, but their kind of humor is not for me. Humorous PnCs generally tend to not resonate well with me.
noice.

already have all of it tho.

thinking about it, gog should really ask the makers of Broken Sword 2.5 if they can add the game here (free of course, since it is a fanmade game). Quality-wise this fits the originals better than e.g. BS3.
Happy B-Day!
Only played the titles from PS1, I remember a little about the games but sure they were fun to play since I played them a lot of time. At least that's what my mind tolds me ))

Guess I'll add them to wishlist for future purchase. Not enough minerals right now.
love the games <3 happy b-day