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With Kickstarter beta access on GOG.com!

Bloodstained: Ritual of the Night is becoming one of the biggest, most successful Kickstarter campaigns in history.

Straight from the under the watchful eye of Koji Igarashi, one of the godfathers of the genre, comes the newest exploration-focused, side scrolling platformer with RPG and crafting elements. In short, it's shaping up to be the biggest Metroidvania release in recent memory - already surpassing its original Kickstarter goal by sixfold. As of right now that is.

We're huge fans of IGA and Castlevania, so when we heard that Koji Igarashi was returning to the genre we knew we wanted to work with the team to play our part in getting this amazing spiritual successor out there, completely DRM-free, with our signature kind of customer love.

That's why we're excited to announce that we'll be supporting the upcoming release with DRM-free versions to all Kickstarter backers of the game pledging $28 or more!

Everyone who backs the project at the $60 tier (or higher) will receive not only a DRM-free digital copy of the game, but also exclusive backer-only content and access to the beta, all right here on GOG.com.

You can make your pledge over on Kickstarter, and stay tuned for future backer updates with more details on how to get started with your access to the beta.
Post edited May 02, 2019 by Ashleee
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Lucian_Galca: I hope you're right. It just seems like there's been very few Kickstarters from Japan side that have gone smoothly compared to West side, and it's been over three years now since the game's Kickstarter launched. To be honest the announcement of this spin-off makes me think the main game will get delayed again to 2019 which would start setting off some "development hell" red flags for me. Really want this Igavania to turn out well.
"Ritual of the Night" has a demo, they're on the path, they'll finish this. If it's going to be 2019, it's going to be 2019. There's red flags in almost every Kickstarter, because apparently game development is the refuge of utter scheduling optimists. But compare Bs:RotN to, say, "Project Phoenix" and basically everything is in the green. ;)
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EnforcerSunWoo: Send comments to:
orders@fangamer.com
Done, thanks!
Not really on topic, but... won't kickstart anything anymore.
I kickstarted Wasteland 2, Torment ToN, Shantae Half-Genie Her, Mighty No.9 and Divninity OS2, while friends of mine backed Project Phoenix and other things that will never see the light of day.
Exception made for Divinity Original Sin 2 (an awesome game on all aspects) I have been disappointed by every single one of them.

(Edit: BTW, I didn't follow the community debacle of Mighty No.9. It is just a crappy game per se.)
Post edited May 12, 2018 by Enebias
It seems like the main issue with Bloodstained: Curse of the Moon being M.I.A. here might be stemming from our good friends at Inti Creates being involved more than anything. I am going to start contacting whomever I can and making sure that they do not hear the end of this. No way should they be let off easy by skipping a drm-free release.

In-addition to the contact info for Fangamer: orders@fangamer.com in which they are passing on the info to the involved parties, people can also contact the following:


Official Bloodstained Twitter:
https://twitter.com/SwordOrWhip

Inti Creates contact form:
http://inticreates.com/contact/

I haven't found any contact info for ArtPlay, but I am hopeful that something is out there. Also posting on the Bloodstained fan forums should get the attention of 505 Games, the publisher of the base game.

http://bloodstainedfanforums.com/
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EnforcerSunWoo: In-addition to the contact info for Fangamer: *snip* in which they are passing on the info to the involved parties, people can also contact the following
I do not have all the facts at hand, but to my knowledge Fangamer is a company exclusively concerned with producing physical merchandise. I assume they're the subcontractor who produces the physical Kickstarter rewards. Don't send them emails. No way in hell they're the or a responsible party.
Post edited May 12, 2018 by Vainamoinen
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Enebias: Not really on topic, but... won't kickstart anything anymore.
I kickstarted Wasteland 2, Torment ToN, Shantae Half-Genie Her, Mighty No.9 and Divninity OS2, while friends of mine backed Project Phoenix and other things that will never see the light of day.
Exception made for Divinity Original Sin 2 (an awesome game on all aspects) I have been disappointed by every single one of them.

