TheDcoder: I am sorry, I am new to this thread so I apologize in advance if some of these questions were already answered:
1. Isn't Devotion being pulled out by the developer, and not by GOG?
2. What's the DRM in No Man's Sky and Absolver's single player modes? (GWENT as far as I know is a multiplayer game, so I am not discussing it)
3. What kind of DRM are we talking about in Cyberpunk? How is the bonus content behind DRM? Is it a Steam exclusive or something?
4. I don't see the problem with the Epic deal as long as it doesn't hinder the DRM-free aspect
5. I have heard from my friend that only Witcher 1 was given away as a freebie for GOG galaxy users exclusively (it has been used in past campaigns as a giveaway too, it's probably the most given-away game at GOG, I also got it when I signed up for GWENT). I don't see the problem with Galaxy-exclusive giveaways as long as they are kept to a minimum, they need to promote their client somehow.
6. I agree with this point if this is true. The update/release process should be streamlined so that there is no distinction made in the backend.
#1 It was the dev's decision when it was pulled from Steam 2 years ago, but like others said it was Gog that suddenly backed away from releasing it here.
#2 adding to what wolfsite said, Absolver has an entire fighting school usable in single player that can't be unlocked unless you go online. Bosses can also be replayed but only if you go online.
No Man's Sky problem apparently wasn't planned as DRM but it in practice it acts just like it, keeping players from ever getting some items and mission unless they go online.
#3 -
#4 Despite what wolfsite said the deal with Epic has two major problems. One, it is highly questionable that the store that always said how DRM is bad for customers now profits from DRM'd games; and two, there is fear in the Gog community that the deal will make it less likely for some publishers to bring their games here DRM-free, because they would consider that releasing on Epic is enough to reach Gog's customer base.
#5 I'd say has more to do with a "stop trying to push you damn client like the best thing ever at the cost of everything else" attitude. Gog has been pushing too hard on this. For example, on CP2077's release the game was available for preload only through Galaxy, despite that when The Witcher 3 was released preload was available for offline installer users too. Them giving free games through Galaxy is just another facet of this unpleasant behavior they're doing in order to make us decide to use the stupid client.
If Gog wants to make Galaxy's adoption grow they should just make it better than the alternatives in speed, features and user experience, not try to bribe those on the fence and inconvenience those unsympathetic to Galaxy.
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