DaCostaBR: Yeah, that's called privilege. Being in the position where you can afford to not give a shit about racism/sexism, and when the people affected try to do something about it complaining that they're making too much noise and annoying
you.
It's quite pathetic, really.
Where did you get the idea that I am indifferent about racism and/or sexism?
Because I do not subscribe to an overreaching agenda which results in the demonization of another part of population?
DaCostaBR: And also, "egalitarian"? You're not fooling anybody.
I am so happy that you are able to determine somebody's personality and worldview through projection. /s
Vainamoinen: And to make the point clear, no, a story, be it in book, movie or game form doesn't strictly speaking "need" POC, LGBTQ, minority or minoritized characters.
Of course it does not.
These are just characteristics that can be used to build the story, but are hardly required for it. As long as the presentation is internally consistent, anyway.
Demanding any kind of special addition based on specific characteristic is not how you create a
good story if it does not purposefully tie into anything else in it.
dtgreene: There's a reason for that. The vast majority of games with characters (that is, excluding games like Pong and Tetris) have a male main character, so if you are looking for one, you will see them everywhere.
I find it silly that people would put value on entertainment experience based on the gender of character presented.
Either it's a fun experience, or it's not. Aside from some serious neurosis, I really don't understand the purpose of such differentiation.
It's like somebody claiming that Ms Pacman is an inferior experience because at the time it came out there was still a lingering societal apprehension toward independent women.
It doesn't help that the "Female Protagonist" tag is being used in a powerful campaign of divisiveness (but I guess that's where the money is).