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dtgreene: There's only 2 Ultima games that have that spell.

(Also, if you are going to cast this spell, make sure to save before you cast it, and *not* to save after.)

There's the occasional JRPG that has a section like that.

Perhaps the most famous example (or at least the one that I'm familiar with) is in Dragon Quest 4, specifically Chapter 3. At the start of that chapter, you can literally just wake up, go to work at the shop, work until night fall, get paid, go back to sleep, and repeat until you have as much money as you want, no combat involved.
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Darvond: Let's see, is that Torneko/Taloon?
Yes.

(In modern translations, his name is actually "Torneko Taloon", with Taloon being his last name; DQ4 DS addresses him as Mr. Taloon at times.)

(For those not aware, Torneko is his original Japanese name. When they localized the original version as Dragon Warrior 4 (on the NES), they named him Taloon. I note that there's also Ryan changing to Ragnar, who is now, I believe, Ragnar McRyan.)
A large part of the appeal in the Yakuza franchise is it's virtual tourism aspect.
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dtgreene: Yes.

(In modern translations, his name is actually "Torneko Taloon", with Taloon being his last name; DQ4 DS addresses him as Mr. Taloon at times.)

(For those not aware, Torneko is his original Japanese name. When they localized the original version as Dragon Warrior 4 (on the NES), they named him Taloon. I note that there's also Ryan changing to Ragnar, who is now, I believe, Ragnar McRyan.)
Yeah, I did enjoy playing his Mystery Dungeon spinoff even if it, like most early Chunsoft Mystery Dungeons were brutally RNG reliant.
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FallenHeroX1: A large part of the appeal in the Yakuza franchise is it's virtual tourism aspect.
Which figures, as it's basically the tourist aspect of Shenmune done right, with all the boring drek sanded off.
Post edited September 26, 2021 by Darvond
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dtgreene: Yes.

(In modern translations, his name is actually "Torneko Taloon", with Taloon being his last name; DQ4 DS addresses him as Mr. Taloon at times.)

(For those not aware, Torneko is his original Japanese name. When they localized the original version as Dragon Warrior 4 (on the NES), they named him Taloon. I note that there's also Ryan changing to Ragnar, who is now, I believe, Ragnar McRyan.)
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Darvond: Yeah, I did enjoy playing his Mystery Dungeon spinoff even if it, like most early Chunsoft Mystery Dungeons were brutally RNG reliant.
Which one? There's actually 3 Torneko Mystery Dungeon games, and some of them have multiple versions (for instance, the second one has both PS1 and GBA versions).
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dick1982: or you can just cast the Armageddon spell. heh.

likewise, you can cast that spell in most Ultima games, which pretty much "empties out" the whole game world.
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dtgreene: There's only 2 Ultima games that have that spell.

(Also, if you are going to cast this spell, make sure to save before you cast it, and *not* to save after.)

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MasterW: I remember reading a series which was called something like "Life as an NPC". This was about someone who tried to live in TES4 Oblivion as an NPC. So he slept in a bed at night, ate a few meals a day and had to brush off everyone who would offer him quests or anything related to combat.

Sounds pretty boring but the whole journey was actually very fun and interesting to read.
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dtgreene: There's the occasional JRPG that has a section like that.

Perhaps the most famous example (or at least the one that I'm familiar with) is in Dragon Quest 4, specifically Chapter 3. At the start of that chapter, you can literally just wake up, go to work at the shop, work until night fall, get paid, go back to sleep, and repeat until you have as much money as you want, no combat involved.
3 for main games. though for U9 it's a "plot" spell.
2 for spinoff games, UW1 and UW2.
wiki.ultimacodex.com/wiki/Armageddon

this was a simple google-able answer.... wtf. do you just love to disagree for the sake of disagreeing?
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dtgreene: There's only 2 Ultima games that have that spell.

(Also, if you are going to cast this spell, make sure to save before you cast it, and *not* to save after.)

There's the occasional JRPG that has a section like that.

Perhaps the most famous example (or at least the one that I'm familiar with) is in Dragon Quest 4, specifically Chapter 3. At the start of that chapter, you can literally just wake up, go to work at the shop, work until night fall, get paid, go back to sleep, and repeat until you have as much money as you want, no combat involved.
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dick1982: 3 for main games. though for U9 it's a "plot" spell.
2 for spinoff games, UW1 and UW2.
wiki.ultimacodex.com/wiki/Armageddon

this was a simple google-able answer.... wtf. do you just love to disagree for the sake of disagreeing?
Haven't played 9, and in a sense I could argue that, from a gameplay perspective, it doesn't actually exist in 9. (Unless you can make a save file in which Armageddon is known and can be selected from the menu and cast.)

