Posted December 22, 2017
Dear Goggers,
merry christmas. I wish you people the best for the next year and hope you are fine, alive and at least somewhat well.
During the last weeks/months i looked up some RPGs on GOG. And most of the time, there was a lot of issues with something at "RPG Mechanics".
Different games, similar problems.
Like people would brag about how bad the leveling is, how character creation would be pointless/stupid, sometimes its that some classes are not quite good, Skill system and so on. The games that had caught my attention were:
- Inquisition
- The Temple of Elemental Evil
- Book of Eschalon 2/3
- The recent Might&Magic and Wizardry games
- Konung & Lords of Xulima
You see: I get sometimes the points and WHY those game could be not so fun.
Currently i am playing (depends on how i feel like): Legends of Grimrock, Shadowrun: HongKong, Eschalon Book 1 and (not on GOG) The Dark Eye: Drakensang (by RadonLabs). Sometimes i still play Neverwinter Nights.
The last (RPG) games i beat through: Shadowrun Returns, Shadowrun: Dragonfall. (I just love ´em. Story/Atmosphere/GameFeel).
My taste in games is simple, in all those 26+ Years i play (i am 28, but i played at the Atari2600 of my father and the NES of his friend), i enjoyed a lot of award winning games, gems and even those games that were recieved badly by fanbase (lets say Doom3 or Quake4, if you know what i mean). Sometimes i hated games that were supposed to be good, sometimes i found joy in the most stupid thing.
In all those years i never cared for "minor details" if i had a challenge, some good music, atmosphere- and overall fun.
There were exceptions in RPG, where i actually missed the RPG: Of course i know when the skill tree is actually a skill line, or the quest-marker makes sure you dont miss the exact location of a whole city, and so on...
QUESTION
Now i wonder: What is the game - invariant to popularity, ratings and personal opinion - that have the best mechanics/gameplay ratio. What game includes a great skill-system, fair combat (doesnt matter what type), superb RPGing and is a blizz on mechanical levels?
Just try to give me the "After that, you will never be the same" or "If you see this, you will understand" tipp!
Edit:
I want to add, that i want to exclude the Fallout Series and well known Bioware classics (Icewind Dale, Baldurs Gate, Planescape Torment). I hope thats fine for the discussion.
merry christmas. I wish you people the best for the next year and hope you are fine, alive and at least somewhat well.
During the last weeks/months i looked up some RPGs on GOG. And most of the time, there was a lot of issues with something at "RPG Mechanics".
Different games, similar problems.
Like people would brag about how bad the leveling is, how character creation would be pointless/stupid, sometimes its that some classes are not quite good, Skill system and so on. The games that had caught my attention were:
- Inquisition
- The Temple of Elemental Evil
- Book of Eschalon 2/3
- The recent Might&Magic and Wizardry games
- Konung & Lords of Xulima
You see: I get sometimes the points and WHY those game could be not so fun.
Currently i am playing (depends on how i feel like): Legends of Grimrock, Shadowrun: HongKong, Eschalon Book 1 and (not on GOG) The Dark Eye: Drakensang (by RadonLabs). Sometimes i still play Neverwinter Nights.
The last (RPG) games i beat through: Shadowrun Returns, Shadowrun: Dragonfall. (I just love ´em. Story/Atmosphere/GameFeel).
My taste in games is simple, in all those 26+ Years i play (i am 28, but i played at the Atari2600 of my father and the NES of his friend), i enjoyed a lot of award winning games, gems and even those games that were recieved badly by fanbase (lets say Doom3 or Quake4, if you know what i mean). Sometimes i hated games that were supposed to be good, sometimes i found joy in the most stupid thing.
In all those years i never cared for "minor details" if i had a challenge, some good music, atmosphere- and overall fun.
There were exceptions in RPG, where i actually missed the RPG: Of course i know when the skill tree is actually a skill line, or the quest-marker makes sure you dont miss the exact location of a whole city, and so on...
QUESTION
Now i wonder: What is the game - invariant to popularity, ratings and personal opinion - that have the best mechanics/gameplay ratio. What game includes a great skill-system, fair combat (doesnt matter what type), superb RPGing and is a blizz on mechanical levels?
Just try to give me the "After that, you will never be the same" or "If you see this, you will understand" tipp!
Edit:
I want to add, that i want to exclude the Fallout Series and well known Bioware classics (Icewind Dale, Baldurs Gate, Planescape Torment). I hope thats fine for the discussion.
Post edited December 22, 2017 by Samet42