teceem: "most"
"key areas"
I would've enjoyed exploring more if there was some kind of automap.
> I do me, you do you; as you like to say. ;-)
Just trying to be helpful/possibly turn someone back onto a game they might like given time, is all. :)
(Plus the game seems to be mostly linear/compact so far, which helps mitigate the problems you had somewhat, as most times one will eventually[after a few moments of going one way)/likely see a bunch of signs pointing out some game areas one needs to go to/should explore)
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Also not to nag on you, but on others in general: I dislike how dependent people have become on automaps/quest arrows/etc in general.
Yes, they are helpful and even a must sometimes, but there were many games without them & people simply drew their own maps/made notes/used their own spatial awareness(and other brain functions) to keep track of areas. Many nowadays have ti too easy, I tells ya peoples. ;D