StrongSoldier: The boycott has not been successful because they are a marginal number of users who have participated in it.
They are the problematic users who should be banned as requested from social networks to gog.com
Hopefully these users went to steam because they want to make the only non-drm store disappear and impose their ideas on the majority of users.
LOL, imagine painting people that are protesting against A REGIME THAT LITERALLY IMPOSES THEIR IDEAS ON YOU as the exact opposite. Distorting reality, anyone?
Thanks god we don't live in a regime ourselves, but in a democracy, where we can freely express our thoughts.
Also, who said we want GOG to disappear? If that's what you got from the thread, you should probably re-read it from start.
Xi, is that you?
tag+: Maybe the boycott needs more leadership, more /aproaching/negotiation with the GOG management.
Or at least draw a line of the lowest limit before the ship sinks everybody onboard... you know: mitigate the very well observed stupidity on the other side :)
Gersen: The thing is that for a boycott to be successful it needs two things :
1. A significant enough number of peoples following it (significant either in number or by noise)
and, probably the most important :
2.
A clear goal. And while we can argue on the former, this "boycott" definitely totally lack the later; look at this thread it ranges from selling Devotion to unfriend Tim Sweeney on facebook , this thread is not a boycott thread it's a venting thread where anybody having any sort of grief against Gog or CDPR comes to vent.
Even if Gog decided to "
do something" they wouldn't have any clue where to start as they wouldn't know who boycott them for what reason and whenever or not what they would be doing would be enough or not. For this boycott to have any chance of ever being successful it should have concentrated on one, maximum two, similar goals, not on a whole shopping list of them.
Thant being said I honestly don't think that Gog issues have anything to do with this boycott, it's not the first time Gog has similar issue, in 2019 they already let go 10% of their employees. I think that if anything it's the continuation of EPIC screwing it up for everybody by forcing store to lower their margins.
Pretty sure the goal was crystal clear from the start: reinstate Devotion and no DRMs in GOG. There are some other points of discussion, but those are just to add to the general point.
Just the 1st one would be a great start and I'm fairly sure the people here would be happy. Doesn't seem like an outlandish request.
tag+: Maybe the boycott needs more leadership, more /aproaching/negotiation with the GOG management.
Lifthrasil: I tried. Several times. Through several mods and through support. Even reducing the requests down to a very simple one: remove the DRM from the Cyberpunk rewards, for starters, to show that they mean to return to DRM-free. Some didn't reply at all. The others said "we can't do anything about this ourselves, but our superiors are aware of the situation."
And that's all. From time to time I politely ask whether there is any new development, but the (non-)reactions stay the same.
What's really unfortunate is that, from what you wrote, we can speculate some of the employees probably empathize with our complaints, but they can't do anything themselves, because of their position.