thedocbwarren: What you are suggesting is this is a collection of abondonware. Where is the value in that if you have to roll your own? I get it, a lot of gaming companies fly by night and don't update their code past a year or two. These are long gone games that GOG (known before as Good "Old" Games) bottled up for use on modern systems. Sounds like that has changed.
If that is true, then essentially I'll curb purchasing from here on out. Is this not just competition to Steam at this point. If so, why bother?
So you know how Valve did their whole Proton thing that was basically an "Option 3" while also catapulting the development of Wine ahead several years? Because they were concerned that there was a non-zero chance of Windows going gilded cage?
Now might be a good time for GOG to do the same for a project like Sheepshaver, Basilisk II, vMac, and PearPC, roll em into a united umbrella, develop a non-copyright system ROM that can shapeshift according to certain detections, and Robert's your uncle.
That is what I
would suggest, if GOG even had even ⅖ of the talent pool of developer work. It wouldn't be unrealistic to think many had done code in 68k, but POWER and others might prove a trifle hard.
54l2V: If you want to play gog games then you need to use a computer that meets the minimum recommended specifications.
Sometimes, those minimum specifications are complete nonsense. There's no world where I need 512 MB of ram to play Commander Keen 1-5. Nor any version of Direct X, a 3D graphics card, or 1.8 Ghz of speed.