Posted May 08, 2018
The game launched a Kickstarter campaign a week ago. You can see it here, and back if you wish: Kickstarter campaign.
I'm fairly skeptical when every new RPG under the sun claim to be spiritual successors of Baldur's Gate in one way or another. That said, this game does look rather promising from gameplay videos and information on their webpage and the Kickstarter campaign. It is certainly different from Baldur's Gate in gameplay in many respects, but similar in others. Hopefully this isn't one more that leaves me disappointed.
The game is currently 80% funded, with a modest goal of €50 000 (around $60 000). They have other backers/investors as well. No idea by how much, but given the quality from gameplay videos, it must be fairly large, and development has been ongoing for a few years.
Personally I think the potion drying and brewing looks intriguing (see it here ), and like in the upcoming Pillars of Eternity II, there will be 'reverse' pickpocketing too: meaning you can place objects on NPCs and use that to your advantage. Also love that they will support tools for modding right off the bat, with more advanced ones as a reasonable achievable stretch goal. Long term, this could breathe a lot of fresh air into the game, depending a bit on how much is made possible.
Important for me and thankfully many others: The game is coming to Linux, Windows and Mac (on both GOG and Steam).
In the next post I'll put some quotes by the developer from the comment section on the Kickstarter page with more information about some of the features and suchlike.
(This is another thread about the game, but I figured a more descriptive and less over-the-top thread title may help)
I'm fairly skeptical when every new RPG under the sun claim to be spiritual successors of Baldur's Gate in one way or another. That said, this game does look rather promising from gameplay videos and information on their webpage and the Kickstarter campaign. It is certainly different from Baldur's Gate in gameplay in many respects, but similar in others. Hopefully this isn't one more that leaves me disappointed.
The game is currently 80% funded, with a modest goal of €50 000 (around $60 000). They have other backers/investors as well. No idea by how much, but given the quality from gameplay videos, it must be fairly large, and development has been ongoing for a few years.
Personally I think the potion drying and brewing looks intriguing (see it here ), and like in the upcoming Pillars of Eternity II, there will be 'reverse' pickpocketing too: meaning you can place objects on NPCs and use that to your advantage. Also love that they will support tools for modding right off the bat, with more advanced ones as a reasonable achievable stretch goal. Long term, this could breathe a lot of fresh air into the game, depending a bit on how much is made possible.
Important for me and thankfully many others: The game is coming to Linux, Windows and Mac (on both GOG and Steam).
In the next post I'll put some quotes by the developer from the comment section on the Kickstarter page with more information about some of the features and suchlike.
(This is another thread about the game, but I figured a more descriptive and less over-the-top thread title may help)
Post edited May 08, 2018 by Pangaea666