(Edit: BTW, I didn't follow the community debacle of Mighty No.9. It is just a crappy game per se.)
What was so disappointing about Wasteland, Torment and Shantae? Aren't those decent to good games?
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EnforcerSunWoo: In-addition to the contact info for Fangamer: *snip* in which they are passing on the info to the involved parties, people can also contact the following
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Vainamoinen: I do not have all the facts at hand, but to my knowledge Fangamer is a company exclusively concerned with producing physical merchandise. I assume they're the subcontractor who produces the physical Kickstarter rewards. Don't send them emails. No way in hell they're the or a responsible party.
Yes, messages will be passed on to 505 Games and ArtPlay through the Fangamer email address.

https://www.kickstarter.com/projects/iga/bloodstained-ritual-of-the-night/comments?cursor=20419601#comment-20419600
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EnforcerSunWoo: Yes, messages will be passed on to 505 Games and ArtPlay through the Fangamer email address.
Oh shoot, they got themselves in quite the pickle there. :) :)

So basically fangamer has nothing to do whatsoever with the ensuing disaster, but they're the only language bridge that the Kickstarter campaign has established between the English-speaking backers and the Japanese developers. Ouuuuch! :(
Post edited May 13, 2018 by Vainamoinen
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Enebias: Not really on topic, but... won't kickstart anything anymore.
I kickstarted Wasteland 2, Torment ToN, Shantae Half-Genie Her, Mighty No.9 and Divninity OS2, while friends of mine backed Project Phoenix and other things that will never see the light of day.
Exception made for Divinity Original Sin 2 (an awesome game on all aspects) I have been disappointed by every single one of them.

(Edit: BTW, I didn't follow the community debacle of Mighty No.9. It is just a crappy game per se.)
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Acriz: What was so disappointing about Wasteland, Torment and Shantae? Aren't those decent to good games?
Torment was awful in every regard. All promising in theory, no promise turned into reality though. The plot is bad, the combat is bad, a big chunk of the world was cut, the speech system was so easily exploitable there was no point in it, the tides are practically meaningless.
Shantae is the worts entry in the series, with linear levels you need to replay entirely to get upgrades. Gone has the depth and the challenge of the others, and the art is also not as charming. Buy pirate's Curse instead, i say.
Wasteland 2 was... ok. Good, I had fun, but nothing more. Ridden of bugs when I payed it (so dire to broke quests and plotlines), now I wouldn't know; graphically it was also not very appealing and -most of all- badly running even on a powerful system. Also, some weapons and skills weere pointless (see the shotguns, less thretening than a pillow) and save scumming was the way. I have yet to try the enhanced edition. Surely the best among the three, but... not quite what was advertised.
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Acriz: What was so disappointing about Wasteland, Torment and Shantae? Aren't those decent to good games?
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Enebias: Torment was awful in every regard. All promising in theory, no promise turned into reality though. The plot is bad, the combat is bad, a big chunk of the world was cut, the speech system was so easily exploitable there was no point in it, the tides are practically meaningless.
Shantae is the worts entry in the series, with linear levels you need to replay entirely to get upgrades. Gone has the depth and the challenge of the others, and the art is also not as charming. Buy pirate's Curse instead, i say.
Wasteland 2 was... ok. Good, I had fun, but nothing more. Ridden of bugs when I payed it (so dire to broke quests and plotlines), now I wouldn't know; graphically it was also not very appealing and -most of all- badly running even on a powerful system. Also, some weapons and skills weere pointless (see the shotguns, less thretening than a pillow) and save scumming was the way. I have yet to try the enhanced edition. Surely the best among the three, but... not quite what was advertised.
I just can't understand why people continue to give money to these kickstarters, each of them is full of problems and developers never, and I mean never, keep their promises. Only in recent times there have been problems with Battletech, Pillars of Eternity II, Bard's Tale IV: Barrow's Deep, and now Bloodstained.
I can understand you. In fact, I stopped supporting kickstarters altogether.
The only exception was Divinity OS2, and that was a good deal. I think Larian is the only studio that really delivers.
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Enebias: I can understand you. In fact, I stopped supporting kickstarters altogether.
The only exception was Divinity OS2, and that was a good deal. I think Larian is the only studio that really delivers.
You're kind of discounting smaller titles in this equation. Quite a few of the small to medium size projects have achieved what they were trying to accomplish. Going by this Kickstarter GOGmix, a great majority of them delivered exactly what they promised. Note that I'm not taking into account launch/release oddities for GOG but rather how the actual games turned out themselves.

