Posted April 29, 2017
I was thinking about this yesterday when I clicked on the Strife page to see the pre-order exclusive offer.
We all know that pre-order bonuses (especially DLC) are a gimmick to get people to purchase a game before reviews are out.
This is basically a kick in the nuts to anyone who buys the game afterward, and (in my opinion) can result in legitimate customers pirating the game just to get the exclusive content.
I remember buying Shadowrun some time ago and digging through internet forums for those "backer" codes that unlock the extra costumes. Paying customers shouldn't have to do that.
I can understand a physical copy of a game including a soundtrack disc, cloth map, hardbound booklet, chromium cover etc., but when it comes to digital downloads the business model for pre-orders needs to be different. Holding back day-1 game content, let alone "exclusive" goodies such as MP3s or PDF booklets makes absolutely no sense and I'm personally less likely to buy a game at all when a company does that, and the same goes for those "Royal" editions of games that cost $30 more for that bonus content.
This is an anti-consumer business model, and actually lessens the overall value of those games because of these gimmicks.
Why not allow the pre-order customers to have access to a beta-program or something that doesn't affect future customers of the game?
There has to be a better way than this.
We all know that pre-order bonuses (especially DLC) are a gimmick to get people to purchase a game before reviews are out.
This is basically a kick in the nuts to anyone who buys the game afterward, and (in my opinion) can result in legitimate customers pirating the game just to get the exclusive content.
I remember buying Shadowrun some time ago and digging through internet forums for those "backer" codes that unlock the extra costumes. Paying customers shouldn't have to do that.
I can understand a physical copy of a game including a soundtrack disc, cloth map, hardbound booklet, chromium cover etc., but when it comes to digital downloads the business model for pre-orders needs to be different. Holding back day-1 game content, let alone "exclusive" goodies such as MP3s or PDF booklets makes absolutely no sense and I'm personally less likely to buy a game at all when a company does that, and the same goes for those "Royal" editions of games that cost $30 more for that bonus content.
This is an anti-consumer business model, and actually lessens the overall value of those games because of these gimmicks.
Why not allow the pre-order customers to have access to a beta-program or something that doesn't affect future customers of the game?
There has to be a better way than this.