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I was thinking about this yesterday when I clicked on the Strife page to see the pre-order exclusive offer.

We all know that pre-order bonuses (especially DLC) are a gimmick to get people to purchase a game before reviews are out.

This is basically a kick in the nuts to anyone who buys the game afterward, and (in my opinion) can result in legitimate customers pirating the game just to get the exclusive content.

I remember buying Shadowrun some time ago and digging through internet forums for those "backer" codes that unlock the extra costumes. Paying customers shouldn't have to do that.

I can understand a physical copy of a game including a soundtrack disc, cloth map, hardbound booklet, chromium cover etc., but when it comes to digital downloads the business model for pre-orders needs to be different. Holding back day-1 game content, let alone "exclusive" goodies such as MP3s or PDF booklets makes absolutely no sense and I'm personally less likely to buy a game at all when a company does that, and the same goes for those "Royal" editions of games that cost $30 more for that bonus content.

This is an anti-consumer business model, and actually lessens the overall value of those games because of these gimmicks.

Why not allow the pre-order customers to have access to a beta-program or something that doesn't affect future customers of the game?

There has to be a better way than this.
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djdarko: Why not allow the pre-order customers to have access to a beta-program or something that doesn't affect future customers of the game?
Because then the pre-orderers can't afterwards gloat about it and say "haha, we've got this thing you can't get". And because they are in the exclusive group that have said thing, they are automatically better people, which is what they want to prove.

Or something.
Post edited April 29, 2017 by Maighstir
If you don't want the DLC, don't buy it.
But don't keep those who do want if from being able to buy it.
I am amazed by the number of people who want to impose their own likes and dislikes on everybody.

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LiefLayer: pre-order in general I think should not be done.
pay for a finished and complete product, this is what you need to do.
So you would eliminate Kickstarter?
A lot of games would just plain not be made.
Post edited April 29, 2017 by dudalb
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dudalb: So you would eliminate Kickstarter?
A lot of games would just plain not be made.
Kickstarter and pre-order are not the same thing. At all. Pre-ordering has nothing to do with helping a game be made. It only helps release buggy, broken, bad games, as proven many times, because why bother to make a solid game, when people will buy and pay for it way before anyone gets to check if the thing even works?
never preordered anything in my life
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skeletonbow: ...
In both cases, people who loathe or simply do not want pre-order DLC do not have to buy it
...
While I agree with you in the pre-order case, however the "you don't like it, don't buy it" shouldn't be used as a general argument. The line should be drawn somewhere.

Consider this, GOG could abandon its no-DRM principle and your whole post would be just as valid. Just replace "pre-order DLC" with DRM.

In reality GOG isn't going to avoid selling games with DRM because there is far too much money to be had by selling them, and it is up to the publishers whether or not they want to include DRM or not. If a publisher wants to release a game with DRM and GOG says "we don't allow that" then the publisher will simply not sell their game on GOG and GOG is out any new-release profit that they would get from such a game, and the profit they would have received does not go into enhancing the website or investing in other ways to bring new content to the platform.

... etc etc
EDIT: Just to be clear, as a private company GOG should have the right to sell games with whatever they want. Even DRM. Only if that happens, I'm switching to Steam. If I'm buying DRM anyway, might as well do it from the bigger store.
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dudalb: If you don't want the DLC, don't buy it.
The problem is, sometimes I learn about a game only after its release, and by that time there is no way to buy the DLC. As a completionist, I'd like to to be able to get it.

Publishers should offer the DLC for sale after the release. This way, those who could not preorder, do not miss out on stuff, while those who do pre-order do not feel cheated; they still got their DLC for free and have their advantage over those who didn't preorder.
Post edited April 29, 2017 by ZFR
Common sense:

1. Wait for the game to be released.

2. Watch the reviews

3. Buy the game based on numerous reviews.

4. Rinse and repeat.
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skeletonbow: ...
Can you build a Wordpress site with all your good in-depth long-ass answers archived? ;) I'm rather serious about that, because it's great stuff.

EDIT: Or your own personal thread here with links to your answers.
Post edited April 29, 2017 by tfishell
When i look at the GOG wishlist for features, i see: on the fourth place with currently 26294 votes.

Preorder exclusive DLC make that impossible because the DLC is only available within a short time.

I wish GOG would spearhead a movement for customer friendlyness and condemn such shady industry practices that abuse psychology (loss aversion).
Attachments:
Post edited April 29, 2017 by Executer
I hate preorder DLC just as the next guy. Imho GOG should force the devs/publishers to at least sell the preorder dlc for $1-2 after the game is released.
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dudalb: So you would eliminate Kickstarter?
A lot of games would just plain not be made.
I said preoder.
crowdfunding is a different thing.

when you crowdfund a game you believe in that game, and you are not sure it will be made.

when you preorder you just buy the game before it's release.
Post edited April 30, 2017 by LiefLayer
Pre-order bonuses seem to me a lot like deleted scenes from a movie included on the DVD; a novelty but obviously not important enough to be a part of the final result.

I mean, if something was worthwhile having in the game, then it would be in the game. If something is an extra that won't be available later, then obviously that wasn't thought of as adding value to the game (t.i. doesn't make it worth more). Otherwise, the pre-order price would be more to account for the bonuses.

Admittedly, I often equate "free" with "not worth anything", and it does seem like that is the case with those who give something away for free. It's obviously not worth anything to them.

If they believed it actually made the game better, then they definitely would not leave it out. They might be wrong about that, and then later offer it as an update or sell it as an extra. If anything, by being free it just means no loss if it doesn't seem worth anything because it was declared up front it wasn't worth anything.
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UnrealQuakie: I did not buy shadow warrior 2 cause now I can't the chainsaw katana thing.... so now my OCD is kicking in and is like this game is not complete so I am holding off till I can get the file from somewhere or have gog give it to us as purchase or free??.... I really do hate Pre order bonus unless it was hey 30% coupon for any game on the site would have been way better.
I used to be like you, then one day I stopped giving a shit because it stressed me out and I hated missing out on games for such a stupid (in my mind) reason. Usually when I did get any of the exclusive items the game didn't feel any more "special" anyways, and some devs even release the pre-order content later down the line to everyone.
To me most of these pre-order DLCs are rarely interesting nor useful enough to warrant a pre-order: a few skins here, some extra gear there ... things that don't really matter.

A pre-order DLC is rarely the reason for me pre-ordering a game. In the case of the Full Throttle revamp for example, I decided to pre-order it simply because I was going to buy it anyway. It was about mentally securing a copy so I wouldn't have to think about it later, an act that does carry a value.

When you help Kickstart a game, which is also a way of pre-ordering, you usually get some exclusive stuff, which can be seen as being DLC content. Yet, I have no issues with this since it helps fund the core game itself.

In other cases, the dividing issue for me is when the exclusive DLC is something that has a significant impact on the core game: an exclusive class, map, or interactive character, for example. Things that the developers/publishers seem to have taken out of the core game in order to make DLC content. This is a rare occurence though, as most pre-order DLCs only contain superficial stuff.
Post edited April 30, 2017 by Ricky_Bobby
No, I will not boycott preorder DLC. I do not like preorder DLC and will very likely be a bit more careful on preordering if a company feel the need to resort to such morally low endeavors but if I am convinced that I will like a certain game enough to preorder it a DLC will not stop me from doing that.