As it is, crowdfunding isn't exactly a bad thing, since some of the recent games I've quite enjoyed found their footing there. Yet I end up judging the games once they're complete, not by any promises made; so I don't participate in the actual development process, such as it is.

Going by reviews and impressions of the final product is always the best thing to do before buying anything.
Post edited May 13, 2018 by Mr.Mumbles
Yeah, I hope that it's now clear to everyone that these projects are by no means worth funding in advance. Also, lately I'm increasingly of the opinion that Kickstarter is only used to collect extra money and get substantially free advertising, because in the end it always gets involved a publisher that provides more money when the initial ones inevitably end.
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Mr.Mumbles: You're kind of discounting smaller titles in this equation. Quite a few of the small to medium size projects have achieved what they were trying to accomplish. Going by this Kickstarter GOGmix, a great majority of them delivered exactly what they promised. Note that I'm not taking into account launch/release oddities for GOG but rather how the actual games turned out themselves.
No I'm not. I'm just bad at writing! :P
I meant, among those I supported Larian is the only one that delivered. I played lots of great kickstarted games, alas I backed the wrong ones.

I find the "bigger" studios very hard to trust now, while the smaller ones usually do a good job.
Post edited May 13, 2018 by Enebias
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Enebias: I meant, among those I supported Larian is the only one that delivered. I played lots of great kickstarted games, alas I backed the wrong ones.

I find the "bigger" studios very hard to trust now, while the smaller ones usually do a good job.
Same here. (Although I was lucky to come to my senses after reading one of the early kickstarter updates and back out of Numa.)

Regarding Bloodstained, I mostly blame GOG as I backed the game because of the promo here. They should've negotiated better terms.

---
More kickstarted GOG games for the mix:

ANIMA: Gate of Memories
Aragami
Ash of Gods
Balrum
Banner Saga 2
Battle Worlds: Kronos
Battletech
Candle
Carmageddon: Reincarnation
Children of Zodiarcs
Chroma Squad
Cornerstone: The Song of Tyrim
CrossCode (indiegogo)
Cultist Simulator
Darkwood (indiegogo)
Dreamfall Chapters
Dropsy
Diluvion
Divinity: Original Sin
Earthlock: Festival of Magic
Empires of the Undergrowth
Ex Anima
Expeditions: Conquistador
Fist Puncher
Gods Will Be Watching (indiegogo)
Hard West
Herald - An Interactive Period Drama
Hiveswap Act 1
Hollow Knight
Humans Must Answer
Inner Chains
Iron Harvest
Kim
Kingdoms and Castles (fig)
Knock Knock
Legrand Legacy: Tale of the Fatebounds
Lords of Xulima
Mainlining
Mages of Mystralia
Masquerada: Songs and Shadows
Memoranda
Need To Know
Niche
Odallus: The Dark Call (indiegogo)
Order of the Thorne: The King's Challenge
Overfall
Paranautical Activity
Pier Solar and the Great Architects
Pillars of Eternity 2: Deadfire (fig)
Pinstripe
Planet Nomads
Quern - Undying Thoughts
Quest for Infamy
Rebuild 3: Gangs of Deadsville
Regalia: Of Men and Monarchs
Ring Runner: Flight of the Sages
Rogue Wizards
Ruin of the Reckless
Shadowgate
Slain!
Starcrawlers
STASIS
Strike Suit Zero
Sundered
Tahira: Echoes of the Astral Empire
Tangledeep
Telepath Tactics
TerraTech
The Aquatic Adventure of the Last Human
The Bard's Tale IV
The Book of Unwritten Tales 2
The Dwarves
The Fall
The Journey Down
The Last Door
The Universim
The Way
This Is The Police
Torment: Tides of Numenera
Tormentum: Dark Sorrow (indiegogo)
Unrest
Valdis Story: Abyssal City
Volgarr the Viking
Wildfire
Wings! Remastered Edition
Wizard of Legend
Wolcen: Lords of Mayhem

(Tales of Maj'Eyal is partially crowdfunded, but not by kickstarter-like drives. Spacechem crowdfunded a limited physical edition, the game was out and successful by then.)
Post edited May 14, 2018 by Starmaker