It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
With Kickstarter beta access on GOG.com!

Bloodstained: Ritual of the Night is becoming one of the biggest, most successful Kickstarter campaigns in history.

Straight from the under the watchful eye of Koji Igarashi, one of the godfathers of the genre, comes the newest exploration-focused, side scrolling platformer with RPG and crafting elements. In short, it's shaping up to be the biggest Metroidvania release in recent memory - already surpassing its original Kickstarter goal by sixfold. As of right now that is.

We're huge fans of IGA and Castlevania, so when we heard that Koji Igarashi was returning to the genre we knew we wanted to work with the team to play our part in getting this amazing spiritual successor out there, completely DRM-free, with our signature kind of customer love.

That's why we're excited to announce that we'll be supporting the upcoming release with DRM-free versions to all Kickstarter backers of the game pledging $28 or more!

Everyone who backs the project at the $60 tier (or higher) will receive not only a DRM-free digital copy of the game, but also exclusive backer-only content and access to the beta, all right here on GOG.com.

You can make your pledge over on Kickstarter, and stay tuned for future backer updates with more details on how to get started with your access to the beta.
Post edited May 02, 2019 by Ashleee
avatar
Zoidberg: I am a strong advocate of finished products. I have bought "unfinished" games before and while I didn't have much issues with those, I have come to the point where I think it is hard to find a decent balance between customer friendlyness and development easying with this kind of thing.

Also, for those games they never advertised it so much as being a kickstarter project. I'm pretty sure it's because there are much more "bankable" devs behind this... which is unfair in and of itself compared to less known ones... but hey... that's the direction they're heading it seems... I can only deplore it...
So?
Just buy finished product then. Is that your problem with this? That it will have beta access on Galaxy.
I personally hate Early Access but beta done this way doesn't really bother me.
I personally have not interest in playing beta, the same way I had no interest in D:OS beta and I had access to that. Thing is, some people like that (although it beats me why I should pay more for unfinished game with bugs instead of waiting and enjoying full experience hopefully bug-free) and the game will just have beta and if it wasn't on Galaxy, it would only be on Steam and a lot of people who want to try that beta would then just stay on Steam for full release I believe. So by allowing it here, GOG is helping itself by keeping those people here but also offers service to those people who apparently want it, so I see nothing consumer unfriendly about that.
I hope that is your beef with it and I am not talking about totaly unrelevant. :-)

The game is going to be DRM-Free, it will be available here, there were no talks of regional pricing or restrictions so far, AFAIK, it is spiritual successor to classic games, so I see no reason why the game shouldn't be here.

Also, games like Pillars of Eternity, Wasteland 2 or Divinity: Original Sin were clearly advertised as kickstarter ones, so I don't see what you mean by that last paragraph. GOG teamed up with those games during KS campaign, only they haven't made thread about them themselves I think, but that's the only minor difference.

avatar
Starmaker: Resonance was the first. Before that, Spacechem has a kickstarter campaign for a physical version, but it had already been released by that point.
Ah, OK. Even sooner then.
low rated
avatar
Zoidberg: I am a strong advocate of finished products. I have bought "unfinished" games before and while I didn't have much issues with those, I have come to the point where I think it is hard to find a decent balance between customer friendlyness and development easying with this kind of thing.

Also, for those games they never advertised it so much as being a kickstarter project. I'm pretty sure it's because there are much more "bankable" devs behind this... which is unfair in and of itself compared to less known ones... but hey... that's the direction they're heading it seems... I can only deplore it...
avatar
Vitek: So?
Just buy finished product then. Is that your problem with this? That it will have beta access on Galaxy.
I personally hate Early Access but beta done this way doesn't really bother me.
I personally have not interest in playing beta, the same way I had no interest in D:OS beta and I had access to that. Thing is, some people like that (although it beats me why I should pay more for unfinished game with bugs instead of waiting and enjoying full experience hopefully bug-free) and the game will just have beta and if it wasn't on Galaxy, it would only be on Steam and a lot of people who want to try that beta would then just stay on Steam for full release I believe. So by allowing it here, GOG is helping itself by keeping those people here but also offers service to those people who apparently want it, so I see nothing consumer unfriendly about that.
I hope that is your beef with it and I am not talking about totaly unrelevant. :-)

The game is going to be DRM-Free, it will be available here, there were no talks of regional pricing or restrictions so far, AFAIK, it is spiritual successor to classic games, so I see no reason why the game shouldn't be here.

Also, games like Pillars of Eternity, Wasteland 2 or Divinity: Original Sin were clearly advertised as kickstarter ones, so I don't see what you mean by that last paragraph. GOG teamed up with those games during KS campaign, only they haven't made thread about them themselves I think, but that's the only minor difference.

avatar
Starmaker: Resonance was the first. Before that, Spacechem has a kickstarter campaign for a physical version, but it had already been released by that point.
avatar
Vitek: Ah, OK. Even sooner then.
Pillars, wasteland and Divinity were all regionally priced too. It's just the icing on the cake, it's a general tendency to encourage all those behaviours. I can ignore the games/devs that does that but in the end it won't matter because of the countless, should I say, sheeps just going mad fanatics over those games.