I don't really count the Underworld games, as they're really a separate sub-series, and I haven't played either.

Even if you do count those games, there's still the 7 games (don't forget Seropent Isle), 8 if you count Akalabeth, that don't have the spell. That still makes it less than half the series, and none of the early series (up through 5), and I would not use the term "most" to describe less than half.
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dtgreene: Which one? There's actually 3 Torneko Mystery Dungeon games, and some of them have multiple versions (for instance, the second one has both PS1 and GBA versions).
The one on the SNES.
I know it's not exactly the same but I always found stuff like EVE online and mostly recently Final Fantasy 14 nice to go into tourist mode e.g. just walk around and explore stuff. Both games tend to have players that will interact with those around them in a way that makes it feel like an actual living world...well...maybe not pirates in EVE
Tourist option is a nice touch, particularly for some nicer environments.

Eviternity for Doom has some breathtaking places that may not be accessible to some because of certain adversarial elements (ie: hordes of demons).
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Linko64: I know it's not exactly the same but I always found stuff like EVE online and mostly recently Final Fantasy 14 nice to go into tourist mode e.g. just walk around and explore stuff. Both games tend to have players that will interact with those around them in a way that makes it feel like an actual living world...well...maybe not pirates in EVE
What was the FF for the Playstation 2? I remember that one because there was a stage where one had to farm chokobos (spelling?) for a while to get enough money to buy equipment to sally forth. (It may not have been strictly necessary, but it made the game much easier to progress.) I think it was 11? I remember trying to explore an area from that stage (in the middle, or the middle of the beginning, not sure as I gave up shortly thereafter) and got my ass handed to me. Some other shiny distracted me from going back, and I was really not interesting in the animals, or racing them, or farming them, or whatever it was that one had to do.
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Linko64: I know it's not exactly the same but I always found stuff like EVE online and mostly recently Final Fantasy 14 nice to go into tourist mode e.g. just walk around and explore stuff. Both games tend to have players that will interact with those around them in a way that makes it feel like an actual living world...well...maybe not pirates in EVE
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scientiae: What was the FF for the Playstation 2? I remember that one because there was a stage where one had to farm chokobos (spelling?) for a while to get enough money to buy equipment to sally forth. (It may not have been strictly necessary, but it made the game much easier to progress.) I think it was 11? I remember trying to explore an area from that stage (in the middle, or the middle of the beginning, not sure as I gave up shortly thereafter) and got my ass handed to me. Some other shiny distracted me from going back, and I was really not interesting in the animals, or racing them, or farming them, or whatever it was that one had to do.
Might be 12? 11 was the MMO (I think?)
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scientiae: What was the FF for the Playstation 2? I remember that one because there was a stage where one had to farm chokobos (spelling?) for a while to get enough money to buy equipment to sally forth. (It may not have been strictly necessary, but it made the game much easier to progress.) I think it was 11? I remember trying to explore an area from that stage (in the middle, or the middle of the beginning, not sure as I gave up shortly thereafter) and got my ass handed to me. Some other shiny distracted me from going back, and I was really not interesting in the animals, or racing them, or farming them, or whatever it was that one had to do.
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Linko64: Might be 12? 11 was the MMO (I think?)
God, it could have been 7 on the original Playstation, they way my memory is performing tonight. :/
It was no earlier than 1997 and no later than 2001. Anyway, the whole emu farming metagame was pretty complicated and boring, and the fact it was an integral part of the game made me lose interest.
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Linko64: Might be 12? 11 was the MMO (I think?)
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scientiae: God, it could have been 7 on the original Playstation, they way my memory is performing tonight. :/
It was no earlier than 1997 and no later than 2001. Anyway, the whole emu farming metagame was pretty complicated and boring, and the fact it was an integral part of the game made me lose interest.
Hhahha, my memory of 7 is a little messy, I was one of those freaks who treasured 9 over 7 ;)
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scientiae: God, it could have been 7 on the original Playstation, they way my memory is performing tonight. :/
It was no earlier than 1997 and no later than 2001. Anyway, the whole emu farming metagame was pretty complicated and boring, and the fact it was an integral part of the game made me lose interest.
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Linko64: Hhahha, my memory of 7 is a little messy, I was one of those freaks who treasured 9 over 7 ;)
Meanwhile, I say that FF5 is the best in the series by a large margin, and FF7 is garbage.
The first FF game on PS2 was FFX and the last was FFXII so it has to be X, X-2, XI, or XII or a side mission.

Ive played X and X-2 and there wasnt a chocobo/emu farming minigame so its likely not them.