Welp, here we go again...
QWEEDDYZ: Criticism shouldnt looking like kid whine. And to you understand - im not GOG fanboy (is they even exist?). GOG noobers repackers. Always be. But i not see on first page NOT A SINGLE obective critisim - only whine.
If you want to criticize ALL the criticisms in the OP, then I suggest you do your homework, go through each point and tell us what is wrong with each. Blanket statements like the above are not constructive or useful in any way.
QWEEDDYZ: There is only ONE real DRM product on GOG - online official guide+interactive map for Cyberpunk 2077. Like online guides on Steam (deleted entirely from Steam). Not a DLC at all (guides on Steam is only technically DLC).
Still not a big problem (just dont buy it, it not a game content), but still not a product that should be on GOG store.
What is or isn't DLC is irrelevant to whether it's a DRM product. If it includes any DRM code at all, it's a DRM product.
I should also add that some people here consider Galaxy itself a DRM product. I have no personal opinion on that since I've never been, and have no intention to ever be, a Galaxy user, so I don't know enough about it to have one.
QWEEDDYZ: GOG Galaxy builds > offline builds? Well, that obvious. More cooperative with publishers less work for GOG (at same time GOG and ZOOM stores make less work for publishers sharing it with GOG). Galaxy online builds allow private_branch and make tiny hotixes without replacing whole offline package. That make offline updated last. This is NORMAL
I would argue that a lot of that should be possible to automate for offline installers - if they design their deployment system right, a hotfix done through Galaxy (which someone has to write the configuration, scripting or code for anyway) should be something they can turn into an extra scripted installation step using the same configuration, script or code, or in worst case a translated/ported version of it. In most cases the only manual step needed should be to double-check that the automated system didn't do something stupid (for example because of scripting bugs).
QWEEDDYZ: GOG can forget put something to game build - but not for purpose. Just forget to do it. As result - this superior build can be online for one game and offline for another.
Sure. If that's the case we shouldn't see the same issues over and over, but only very occasional ones. Checklists combined with a work ticket system (like Jira for example) can do wonders to keep track of such things for you, so that those mistakes almost never happen.
QWEEDDYZ: It is problem in people who let themself decide what mean such technical term - DRM. Custom innosetup build = DRM!!111. Real case happend from lamo-linux users (most of linux users looks lamo for me, at least them who can be seen on net\forums)
I agree that the definition of DRM is problematic, because there are a lot of different ones being used. Not least of all GOG's own definition, which has been vague at best. I'm sure that's very convenient for a business trying to stay out of trouble.
A very common definition for DRM used in this thread seems to include any games that can't run without a server connection. That definition is also problematic, because many developers and publishers are likely to strongly disagree with it, so they might not pay attention to demands based on it.
But I don't recall seeing anyone here relating it specifically to custom setup builds before your post brought it up. Where did this idea come from?
QWEEDDYZ: It dont make me toxic and ctitism if YOU dont like it. But what i say - just true. What you can say in response to me?
'No! You toxic sniper!!111'
Great, you right! (no).
Might be a good idea to let other people respond to you before you put words in their mouth and answer them. Just saying.
QWEEDDYZ: OP just try to trigger GOG haters. And then trigger GOG's to put them in a list. So this thread not about GOG issues. Not at all. And at least first page - not describe any such issues.
I can't speak for the OP's actual intentions, as I'm not Time4Tea (shocking, I know).
But there are plenty of other people who claim to agree with some or all of the issues listed in that post. Whether you personally consider it "kid's whining" or "GOG hating" isn't really all that relevant, since a significant amount of people are deciding to forego buying some games from GOG based on those points (as well as other points not listed there).
The two lists of people were originally made by mrkgnao in
this post (but moved later to a different post because more people were added). Time4Tea just obliged by adding them to the OP since it made more sense to keep track of the iists in a place that's easy to find.
Again, I can't speak for mrkgnao's intentions, but I think it made perfect sense at the time. Keeping track of who's joining and who's agreeing on principle but not really joining allows both us and GOG to make some sort of estimate for how common it is for people to be so fed up with GOG's choices that it affects spending habits.
QWEEDDYZ: There is releases make some GOG versions a little bit broken (Disciples 2, Quake 2, DOS+Win games whitout Win exe file, all ScummVM releases). But this is random little technical mistakes. I can deal with them myself. Should be
ONE. BIG. ISSUE - to completely boycott GOG at all. Not to just whine here - but real boycott. Again, this thread if for flood reason. OP is NOT GOG boycotting - he didnt say that outside of this thread. And after all - he is still here. You all still here.
Meh. What people consider a good reason for reduced spending or full-on boycotting is very subjective, and whether what those people are doing can be defined as a real boycott is not a very useful distinction. The best we can do is try to maintain a general idea of what the average user cares about, and how much it affects spending.
What should matter here is that some people
are fed up with GOG's way of doing things to the point that they
are reducing their spending significantly, and that GOG can potentially gain some of that userbase back if they change their ways. This thread makes some of it visible instead of hidden away. So it helps GOG with keeping tabs on some of us, at least.
Though it would be great if we could also find out how many people are
not here and still doing the same.
QWEEDDYZ: This whole thread is about.
with personal attacks
QWEEDDYZ: When you see it happened to you - i see this is happened to me in your post when you named me "sniper" and "attacker". And GOG who "be attacked" here for no real reasons.
We aren't attacking GOG here, we're informing them. Thread or no thread, I'd still be boycotting GOG. Not because I hate or want to attack GOG, and not because I want to see them fail, but because I'm not willing to support many of their recent anti-consumer choices and would prefer to see them thrive
without resorting to anti-consumer tactics. I'd be much more interested in buying games here if that were the case (in fact I used to re-buy games here that I owned elsewhere because I still viewed GOG as something I wanted to support).
The topic of us "attacking", "hating", "being against" etc. GOG, by the way, has been discussed several times in this thread. But it suffers from the problem that when old topics get brought up time and time again by newcomers, those old posts are tedious to find.
EDIT: Minor formatting fix.