And as is well known, humans never learn... not from their mistakes, and certainly not from others... :P
avatar
Vitek: So?
Just buy finished product then. Is that your problem with this? That it will have beta access on Galaxy.
I personally hate Early Access but beta done this way doesn't really bother me.
I personally have not interest in playing beta, the same way I had no interest in D:OS beta and I had access to that. Thing is, some people like that (although it beats me why I should pay more for unfinished game with bugs instead of waiting and enjoying full experience hopefully bug-free) and the game will just have beta and if it wasn't on Galaxy, it would only be on Steam and a lot of people who want to try that beta would then just stay on Steam for full release I believe. So by allowing it here, GOG is helping itself by keeping those people here but also offers service to those people who apparently want it, so I see nothing consumer unfriendly about that.
I hope that is your beef with it and I am not talking about totaly unrelevant. :-)

The game is going to be DRM-Free, it will be available here, there were no talks of regional pricing or restrictions so far, AFAIK, it is spiritual successor to classic games, so I see no reason why the game shouldn't be here.

Also, games like Pillars of Eternity, Wasteland 2 or Divinity: Original Sin were clearly advertised as kickstarter ones, so I don't see what you mean by that last paragraph. GOG teamed up with those games during KS campaign, only they haven't made thread about them themselves I think, but that's the only minor difference.

Ah, OK. Even sooner then.
avatar
Zoidberg: Pillars, wasteland and Divinity were all regionally priced too. It's just the icing on the cake, it's a general tendency to encourage all those behaviours. I can ignore the games/devs that does that but in the end it won't matter because of the countless, should I say, sheeps just going mad fanatics over those games.

And as is well known, humans never learn... not from their mistakes, and certainly not from others... :P
What's whit all that depressing BS at the end? We are talking about games here not Greek philosophy.
avatar
Zoidberg: Pillars, wasteland and Divinity were all regionally priced too.
What does this has to do with it?

avatar
Zoidberg: It's just the icing on the cake, it's a general tendency to encourage all those behaviours. I can ignore the games/devs that does that but in the end it won't matter because of the countless, should I say, sheeps just going mad fanatics over those games.
But what behaviours?
I still don't understand the problem. Do you mean the beta access?

I really wanted to understand your problem but I don't see why you should call people supporting their favourite concept for game on Kickstarter (that would probably wouldn't be created otherwise) mad fanatical sheeps.
I was so tempted to back this, practically standing on the edge of a cliff trying not to fall, then I saw this news and I jumped right off! So glad this is coming here, and now off to secure my copy!
avatar
soulroar: I was so tempted to back this, practically standing on the edge of a cliff trying not to fall, then I saw this news and I jumped right off! So glad this is coming here, and now off to secure my copy!
I did the exact same thing. I wanted to back the game so badly because the concept looked great, the team behind it, and it even had Linux support, but I ultimately didn't because of DRM. As soon as they announced the GOG partnership, I jumped on board with no hesitation.

If you are one of those people that voiced your desire to Iga and company for DRM-free versions and for GOG partnership, remember that you were part of what made this happen! Thank you!
avatar
Reever: Great!

Though you might piss some people with backer exclusive content, though that's probably something coming from the campaign.
They're kind of locked into it. The campaign has already promised it, can you imagine the much bigger shitstorm there would be if the exclusive backer content was only on the Steam version?
deleted
Post edited October 22, 2018 by Fairfox
avatar
NoxTM: So if you back the $60 physical version over the $60 digital not only will you get the soundtrack and book (as opposed to just digital versions), you'll also get a digital GOG (or Steam, I suppose) copy anyway? So what's the point of even having the digital version on there? Seems like needlessly dividing the tiers up, and going for exactly the same price looks a bit off.
But you won't. The $60 physical edition doesn't include the soundtrack and the strategy guide. You'll need to go to the $100 physical to get those two.


Pledge $60 or more
SPECIAL BACKER EDITION
PHYSICAL COPY

A physical copy of the game for XBOX ONE, PS4, or STEAM (PC/Mac/Linux). Includes exclusive backer-only content and a special Kickstarter-exclusive slipcase!



Pledge $60 or more
SPECIAL BACKER EDITION
DIGITAL COPY

A digital copy of the game for XBOX ONE, PS4, or STEAM (PC/Mac/Linux). Includes exclusive backer-only content, digital soundtrack, and a PDF of the retro strategy booklet!
Post edited June 05, 2015 by Grargar
avatar
Grargar: But you won't. The $60 physical edition doesn't include the soundtrack and the strategy guide. You'll need to go to the $100 physical to get those two.
Right. Also, the way I read it, the physical tiers DON'T include a digital copy. For example, the $125 tier, ALCHEMIST'S TREASURE + DIGITAL GAME, seems to indicate that the $100 tier, ALCHEMIST'S TREASURE, does not include a digital copy.

