bad_fur_day1: If anyone doesn't know what my avatar is, it's mother harlot from
Shin Megami Tensei: Nocturne Best jrpg for sure, you make your party out of enemy demons. Like Pokemon, except cooler.
Of course, that game isn't without its flaws. For example:
1. On hard mode, the first battle isn't exactly fair. What is very likely to happen is that the enemy will critical you, taking off over 2/3rds of your health, and because of the way the battle system works, the enemy then gets a free attack, finishing you off. Time to reload from the last save point. (Note that this is so early in the game that you don't have any options other than to attack, so the only way past this is to hope you don't get unlucky.)
2. Related to 1: Main character death = game over. What makes it worse is that some enemies use instant death attacks, and there are 2 elements of it, so it isn't easy to be immune to both. Consider that you can only save at save points, and this can be quite frustrating. (If the game let you save anywhere, this wouldn't be as much of an issue.)
3. Irreversible decisions at level up; when your main character has to discard a skill at level up due to learning a new one, the discarded skill can never be re-learned. Ever.
4. XP distribution: When the main character's level is higher, your monsters gain less XP. This makes it impractical to level up, say, a new Pixie later in the game.
5. I dislike the music.