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high rated
It's simple. Don't be a scammer, and don't be a troll.

If you want the game post here that you do. I will randomly choose a winner.

If you want to share a RPG related story (that is, Role Playing Game, for you smartasses, especially you, tinyE) that may be worth extra weight in the drawing. Contest will close Sunday at 4:30 PM EDT (10:30 PM GMT).

FINE PRINT:
No purchase necessary. All entries must be received in written form and signed by the entrant. All entrants will be required to sacrifice a newborn kitten before eligibility can be established. Entrants must meet all eligibility requirements before prize can be collected. All rights reserved. All shoes also must be reserved and removed and left at the front door. All violators will be prosecuted. Some non-violators will also be prosecuted, then released. You will not track mud on my clean carpet. Why are you still wearing shoes? Take them off... Look you've just been declared ineligible now. Jesus. Stop.. No-- No just stop. It's too late now. I'm going to have to rent a cleaner and steam clean this thing now. Multiple entries will be allowed, if others wish to enter for you. Good Luck.
This question / problem has been solved by PMPMGamerimage
Two hours and not a single entry? I'll try my luck, seeing as Battle Chasers is one of those games I've been itching to try.

EDIT: Well it seems I no longer need a copy of Battle Chasers, so I withdraw my participation. GOG really needs to deal with it's ninja problem.. ;)

As for RPG stories, I've already shared my best one over in Linko's thread so let's see if I can come up with something else..
Let's go with the game that put me off PC gaming, Elder Scrolls Oblivion.
When Oblivion came out I used to read the web comic Ctrl-Alt-Del and the writer (whose name I've forgotten as I have I read it in years) was pretty excited about it. I'd never even heard of the series before being more of JRPG person myself but it sounded interesting and so I went out and spent €60 - €70 on it.
I believe at first the game ran pretty well, but as soon as I got to any kind of fight it slowed to an absolute crawl (we're talking frames a minute rather than frames a second). Despite this I persevered. This was back in the days where games were expensive and when you bought one you damn well played it and got your money's worth.
I believe I actually put about 80 - 90 hours in like this, though god knows how. Never finished it because it was just too painful to continue and I didn't fully enjoy a lot of the mechanics.
Anyway, between that and buying Hitman Blood Money and finding it wouldn't even install on my laptop I pretty much gave up on PC gaming for years in favour of consoles where I could just buy a game and be sure it worked.
I'm determined to pick it up here are some point and enjoy it properly.
Post edited October 07, 2018 by adaliabooks
Sadly I do not have a newborn kitten. The game looks to be neat so at the very least I have added it to my wishlist. If I have enough flair to be entered into this drawing then there ya go.
Hmmmm...it's one I've strongly considered buying the last few sales, and I'm not wearing shoes, so...I'm in for random draw with adalia.

I'm surprised I don't have more RPG memories given how many hundreds of hours I've spent playing them, but...one that I recall from long ago was I think Bard's Tale III. This was pre-internet, and getting hints for games meant calling a 1-900 number hint line (and cash was tight) or going to a game store that happened to have the hint book in stock, and the nearest store was about 30 min away.

There was, I think it was a rainbow dragon, and you kill it and you're stuck. As I recall, unlike the first two games the solution was ripped from the standards of adventure games (which I really hadn't played any of), and you were supposed to use some sort of vessel to pick up the blood.

Now, it was totally clear that somehow the dragon was necessary to cause this rose bush to blossom, but I had no idea how to get the dragon from here to there. It was literally a week before I figured it out, and rather than being frustrated, I was very happy with myself for sorting it out.

Now, of course, I would probably have googled it and moved on within 10 minutes. Or less. I'm sure there's a lesson in all that - hang on while I go look it up.

+1 for the GA!
I'm in +1

I like RPG, especially Action Hack & Slash. Roaming around killing monsters without much thought is kinda relaxing. But one of my pet peeved is respawned enemy done poorly. And this a story of Sacred Gold. Not even a minute gone by and the enemy have respawn. It's fine for a while but when you just have completed a quest and trying to go back home and the enemy just come over and over again.

I'm kinda wondering if this is a part of the game mechanics and try to found an enlightment. And indeed if you have killed certain ridiculous high number of monster in the area, a big area boss will arrive. Nope, not interested in doing that. To this date, Sacred is one RPG that I'll never recommend to my friend.
Visually Battle Chasers: Nightwar looks awesome. I'm in.

What about RPG memories...so the first RPG I played was TES Morrowind. I did't search quests. All that I did was bringing various garbage into my house and putting it on the shelves. When I had very little space at home, I found some CD's from various magazines about video games with tons of demos and various fan made addons. I installed many stuff, dozens of mods (unbelivable but one CD from magazine includes nude mod). After that my character moved in personal castle at starter location and my adventure as a collector of items continued for some month.
I'm in.

