Posted December 28, 2020
Biggest? I'd say Diablo 2. Played it in 2008 after being hit with the hype all those years, been wanting to play it for several years as a result, went into it with the idea that it's an RPG and... Utter crap imho. And the fact that I played it shortly after Divine Divinity, which in my view takes that ARPG recipe and actually does it right, made it even worse, since D2 to me is doing it wrong in pretty much every way. But LoD at least made it playable, barely, and I set my mind on finishing it and did so, albeit basically as a chore, if not even a sort of punishment.
Others?
Quest for Glory 4 (let's not even mention 5, read one review back in the day and knew I'd never want to touch that). Enjoyed 2 so much, 3 nearly so as well, and then when I started 4 I just... couldn't push through it. Tried, but just couldn't put up with how it had been changed.
Fallout 2. Another one I dove into, quite some time after release, 2004 or 2005, after having it strongly recommended from all sides and I just couldn't push through. Really tried and tried, kept pushing forward through the world put me off completely, the character development, the combat, the weapons, but eventually it was too much to bother with and I dropped it.
Two Worlds 2. Honestly liked the first one, all about exploration and the power trip... And then all of that was taken away in the second basically. It was a sum of what was wrong with the first one without what was right.
Larry 8. Ok, so I wasn't expecting something that good from it, but I was at least expecting something funny, and an (adult-ish) adventure game, not... whatever the heck that pile of crap was.
Maybe also System Shock 2. Another case of diving into it several years after release, after all the hype, and being completely put off, struggling to push through but eventually just being too much and giving up. Maybe less of a disappointment than the rest though, because I recognized that it was exactly what it should be, but that I couldn't cope with that kind of game, so recognize the objective quality but with that atmosphere and that style of gameplay, it was not at all for me. Probably my fault for trying it then.
Others?
Quest for Glory 4 (let's not even mention 5, read one review back in the day and knew I'd never want to touch that). Enjoyed 2 so much, 3 nearly so as well, and then when I started 4 I just... couldn't push through it. Tried, but just couldn't put up with how it had been changed.
Fallout 2. Another one I dove into, quite some time after release, 2004 or 2005, after having it strongly recommended from all sides and I just couldn't push through. Really tried and tried, kept pushing forward through the world put me off completely, the character development, the combat, the weapons, but eventually it was too much to bother with and I dropped it.
Two Worlds 2. Honestly liked the first one, all about exploration and the power trip... And then all of that was taken away in the second basically. It was a sum of what was wrong with the first one without what was right.
Larry 8. Ok, so I wasn't expecting something that good from it, but I was at least expecting something funny, and an (adult-ish) adventure game, not... whatever the heck that pile of crap was.
Maybe also System Shock 2. Another case of diving into it several years after release, after all the hype, and being completely put off, struggling to push through but eventually just being too much and giving up. Maybe less of a disappointment than the rest though, because I recognized that it was exactly what it should be, but that I couldn't cope with that kind of game, so recognize the objective quality but with that atmosphere and that style of gameplay, it was not at all for me. Probably my fault for trying it then.