Posted March 13, 2016
rampancy: That's crazy. That means that they went back and rewrote all of the old OS X PPC code (dating back to when PPC G4s and G3s were in Macs) for OS X x86, which...which is practically unheard of nowadays. The last company that I remember ever doing such a thing was Aspyr many years ago during the x86 transition -- and only because the sole guy responsible for the PPC Mac port did the Universal Binary patch in his spare time. Wow. Just wow.
Its a good bet that the game was written entirely in something like C. So they would basically have had to recompile the thing and then run a battery of tests and QA. Apple put in a chunk of effort to make sure porting from PPC to x86 was as easy as possible for devs to do...