The first RPG I played was Arx Fatalis. The game have atmosphere and the world really fantastic.
Arx Fatalis is a fantastic immersive rpg, brimming with incredible depth of mechanics and enviromental incteractivity. There are few games that match this one's level of depth to just about everything, and it's staggering what you can get up to in game.
So for this one, I'm going to talk about something I used to do when playing Dragon Age: Origins.

You see, I played through that game many times with different characters, and each time I made them follow a different moral compass (a purely good character, a purely bad character, and a character that stands somewhere in the middle) in order to explore different choices and outcomes.

The weird thing is that, while I roleplayed with no problems with the story, when interacting with the party members I didn't really did that. I just chose whichever were "the right choices" to make them like me.

I really don't know why I felt the need to do that, but eventually I realized that what I was doing was going against the whole role playing aspect of my characters. Which was especially noticeable when I made purely bad character and I started being nice to all my party members... :P

And I think some of that half-assed role playing translated eventually to my games of Dragon Age 2. That's how later down the road, I would decide to not do that in another RPG with possibility to roleplay. When making a character, I would choose a role, and stick to it. Not make some weird complacent hybrid mess... XD

Back when I checked out the Kickstarter for this game it looked like really cool RPG material, so I'm in!

Here's my thanks for an awesome giveaway! :D
Post edited October 07, 2018 by Ilan14
I'm in! Thanks a lot.



As for a RPG related story,
let's go with the game that got me into PC Gaming: Gothic 1, a classic german rpg from an era where games were no hand-holding.

When i think of the game and the time we played together with my brother i have to shed a tear sometimes. It's nostalgia pure and i can't even stress how impactful the game was in my youth. The countless hours i spent in the game were priceless.
Done my sacrifices and always ready to sacrifice some more if shoes are not removed before coming in. I'm also planning to build a separated tea house in which guests will have to ritually wash their feet and hands before entering (this is mandatory for people who have just sacrificed).

I'm in btw. Thanks for the GA!

As a roleplaying anecdote, I think there're no memorable moments that could make any sense when told here, but my dearest happened while discovering the world of Ultima Online with my friends. There was a lot of headroom for roleplay and just hanging out, that is, until somebody got stuck in a column or something and we had to wait for the GMs to stop or inanimate object roleplaying, that could count also as roleplay as well, I guess.
Post edited October 07, 2018 by contra_cultura
I'd like to be in, please.

I play a lot of RPGs. My favorite story about them is still from high school, playing D&D around the kitchen table at my friend's house. We were making our way through a particularly fiendish dungeon. Every other room seemed to be diabolically trapped. There was one room in particular where you would enter, the floor would disappear, you would fall only to be portaled to the ceiling, and you would begin falling ever faster in a continuous loop of floor-to-ceiling. And then cheese wire extended across the room...

Well, after that trap, the rest of us were quite hesitant to enter the next room. We were all standing on the edge of the room discussing various strategies for testing the room when the rogue got impatient and said, "I kick the monk's dog into the room." The DM allowed it. The dog was kicked into the room. The ceiling fell on the dog and killed it instantly. I was the monk...
Sorry I'm late, I think the cat knew what I was planning. Caught her in the end. Er... it didn't have to be my cat to be eligible, did it? Anyway, I'm in, thank you.

Anecdote- The first time I played the original Baldur's Gate, I was having trouble with one particular battle. so I decided to use a save editor to give my party a little boost. Nothing major- just better saving throws. I made the tweaks, had another shot at the battle, and won. I decided to leave my stats where they were and carried on through to the end of the game.

Except, after finishing it and preparing my file for BG2, I realised I'd made a mistake- I got the way saving throws work the wrong way round. Instead of having a better chance of saving, I'd played through half the game with my party nearly guaranteed to fail every single saving throw they'd made. And somehow I hadn't noticed.

I was so convinced I'd made my team stronger that the placebo effect had let me get better at the game even though I'd actually made it considerably harder.

Signed
Redfur the Druid (Saving Throw 18 vs everything)
Post edited October 07, 2018 by BlackMageJ
I'll give it a go. My RPG story is from the original Wasteland, which I played when it was first published on my C64 (spoilers follow).

The game had a new-for-its-time system where the world state would be saved whenever you entered a new location. So if someone in your party died and you entered a city, the party member stayed dead, even if you reloaded from a save. When I reached the final base, I deliberately didn't exit the base after setting the self-destruct code since my friend said the animation of your party dying there was "really cool". It was, and I reloaded immediately afterwards thinking I hadn't reached a new location. But the game decided otherwise. My whole party was permanently dead and I never saw the "successful" ending until years later when I worked up the patience to play through it again. Ouch.
Entries are closed. Thank you for your submissions, prize will be chosen shortly.
And the winner is PMPMGamer! Thanks for playing folks!