Posted June 06, 2018
LiquidOxygen80: 1's biggest flaw was the time limit. I'd have way more hours spent with it if it wasn't for that one factor, because I really enjoyed the feeling of really venturing out into this huge scary unknown wasteland, then ultimately being told that you'll never really have the time to explore every nook and cranny, except via multiple playthroughs. Even with the water merchant deals, you still have that to contend with, and it really hangs an air of disappointment over every playthrough I've had with it recently. I still very much enjoy it, and I REALLY enjoy its soundtrack, its villains, its factions, and the fact that unlike Bethesda's iterations, has super mutants that are very much in full control of their faculties, are confident in their own superiority, highly intelligent and well designed.
The initial time limit is more than enough to get the water chip, specially with the extra 100 days from the water caravans. After that, the super mutant time limit is extremely forgiving (and I think one of the official patches for the game increased it more). The first time I beat it some years ago I was kinda intimidated by the time limit too, but after getting the water chip back you just don't care about it anymore.