The update about GOG says:

Selecting the GOG version of the game will be simple: If your tier includes a copy of the game, whether it's digital or physical, you'll be able to choose between these platforms (so far!) when the survey comes:

- GOG
- Steam
- PS4
- XB1
- Wii U
But I take that to mean that you'll be able to choose a disc with a DRM-free GOG copy on it. Not sure about that tho.

EDIT: Hmm... I suppose a GOG disc version might include a GOG code to enable Galaxy multiplayer and other features... ? Still only one full copy, as the disc would be single-player only without the code, but you'd have access to the digital version, too, I guess.
Post edited June 05, 2015 by SeduceMePlz
A good day for people who like GOG and use Kickstarter.
Evidently, a bad day for people who like GOG and dislike Kickstarter.

The way I see it, this is a step forward, as it provides more granularity of choice: you can play the early build here, you can wait for the full game, you can avoid buying it entirely, whatever suits your fancy.
It's difficult to reasonably argue against this, since it requires an overall net loss somewhere down the line. There are people opposed to preorders, early access games, and kickstarters, many times against some but not all of these, and they'd probably argue that everyone loses on some phenomenon pervading gaming culture... When it comes to kickstarters, I view them as giving power to the people, freeing developers from the necessity of working under a publisher and all the blows to creative freedom that entails. Sure - this means that sometimes people who believe 1+1+40=50 manage a game's budget, but it's a risk I'm willing to take.
Post edited June 05, 2015 by Vestin
While I like the game in concept and do look forward to (hopefully) getting to play it; and as others have already said before me they appreciate the notification that a game would include a GOG.com key and be DRM free should you choose to back it; I backed a bunch of projects back when kickstarter seemed shiny and new to me and I'm still waiting for all of them after 1-2 years...

(except for 1 which had multiple campaigns and I don't think even needed kickstarter, it was just another way to advertise and get additional capital)

At some point in there I decided that it was too long of a time for me regardless of how interested I am in a game, so I wasn't going to back any further kickstarter projects until I had hopefully gotten releases for all the ones I already backed.
avatar
SeduceMePlz: Right. Also, the way I read it, the physical tiers DON'T include a digital copy. For example, the $125 tier, ALCHEMIST'S TREASURE + DIGITAL GAME, seems to indicate that the $100 tier, ALCHEMIST'S TREASURE, does not include a digital copy.

But I take that to mean that you'll be able to choose a disc with a DRM-free GOG copy on it. Not sure about that tho.

EDIT: Hmm... I suppose a GOG disc version might include a GOG code to enable Galaxy multiplayer and other features... ? Still only one full copy, as the disc would be single-player only without the code, but you'd have access to the digital version, too, I guess.
I think they might make it somewhat like the Witcher 3 retail version; include almost all the files needed for the installation, but have you use the included GOG code to get the rest, as well as access to achievements, multiplayer, patches, etc.
Post edited June 05, 2015 by Grargar
avatar
Zoidberg: Pillars, wasteland and Divinity were all regionally priced too.
avatar
Vitek: What does this has to do with it?

avatar
Zoidberg: It's just the icing on the cake, it's a general tendency to encourage all those behaviours. I can ignore the games/devs that does that but in the end it won't matter because of the countless, should I say, sheeps just going mad fanatics over those games.
avatar
Vitek: But what behaviours?
I still don't understand the problem. Do you mean the beta access?

I really wanted to understand your problem but I don't see why you should call people supporting their favourite concept for game on Kickstarter (that would probably wouldn't be created otherwise) mad fanatical sheeps.
OK, let me try to put some thought in my response.

What behaviours don't I like on this shop?

Well, the whole regionnal price thing for starters. It has no correct anchor in reality and is just apparently some random thing to grab some more money from a subset of the clientele (subset which seems to vary from title to title adding to the randomness nature of it).

Also, preorders, which are undesirable from a client perspective in and of itsef, but more specifically preorder incentives, because it often rings similar to exclusive day-one DLC, and is just there to push people to buy an unreleased and unreviewed title. Tell me if I'm wrong, ut I've never seen anything similar in other medias/industries.

Now onto thebeta/crowdfunded titles, they are basically an extension of preorders and thus innerently worse, in a lot of regards, and even for all the positive things it allows, it may bring even worse things. There are very few successful or even semi-successful game dev projects that came out of it, and it becomes more and more a way for dev teams to grab cash that hey don't really know what to make of because they are developpers and marketers and they don't have the necessary talents to bring the project to a decent end.

Sure, there are some successes but this should obscure the fact that a great majority... is not.

This is all the kinds of behaviours that are encouraged today and despite the goods things that may come out of it sometimes that I personally wish they weren't. At least not in the current state they are in.
avatar
Reever: Great!

Though you might piss some people with backer exclusive content, though that's probably something coming from the campaign.
avatar
SirPrimalform: They're kind of locked into it. The campaign has already promised it, can you imagine the much bigger shitstorm there would be if the exclusive backer content was only on the Steam version?
I figured...but the tone is what matters too, I guess...